Player Matchup

Danzaburou
Danzaburou
FB2n
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
2,048 Elo+
Party 1
Baron Samedi
Baron Samedi
Giannini
Baron Samedi
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,779 Elo+
Party 1
Da Ji
Da Ji
Vulcannos
Da Ji
Level 18
God Stats
6W - 3L
1,606 SR
Queue Stats
10W - 9L
1,589 Elo+
Party 1
Achilles
Achilles
iCrhonos
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
wolf_gamer21
Eset
Level 154
God Stats
3W - 3L
1,310 SR
Queue Stats
489W - 486L
1,553 Elo+
Party 4
Team Averages
Level 107
1,483 SR
1,694 Elo+

VS

Team Averages
Level 98
1,743 SR
1,541 Elo+
Arachne
Arachne
LfdcMaster
Arachne
Level 109
God Stats
25W - 16L
1,797 SR
Queue Stats
348W - 312L
1,610 Elo+
Party 3
Merlin
Merlin
PrOmOvED
Merlin
Level 99
God Stats
14W - 11L
1,741 SR
Queue Stats
165W - 126L
1,610 Elo+
Party 3
Bellona
Bellona
Ronilson8
Bellona
Level 87
God Stats
14W - 7L
1,869 SR
Queue Stats
608W - 473L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
SaphireCaesar98
Aphrodite
Level 68
God Stats
5W - 2L
1,809 SR
Queue Stats
64W - 74L
1,433 Elo+
Solo
Xbalanque
Xbalanque
caiqueeoliver
Xbalanque
Level 128
God Stats
6W - 6L
1,500 SR
Queue Stats
698W - 608L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FB2n
Danzaburou
12
1 / 5 / 5
7,670
548
4,714
9,222
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Giannini
Baron Samedi
12
3 / 1 / 8
8,034
574
8,315
11,655
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Vulcannos
Da Ji
13
6 / 2 / 6
8,259
590
7,051
10,809
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
iCrhonos
Achilles
14
6 / 4 / 3
8,662
619
8,042
12,131
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 6
7,653
547
6,306
9,445
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LfdcMaster
Arachne
13
5 / 3 / 2
7,918
566
7,645
11,251
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
PrOmOvED
Merlin
13
2 / 2 / 3
8,023
573
9,207
7,606
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Ronilson8
Bellona
13
3 / 5 / 1
7,899
564
7,261
11,975
11,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
SaphireCaesar98
Aphrodite
10
2 / 2 / 4
6,877
491
3,822
5,552
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
caiqueeoliver
Xbalanque
12
2 / 5 / 2
7,479
534
5,448
10,234
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
14
14
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FB2n
Danzaburou
1
5
5
0.7
W
Baron Samedi
Giannini
Baron Samedi
3
1
8
7
L
Arachne
LfdcMaster
Arachne
5
3
2
2
L
Merlin
PrOmOvED
Merlin
2
2
3
1.75
L
Bellona
Ronilson8
Bellona
3
5
1
0.7
L
Aphrodite
SaphireCaesar98
Aphrodite
2
2
4
2
W
Da Ji
Vulcannos
Da Ji
6
2
6
4.5
L
Xbalanque
caiqueeoliver
Xbalanque
2
5
2
0.6
W
Achilles
iCrhonos
Achilles
6
4
3
1.88
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,428
Damage
33,383
53,262
Taken
46,618
28,536
Mitigated
30,524
21,166
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FB2n
Danzaburou
4,714
2,333
0
2,037
9,222
2,929
372
2,232
6,922
0
41,277
W
Baron Samedi
Giannini
Baron Samedi
8,315
848
729
6,004
11,655
7,974
90
3,401
8,182
37,954
0
L
Arachne
LfdcMaster
Arachne
7,645
3,989
0
3,773
11,251
6,965
0
2,814
8,371
8,523
39,812
L
Merlin
PrOmOvED
Merlin
9,207
338
0
1,595
7,606
2,827
0
4,188
3,393
50,914
0
L
Bellona
Ronilson8
Bellona
7,261
1,951
0
2,053
11,975
11,211
0
908
10,671
3,289
39,682
L
Aphrodite
SaphireCaesar98
Aphrodite
3,822
568
2,916
3,083
5,552
4,358
0
2,453
3,099
19,474
0
W
Da Ji
Vulcannos
Da Ji
7,051
1,861
0
4,462
10,809
3,832
0
1,553
9,236
0
44,694
L
Xbalanque
caiqueeoliver
Xbalanque
5,448
2,089
0
2,063
10,234
5,163
0
4,258
5,976
4,109
37,185
W
Achilles
iCrhonos
Achilles
8,042
2,144
0
4,251
12,131
9,946
820
895
11,236
0
42,284
W
6,306
71
408
3,275
9,445
3,855
0
5,713
3,270
51,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
38,196
393
Minions Killed
411
0
Camps Cleared
0
1,366,303
Distance Traveled
1,368,556
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,670
548
86
6
0
228,764
1
W
Baron Samedi
8,034
574
57
4
0
262,982
3
L
Arachne
7,918
566
81
6
0
295,243
8
L
Merlin
8,023
573
106
8
0
270,491
6
L
Bellona
7,899
564
100
7
0
287,178
3
L
Aphrodite
6,877
491
36
3
0
280,498
4
W
Da Ji
8,259
590
80
6
0
288,000
6
L
Xbalanque
7,479
534
88
6
0
235,146
3
W
Achilles
8,662
619
80
6
0
304,080
3
W
Eset
7,653
547
90
6
0
282,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role