Player Matchup

Amaterasu
Amaterasu
DirtyHotdogWater
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 94L
1,499 Elo+
Party 3
Chang'e
Chang'e
HunnersStepDad
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,507 Elo+
Party 3
Thoth
Thoth
LevesqueTM
Thoth
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 65L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MHz__WEEDPOWER__
Kumbhakarna
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 71L
1,485 Elo+
Party 1
Nemesis
Nemesis
Vizzzzzz
Nemesis
Level 133
God Stats
1W - 1L
1,302 SR
Queue Stats
143W - 87L
1,901 Elo+
Party 3
Team Averages
Level 101
1,460 SR
1,578 Elo+

VS

Team Averages
Level 79
1,457 SR
1,627 Elo+
Ganesha
Ganesha
AblazeCorn74016
Ganesha
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 246L
1,697 Elo+
Party 2
Olorun
Olorun
EvanTPF
Olorun
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 191L
1,564 Elo+
Solo
Serqet
Serqet
LannaRhoddes
Serqet
Level 28
God Stats
1W - 1L
1,284 SR
Queue Stats
7W - 5L
1,601 Elo+
Solo
Xbalanque
Xbalanque
NotBambino
Xbalanque
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 116L
1,642 Elo+
Party 2
Yemoja
Yemoja
timbo082090
Yemoja
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
6 / 3 / 18
10,194
784
13,277
18,504
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 3 / 16
9,761
751
11,002
13,379
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
16
7 / 3 / 14
10,722
825
17,546
10,047
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MHz__WEEDPOWER__
Kumbhakarna
17
4 / 4 / 19
11,015
847
9,106
29,167
23,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Vizzzzzz
Nemesis
18
6 / 2 / 18
10,451
804
16,449
19,071
8,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 14
9,275
713
11,531
15,945
13,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
EvanTPF
Olorun
18
4 / 6 / 8
10,147
781
16,515
14,950
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
18
5 / 5 / 6
10,682
822
10,296
11,229
4,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
NotBambino
Xbalanque
17
4 / 5 / 8
10,444
803
22,439
12,125
4,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
17
2 / 4 / 12
10,777
829
10,244
23,482
16,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
63
26
Kills
15
15
Deaths
26
85
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
6
14
1.17
L
Amaterasu
6
3
18
5
W
Olorun
EvanTPF
Olorun
4
6
8
1.33
L
3
3
16
3.67
W
Serqet
5
5
6
1.6
L
Thoth
7
3
14
4.67
L
Kumbhakarna
MHz__WEEDPOWER__
Kumbhakarna
4
4
19
3.38
W
Xbalanque
NotBambino
Xbalanque
4
5
8
1.6
L
Nemesis
Vizzzzzz
Nemesis
6
2
18
7.5
W
Yemoja
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,380
Damage
71,025
90,168
Taken
77,731
57,229
Mitigated
45,721
51,534
Healing
29,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,531
550
1,437
1,193
15,945
13,310
212
8,541
6,573
28,240
0
L
Amaterasu
13,277
3,360
2,313
5,921
18,504
15,920
1,679
7,664
10,488
0
19,551
W
Olorun
EvanTPF
Olorun
16,515
9,292
1,786
4,447
14,950
6,239
760
5,935
8,679
34,083
0
L
11,002
1,713
9,382
4,671
13,379
5,675
895
7,084
6,295
20,076
0
W
Serqet
10,296
1,398
1,596
943
11,229
4,658
539
4,404
6,573
0
14,743
L
Thoth
17,546
295
3,520
2,518
10,047
3,516
1,451
5,032
4,454
39,430
0
L
Kumbhakarna
MHz__WEEDPOWER__
Kumbhakarna
9,106
395
3,022
10,607
29,167
23,540
676
10,470
18,610
17,183
0
W
Xbalanque
NotBambino
Xbalanque
22,439
5,944
975
2,358
12,125
4,793
3,044
5,556
6,007
0
45,758
L
Nemesis
Vizzzzzz
Nemesis
16,449
6,572
2,972
6,608
19,071
8,578
606
8,040
11,031
0
25,658
W
Yemoja
10,244
1,879
6,919
7,417
23,482
16,721
634
10,979
11,670
18,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,143
Gold Earned
51,325
131
Minions Killed
123
0
Camps Cleared
0
1,271,581
Distance Traveled
1,036,062
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,275
713
0
0
0
225,341
0
L
Amaterasu
10,194
784
15
1
0
263,441
1
W
Olorun
10,147
781
37
3
0
199,233
0
L
Chang'e
9,761
751
24
2
0
228,602
1
W
Serqet
10,682
822
11
1
0
205,614
0
L
Thoth
10,722
825
61
5
0
252,223
1
L
Kumbhakarna
11,015
847
11
1
0
242,854
0
W
Xbalanque
10,444
803
62
5
0
222,456
0
L
Nemesis
10,451
804
20
2
0
284,461
1
W
Yemoja
10,777
829
13
1
0
183,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role