Player Matchup

Skadi
Skadi
LukiriBear
Skadi
Level 27
God Stats
14W - 11L
1,661 SR
Queue Stats
34W - 27L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
NukFur
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PackmanMo324
Nu Wa
Level 99
God Stats
8W - 3L
1,768 SR
Queue Stats
109W - 93L
1,631 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lealon
Kumbhakarna
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,299 Elo+
Party 4
Fenrir
Fenrir
s8cks2s8ck
Fenrir
Level 24
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 1L
1,299 Elo+
Party 4
Team Averages
Level 69
1,555 SR
1,473 Elo+

VS

Team Averages
Level 37
1,588 SR
1,539 Elo+
Cthulhu
Cthulhu
CenturianD
Cthulhu
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
QuinCylinder
Kukulkan
Level 29
God Stats
25W - 25L
1,670 SR
Queue Stats
140W - 182L
1,460 Elo+
Party 3
Hel
Hel
SevenPunchMan
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,716 Elo+
Party 2
Mercury
Mercury
XxsoakedbreadxX
Mercury
Level 37
God Stats
19W - 22L
1,548 SR
Queue Stats
201W - 255L
1,431 Elo+
Party 3
Cernunnos
Cernunnos
aureliab
Cernunnos
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
141W - 152L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
6
0 / 0 / 2
3,923
785
1,109
1,214
187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
NukFur
Guan Yu
7
2 / 1 / 0
4,025
805
3,319
4,372
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
4,032
806
1,044
1,774
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
lealon
Kumbhakarna
6
2 / 0 / 0
4,115
823
433
3,294
1,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
s8cks2s8ck
Fenrir
5
0 / 1 / 0
3,357
671
472
2,098
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CenturianD
Cthulhu
5
0 / 2 / 1
3,273
655
2,598
3,640
1,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
QuinCylinder
Kukulkan
6
1 / 1 / 0
3,815
763
771
1,800
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
1,050
210
0
114
28
6
1 / 1 / 0
3,741
748
783
2,531
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Cernunnos
aureliab
Cernunnos
4
0 / 2 / 0
3,062
612
521
2,490
509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CenturianD
Cthulhu
0
2
1
0.25
W
Skadi
0
0
2
1
W
Guan Yu
NukFur
Guan Yu
2
1
0
2
W
1
0
0
1
L
Kukulkan
QuinCylinder
Kukulkan
1
1
0
1
L
0
0
0
0
L
1
1
0
1
L
Cernunnos
aureliab
Cernunnos
0
2
0
0
W
Kumbhakarna
lealon
Kumbhakarna
2
0
0
2
W
Fenrir
s8cks2s8ck
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,377
Damage
4,673
12,752
Taken
10,575
5,463
Mitigated
4,131
5,746
Healing
1,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CenturianD
Cthulhu
2,598
843
62
835
3,640
1,784
0
82
3,366
9,174
0
W
Skadi
1,109
728
0
280
1,214
187
535
0
1,214
0
14,501
W
Guan Yu
NukFur
Guan Yu
3,319
1,108
0
2,394
4,372
2,444
78
2,330
1,766
0
14,482
W
1,044
215
0
923
1,774
404
0
391
1,383
15,453
0
L
Kukulkan
QuinCylinder
Kukulkan
771
45
0
250
1,800
440
0
115
1,663
15,254
0
L
0
0
0
0
114
28
0
92
0
0
0
L
783
396
0
140
2,531
1,370
0
544
1,896
2,766
8,978
L
Cernunnos
aureliab
Cernunnos
521
170
0
449
2,490
509
0
523
1,945
0
5,706
W
Kumbhakarna
lealon
Kumbhakarna
433
179
0
1,711
3,294
1,151
204
0
3,294
11,236
0
W
Fenrir
s8cks2s8ck
Fenrir
472
44
0
438
2,098
1,277
0
437
1,661
2,961
8,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,452
Gold Earned
14,941
149
Minions Killed
102
0
Camps Cleared
0
530,907
Distance Traveled
385,595
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,273
655
12
2
0
115,376
1
W
Skadi
3,923
785
33
7
0
98,143
1
W
Guan Yu
4,025
805
34
7
0
125,803
1
W
Nu Wa
4,032
806
34
7
0
99,784
1
L
Kukulkan
3,815
763
45
9
0
94,365
1
L
Hel
1,050
210
0
0
0
0
0
L
Mercury
3,741
748
30
6
0
107,355
0
L
Cernunnos
3,062
612
15
3
0
68,499
0
W
Kumbhakarna
4,115
823
17
3
0
108,904
0
W
Fenrir
3,357
671
31
6
0
98,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role