Player Matchup

Cu Chulainn
Cu Chulainn
Lotf madara
Cu Chulainn
Level 84
God Stats
1W - 1L
1,752 SR
Queue Stats
118W - 98L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
Master Tubb
Ah Puch
Level 119
God Stats
6W - 1L
1,967 SR
Queue Stats
21W - 16L
1,675 Elo+
Party 2
Apollo
Apollo
MyShlong
Apollo
Level 69
God Stats
7W - 5L
1,559 SR
Queue Stats
74W - 88L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
Uncle Timone
Cthulhu
Level 145
God Stats
16W - 26L
1,722 SR
Queue Stats
107W - 106L
1,572 Elo+
Party 2
Ullr
Ullr
Wawtz
Ullr
Level 87
God Stats
31W - 12L
1,675 SR
Queue Stats
103W - 75L
1,633 Elo+
Party 2
Team Averages
Level 101
1,735 SR
1,568 Elo+

VS

Team Averages
Level 109
1,451 SR
1,608 Elo+
Ares
Ares
Blacktornado1234
Ares
Level 103
God Stats
1W - 2L
1,505 SR
Queue Stats
40W - 38L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaximumBinkie64
Tsukuyomi
Level 80
God Stats
1W - 3L
1,220 SR
Queue Stats
479W - 432L
1,552 Elo+
Solo
Bellona
Bellona
Mercenary_Wraith
Bellona
Level 107
God Stats
4W - 3L
1,741 SR
Queue Stats
10W - 12L
1,620 Elo+
Party 1
Zeus
Zeus
StayStickee
Zeus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 194L
1,468 Elo+
Solo
Cupid
Cupid
recorrido
Cupid
Level 120
God Stats
0W - 1L
1,291 SR
Queue Stats
26W - 38L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lotf madara
Cu Chulainn
17
2 / 2 / 1
10,394
547
11,877
15,641
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Master Tubb
Ah Puch
15
3 / 6 / 3
9,892
521
10,632
13,063
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
MyShlong
Apollo
18
5 / 4 / 3
11,128
586
9,150
15,056
9,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Uncle Timone
Cthulhu
16
6 / 4 / 5
10,746
566
7,779
16,830
10,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
Wawtz
Ullr
17
5 / 5 / 7
10,123
533
12,844
11,533
4,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,226
433
6,651
17,269
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MaximumBinkie64
Tsukuyomi
16
10 / 5 / 2
10,091
531
15,199
16,764
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 3 / 2
10,454
550
15,052
19,826
27,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 7 / 4
9,951
524
14,602
11,377
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
recorrido
Cupid
7
0 / 2 / 1
5,992
315
1,775
4,264
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
21
Kills
21
21
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Cu Chulainn
Lotf madara
Cu Chulainn
2
2
1
1.25
W
Ah Puch
Master Tubb
Ah Puch
3
6
3
0.75
L
Tsukuyomi
MaximumBinkie64
Tsukuyomi
10
5
2
2.2
L
4
3
2
1.67
W
Apollo
MyShlong
Apollo
5
4
3
1.63
L
6
7
4
1.14
W
Cthulhu
Uncle Timone
Cthulhu
6
4
5
2.13
W
Ullr
Wawtz
Ullr
5
5
7
1.7
L
Cupid
recorrido
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
53,279
72,123
Taken
69,500
43,896
Mitigated
53,713
13,148
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,651
179
0
1,594
17,269
14,661
0
5,474
11,795
34,008
0
W
Cu Chulainn
Lotf madara
Cu Chulainn
11,877
4,031
0
5,682
15,641
14,803
117
1,990
12,989
448
69,875
W
Ah Puch
Master Tubb
Ah Puch
10,632
192
0
1,178
13,063
4,623
492
6,177
6,615
64,802
0
L
Tsukuyomi
MaximumBinkie64
Tsukuyomi
15,199
3,433
0
4,099
16,764
6,647
0
4,566
12,198
0
64,530
L
15,052
8,942
0
4,890
19,826
27,363
831
2,752
16,315
470
69,022
W
Apollo
MyShlong
Apollo
9,150
4,160
0
2,481
15,056
9,687
1,480
2,362
12,420
9,262
63,875
L
14,602
1,189
0
0
11,377
3,850
0
5,379
5,998
57,996
0
W
Cthulhu
Uncle Timone
Cthulhu
7,779
597
665
1,876
16,830
10,458
466
5,254
11,453
30,980
0
W
Ullr
Wawtz
Ullr
12,844
5,533
0
1,266
11,533
4,325
1,097
5,239
6,214
0
66,238
L
Cupid
recorrido
Cupid
1,775
961
541
1,406
4,264
1,192
0
1,171
3,093
0
16,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,283
Gold Earned
44,714
534
Minions Killed
430
0
Camps Cleared
0
1,635,204
Distance Traveled
1,502,996
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,226
433
36
2
0
353,369
2
W
Cu Chulainn
10,394
547
146
8
0
334,555
1
W
Ah Puch
9,892
521
121
6
0
298,874
0
L
Tsukuyomi
10,091
531
93
5
0
360,066
4
L
Bellona
10,454
550
145
8
0
363,559
4
W
Apollo
11,128
586
114
6
0
352,213
2
L
Zeus
9,951
524
124
7
0
287,178
2
W
Cthulhu
10,746
566
40
2
0
356,344
8
W
Ullr
10,123
533
113
6
0
293,218
3
L
Cupid
5,992
315
32
2
0
138,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role