Player Matchup

Cu Chulainn
Cu Chulainn
BloodBath235634
Cu Chulainn
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,438 Elo+
Solo
Ymir
Ymir
Final_Critic
Ymir
Level 149
God Stats
11W - 5L
1,260 SR
Queue Stats
258W - 217L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
Final_Torment
Ah Puch
Level 154
God Stats
1W - 4L
1,192 SR
Queue Stats
268W - 223L
1,517 Elo+
Party 2
Artemis
Artemis
LavishLadyLuck
Artemis
Level 134
God Stats
272W - 239L
1,603 SR
Queue Stats
785W - 699L
1,580 Elo+
Party 2
Cabrakan
Cabrakan
SweatySweatpants
Cabrakan
Level 101
God Stats
101W - 70L
1,684 SR
Queue Stats
514W - 438L
1,625 Elo+
Party 2
Team Averages
Level 117
1,448 SR
1,540 Elo+

VS

Team Averages
Level 98
1,457 SR
1,353 Elo+
Ganesha
Ganesha
Free_Him
Ganesha
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 281L
1,376 Elo+
Solo
Hou Yi
Hou Yi
Spades50k3
Hou Yi
Level 135
God Stats
11W - 11L
1,500 SR
Queue Stats
374W - 351L
1,397 Elo+
Party 1
Pele
Pele
amir9656
Pele
Level 80
God Stats
19W - 17L
1,500 SR
Queue Stats
242W - 217L
1,117 Elo+
Party 1
Baron Samedi
Baron Samedi
mariah98
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,530 Elo+
Solo
Nemesis
Nemesis
superepicmickey
Nemesis
Level 99
God Stats
4W - 7L
1,285 SR
Queue Stats
276W - 259L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BloodBath235634
Cu Chulainn
8
0 / 4 / 0
4,501
450
3,410
7,130
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 2
5,114
511
3,516
7,463
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
11
3 / 0 / 1
5,859
586
4,377
4,816
2,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 1
5,194
519
5,328
5,176
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 1
4,962
496
2,377
7,359
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Free_Him
Ganesha
8
0 / 2 / 3
5,372
537
2,169
5,616
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Spades50k3
Hou Yi
10
4 / 1 / 1
6,053
605
7,659
7,058
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
12
6 / 0 / 0
6,920
692
5,249
6,444
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
mariah98
Baron Samedi
9
0 / 4 / 1
5,441
544
3,580
6,720
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
2 / 0 / 1
5,424
542
2,134
5,590
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
12
12
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BloodBath235634
Cu Chulainn
0
4
0
0
L
2
2
2
1.5
L
Ah Puch
3
0
1
3.5
W
Ganesha
Free_Him
Ganesha
0
2
3
0.75
L
1
3
1
0.5
W
Hou Yi
Spades50k3
Hou Yi
4
1
1
4.5
L
1
3
1
0.5
W
Pele
6
0
0
6
W
Baron Samedi
mariah98
Baron Samedi
0
4
1
0.13
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
20,791
31,944
Taken
31,428
16,351
Mitigated
12,407
9,313
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BloodBath235634
Cu Chulainn
3,410
1,231
0
1,722
7,130
4,096
0
322
6,601
0
17,031
L
3,516
600
0
1,243
7,463
2,494
0
932
6,531
16,324
0
L
Ah Puch
4,377
418
0
2,277
4,816
2,311
0
2,761
2,055
24,664
0
W
Ganesha
Free_Him
Ganesha
2,169
237
0
708
5,616
2,986
243
1,432
4,034
10,857
0
L
5,328
2,237
234
1,287
5,176
2,566
0
767
4,343
2,862
22,667
W
Hou Yi
Spades50k3
Hou Yi
7,659
4,765
0
3,216
7,058
2,052
1,019
2,963
4,020
0
31,660
L
2,377
371
0
2,550
7,359
4,884
0
967
6,344
19,600
0
W
Pele
5,249
1,424
0
2,736
6,444
3,674
780
824
5,459
0
34,247
W
Baron Samedi
mariah98
Baron Samedi
3,580
490
34
1,611
6,720
2,281
0
4,090
2,630
22,473
0
W
2,134
1,126
0
887
5,590
1,414
0
1,517
4,073
0
24,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,630
Gold Earned
29,210
193
Minions Killed
248
0
Camps Cleared
0
788,695
Distance Traveled
955,642
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,501
450
29
3
0
131,650
2
L
Ymir
5,114
511
25
3
0
152,463
3
L
Ah Puch
5,859
586
43
4
0
189,925
5
W
Ganesha
5,372
537
5
1
0
194,721
0
L
Artemis
5,194
519
49
5
0
149,155
3
W
Hou Yi
6,053
605
67
7
0
157,895
1
L
Cabrakan
4,962
496
47
5
0
165,502
1
W
Pele
6,920
692
64
6
0
201,821
0
W
Baron Samedi
5,441
544
55
6
0
169,582
0
W
Nemesis
5,424
542
57
6
0
231,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role