Player Matchup

Mulan
Mulan
Bubusiek
Mulan
Level 146
God Stats
5W - 5L
1,598 SR
Queue Stats
126W - 90L
1,573 Elo+
Party 2
Set
Set
KoxUp
Set
Level 148
God Stats
3W - 3L
1,224 SR
Queue Stats
157W - 145L
1,581 Elo+
Party 2
Merlin
Merlin
Mersie
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SZ4JB4
Danzaburou
Level 145
God Stats
4W - 1L
1,650 SR
Queue Stats
95W - 95L
1,551 Elo+
Party 2
Hou Yi
Hou Yi
kOrz0n
Hou Yi
Level 153
God Stats
9W - 5L
1,500 SR
Queue Stats
117W - 92L
1,612 Elo+
Party 2
Team Averages
Level 139
1,494 SR
1,563 Elo+

VS

Team Averages
Level 113
1,433 SR
1,583 Elo+
Olorun
Olorun
Bman1562
Olorun
Level 123
God Stats
1W - 6L
1,183 SR
Queue Stats
31W - 42L
1,584 Elo+
Party 3
Achilles
Achilles
Deceiveous
Achilles
Level 109
God Stats
3W - 6L
1,580 SR
Queue Stats
9W - 14L
1,706 Elo+
Party 3
Janus
Janus
DejaBuwu
Janus
Level 115
God Stats
4W - 6L
1,538 SR
Queue Stats
285W - 278L
1,479 Elo+
Party 1
Geb
Geb
Kinky182
Geb
Level 69
God Stats
3W - 8L
1,365 SR
Queue Stats
24W - 18L
1,648 Elo+
Party 3
Ne Zha
Ne Zha
Zyphinex
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bubusiek
Mulan
12
5 / 1 / 6
6,862
572
6,495
6,421
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
KoxUp
Set
13
5 / 0 / 3
7,695
641
5,088
7,536
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Mersie
Merlin
11
3 / 2 / 1
6,535
545
2,078
4,166
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SZ4JB4
Danzaburou
11
2 / 3 / 3
6,790
566
7,881
7,935
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
kOrz0n
Hou Yi
13
5 / 1 / 2
7,926
661
6,874
6,054
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bman1562
Olorun
9
0 / 6 / 1
5,192
433
1,745
7,265
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Deceiveous
Achilles
10
2 / 4 / 0
5,742
479
5,460
9,886
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
DejaBuwu
Janus
10
2 / 4 / 2
6,275
523
3,965
6,554
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,889
407
1,158
8,432
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Zyphinex
Ne Zha
11
2 / 2 / 3
6,130
511
4,054
7,709
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
6
7
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bman1562
Olorun
0
6
1
0.08
W
Mulan
Bubusiek
Mulan
5
1
6
8
L
Achilles
Deceiveous
Achilles
2
4
0
0.5
L
Janus
DejaBuwu
Janus
2
4
2
0.75
L
0
4
0
0
W
Set
KoxUp
Set
5
0
3
6.5
W
Merlin
Mersie
Merlin
3
2
1
1.75
W
Danzaburou
SZ4JB4
Danzaburou
2
3
3
1.17
L
Ne Zha
Zyphinex
Ne Zha
2
2
3
1.75
W
Hou Yi
kOrz0n
Hou Yi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
16,382
32,112
Taken
39,846
15,238
Mitigated
18,710
13,293
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bman1562
Olorun
1,745
886
270
1,434
7,265
1,746
0
48
7,217
30,439
0
W
Mulan
Bubusiek
Mulan
6,495
1,053
0
2,485
6,421
4,475
49
2,362
4,021
2,913
34,083
L
Achilles
Deceiveous
Achilles
5,460
1,100
0
3,872
9,886
9,345
132
470
9,416
0
26,847
L
Janus
DejaBuwu
Janus
3,965
444
0
745
6,554
1,825
0
856
5,626
29,815
0
L
1,158
234
0
1,278
8,432
3,084
0
379
8,046
8,279
0
W
Set
KoxUp
Set
5,088
2,700
0
3,472
7,536
3,202
0
834
6,571
0
45,337
W
Merlin
Mersie
Merlin
2,078
155
0
543
4,166
1,261
284
1,008
3,070
28,222
0
W
Danzaburou
SZ4JB4
Danzaburou
7,881
4,089
0
3,041
7,935
4,245
270
1,163
6,367
2,594
32,003
L
Ne Zha
Zyphinex
Ne Zha
4,054
1,043
0
2,507
7,709
2,710
0
1,024
6,581
0
27,949
W
Hou Yi
kOrz0n
Hou Yi
6,874
4,143
0
3,752
6,054
2,055
46
1,222
4,832
0
44,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,808
Gold Earned
28,228
382
Minions Killed
231
0
Camps Cleared
0
1,062,123
Distance Traveled
1,092,131
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,192
433
49
4
0
212,629
0
W
Mulan
6,862
572
61
5
0
233,477
1
L
Achilles
5,742
479
46
4
0
208,497
1
L
Janus
6,275
523
75
6
0
214,605
3
L
Geb
4,889
407
7
1
0
232,656
2
W
Set
7,695
641
93
8
0
250,620
5
W
Merlin
6,535
545
79
7
0
207,069
5
W
Danzaburou
6,790
566
58
5
0
185,643
3
L
Ne Zha
6,130
511
54
5
0
223,744
2
W
Hou Yi
7,926
661
91
8
0
185,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role