Player Matchup

Kukulkan
Kukulkan
SLelouch
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,530 Elo+
Solo
Sylvanus
Sylvanus
THEGRILLO90
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
douglasbr725
Cernunnos
Level 121
God Stats
9W - 8L
1,384 SR
Queue Stats
286W - 312L
1,503 Elo+
Solo
Thanatos
Thanatos
frankitoadb
Thanatos
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 145L
1,627 Elo+
Solo
Cthulhu
Cthulhu
rural_cub597
Cthulhu
Level 56
God Stats
0W - 1L
1,490 SR
Queue Stats
56W - 67L
1,555 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,543 Elo+

VS

Team Averages
Level 59
1,691 SR
1,603 Elo+
Khepri
Khepri
AelinHime
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Bolazor
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
H0rniT
Rama
Level 22
God Stats
6W - 1L
2,060 SR
Queue Stats
9W - 3L
1,733 Elo+
Party 1
Erlang Shen
Erlang Shen
Raenion
Erlang Shen
Level 25
God Stats
5W - 1L
1,897 SR
Queue Stats
34W - 8L
1,859 Elo+
Party 1
Bellona
Bellona
Silent Chill247
Bellona
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SLelouch
Kukulkan
14
2 / 3 / 1
8,487
530
5,561
6,673
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
THEGRILLO90
Sylvanus
12
1 / 2 / 4
7,536
471
4,833
9,939
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
douglasbr725
Cernunnos
11
3 / 2 / 1
7,339
459
5,907
11,759
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
frankitoadb
Thanatos
14
3 / 1 / 1
8,024
502
4,923
9,371
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
rural_cub597
Cthulhu
12
0 / 2 / 2
7,211
451
4,570
9,669
5,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AelinHime
Khepri
11
0 / 4 / 1
7,134
446
2,247
6,400
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Bolazor
Kukulkan
15
2 / 0 / 1
9,104
569
5,248
5,959
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
H0rniT
Rama
14
3 / 2 / 0
8,498
531
8,198
10,881
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Raenion
Erlang Shen
15
4 / 2 / 2
9,201
575
7,032
12,336
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 3
8,728
546
5,274
8,547
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
10
10
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
AelinHime
Khepri
0
4
1
0.13
W
Kukulkan
Bolazor
Kukulkan
2
0
1
2.5
W
Rama
H0rniT
Rama
3
2
0
1.5
W
Erlang Shen
Raenion
Erlang Shen
4
2
2
2.5
L
Kukulkan
SLelouch
Kukulkan
2
3
1
0.83
W
1
1
3
2.5
L
Sylvanus
THEGRILLO90
Sylvanus
1
2
4
1.5
L
Cernunnos
douglasbr725
Cernunnos
3
2
1
1.75
L
Thanatos
frankitoadb
Thanatos
3
1
1
3.5
L
Cthulhu
rural_cub597
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
27,999
47,411
Taken
44,123
21,124
Mitigated
22,958
23,663
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AelinHime
Khepri
2,247
144
0
894
6,400
2,844
0
2,065
4,306
15,394
0
W
Kukulkan
Bolazor
Kukulkan
5,248
578
0
214
5,959
2,396
854
1,161
4,684
78,629
0
W
Rama
H0rniT
Rama
8,198
6,546
0
4,940
10,881
3,314
68
2,879
8,002
0
51,032
W
Erlang Shen
Raenion
Erlang Shen
7,032
4,513
0
6,419
12,336
6,984
0
3,250
8,988
0
62,738
L
Kukulkan
SLelouch
Kukulkan
5,561
1,150
0
563
6,673
2,055
0
933
5,715
49,285
0
W
5,274
848
0
2,394
8,547
7,420
500
5,324
3,179
5,892
32,794
L
Sylvanus
THEGRILLO90
Sylvanus
4,833
1,991
1,009
4,098
9,939
6,232
147
2,603
7,336
28,541
0
L
Cernunnos
douglasbr725
Cernunnos
5,907
3,089
294
5,252
11,759
3,412
725
780
10,929
0
41,277
L
Thanatos
frankitoadb
Thanatos
4,923
1,124
0
10,351
9,371
3,546
0
2,599
6,772
0
55,707
L
Cthulhu
rural_cub597
Cthulhu
4,570
413
136
1,960
9,669
5,879
0
1,351
7,998
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
42,665
412
Minions Killed
443
0
Camps Cleared
0
1,406,747
Distance Traveled
1,654,118
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,134
446
29
2
0
314,611
6
W
Kukulkan
9,104
569
127
8
0
352,560
3
W
Rama
8,498
531
91
6
0
303,502
3
W
Erlang Shen
9,201
575
115
7
0
330,570
2
L
Kukulkan
8,487
530
125
8
0
277,803
5
W
Bellona
8,728
546
81
5
0
352,875
1
L
Sylvanus
7,536
471
50
3
0
262,819
2
L
Cernunnos
7,339
459
76
5
0
257,442
3
L
Thanatos
8,024
502
96
6
0
342,006
10
L
Cthulhu
7,211
451
65
4
0
266,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role