Player Matchup

Ra
Ra
Nepio
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Olorff
Neith
Level 130
God Stats
10W - 8L
1,500 SR
Queue Stats
591W - 432L
1,760 Elo+
Party 1
Thanatos
Thanatos
Synysdavid
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,587 Elo+

VS

Team Averages
Level 71
1,581 SR
1,497 Elo+
Medusa
Medusa
LoLmateusLoL
Medusa
Level 102
God Stats
3W - 1L
1,742 SR
Queue Stats
66W - 74L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
Mennoti
Jormungandr
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 44L
1,581 Elo+
Solo
Hades
Hades
rcdfo
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 5 / 13
10,327
688
7,542
11,239
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Olorff
Neith
17
9 / 4 / 10
12,393
826
18,375
18,772
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Synysdavid
Thanatos
14
11 / 7 / 7
11,900
793
14,901
14,831
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
12 / 7 / 3
12,512
834
20,898
16,335
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Mennoti
Jormungandr
13
2 / 8 / 7
9,896
660
10,018
17,482
13,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
rcdfo
Hades
12
2 / 7 / 6
9,725
648
5,156
14,531
6,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
22
Kills
16
16
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
12
7
3
1.93
L
Jormungandr
Mennoti
Jormungandr
2
8
7
0.69
W
Ra
2
5
13
1.7
W
Neith
Olorff
Neith
9
4
10
3.5
W
Thanatos
Synysdavid
Thanatos
11
7
7
2.07
L
Hades
rcdfo
Hades
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,818
Damage
36,072
44,842
Taken
48,348
21,515
Mitigated
25,780
23,265
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
20,898
10,173
0
1,371
16,335
5,615
319
2,338
13,841
0
47,421
L
Jormungandr
Mennoti
Jormungandr
10,018
2,306
0
902
17,482
13,890
0
2,741
14,475
39,328
0
W
Ra
7,542
414
1,920
2,710
11,239
4,597
1,129
5,214
6,025
36,072
0
W
Neith
Olorff
Neith
18,375
12,419
0
9,981
18,772
8,098
1,829
5,983
12,789
0
67,827
W
Thanatos
Synysdavid
Thanatos
14,901
5,317
0
8,654
14,831
8,820
0
3,998
10,833
2,659
29,167
L
Hades
rcdfo
Hades
5,156
456
99
794
14,531
6,275
153
2,522
11,821
22,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
32,133
181
Minions Killed
134
0
Camps Cleared
0
790,024
Distance Traveled
744,168
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,512
834
48
3
0
255,937
3
L
Jormungandr
9,896
660
50
3
0
248,387
0
W
Ra
10,327
688
54
4
0
258,747
2
W
Neith
12,393
826
95
6
0
276,973
4
W
Thanatos
11,900
793
32
2
0
254,304
3
L
Hades
9,725
648
36
2
0
239,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role