Player Matchup

Ah Puch
Ah Puch
Angeljafg
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blersina
Izanami
Level 160
God Stats
8W - 6L
1,527 SR
Queue Stats
251W - 240L
1,517 Elo+
Solo
Ymir
Ymir
MOTROLLZ
Ymir
Level 158
God Stats
2W - 1L
1,551 SR
Queue Stats
42W - 35L
1,420 Elo+
Party 2
Osiris
Osiris
Rσgue
Osiris
Level 133
God Stats
15W - 9L
1,696 SR
Queue Stats
447W - 384L
1,814 Elo+
Party 2
Fenrir
Fenrir
iBendito
Fenrir
Level 113
God Stats
15W - 8L
1,501 SR
Queue Stats
31W - 23L
1,522 Elo+
Solo
Team Averages
Level 138
1,555 SR
1,555 Elo+

VS

Team Averages
Level 119
1,689 SR
1,610 Elo+
Nu Wa
Nu Wa
Eli1852
Nu Wa
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
195W - 204L
1,695 Elo+
Party 1
Tyr
Tyr
GERAPRO19
Tyr
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 50L
1,546 Elo+
Party 1
Bacchus
Bacchus
HardGamingOW
Bacchus
Level 145
God Stats
9W - 8L
1,865 SR
Queue Stats
226W - 229L
1,759 Elo+
Party 1
Danzaburou
Danzaburou
LasagnaChesse
Danzaburou
Level 56
God Stats
23W - 12L
1,631 SR
Queue Stats
216W - 218L
1,641 Elo+
Party 1
Da Ji
Da Ji
killslikewhoa
Da Ji
Level 149
God Stats
14W - 21L
1,734 SR
Queue Stats
547W - 530L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angeljafg
Ah Puch
10
0 / 0 / 1
5,829
583
2,589
2,398
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Blersina
Izanami
10
1 / 1 / 0
5,442
544
3,368
4,040
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
8
0 / 3 / 1
4,643
464
2,706
8,309
3,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Rσgue
Osiris
10
0 / 0 / 0
5,633
563
4,325
5,511
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
iBendito
Fenrir
11
3 / 1 / 0
6,308
631
2,573
7,238
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eli1852
Nu Wa
10
0 / 2 / 1
5,567
557
2,119
5,821
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 0
5,790
579
3,714
7,602
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
HardGamingOW
Bacchus
10
2 / 1 / 2
6,031
603
1,594
5,676
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
LasagnaChesse
Danzaburou
10
2 / 0 / 2
6,038
604
4,216
5,027
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,424
342
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Angeljafg
Ah Puch
0
0
1
0.5
W
Izanami
Blersina
Izanami
1
1
0
1
L
Nu Wa
Eli1852
Nu Wa
0
2
1
0.25
L
1
1
0
1
L
Bacchus
HardGamingOW
Bacchus
2
1
2
3
L
Danzaburou
LasagnaChesse
Danzaburou
2
0
2
3
W
Ymir
0
3
1
0.17
W
Osiris
Rσgue
Osiris
0
0
0
0
W
Fenrir
iBendito
Fenrir
3
1
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,561
Damage
11,643
27,496
Taken
24,126
12,931
Mitigated
12,124
10,890
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Angeljafg
Ah Puch
2,589
126
0
1,294
2,398
749
342
741
1,603
31,622
0
W
Izanami
Blersina
Izanami
3,368
1,205
0
785
4,040
1,790
0
965
3,031
3,426
30,748
L
Nu Wa
Eli1852
Nu Wa
2,119
282
0
838
5,821
1,689
653
2,137
3,566
27,102
0
L
3,714
417
0
4,023
7,602
5,982
0
730
6,872
0
29,251
L
Bacchus
HardGamingOW
Bacchus
1,594
182
0
1,310
5,676
2,860
0
1,881
3,795
16,418
0
L
Danzaburou
LasagnaChesse
Danzaburou
4,216
2,175
0
1,918
5,027
1,593
310
1,335
3,692
0
32,458
W
Ymir
2,706
986
247
2,828
8,309
3,075
155
1,339
6,920
19,500
0
W
Osiris
Rσgue
Osiris
4,325
1,470
0
1,750
5,511
4,787
0
258
4,931
6,142
24,624
W
Fenrir
iBendito
Fenrir
2,573
721
0
3,986
7,238
2,530
0
208
6,950
0
38,459
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
26,850
300
Minions Killed
252
0
Camps Cleared
0
974,055
Distance Traveled
833,927
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,829
583
67
7
0
186,894
1
W
Izanami
5,442
544
86
9
0
171,910
5
L
Nu Wa
5,567
557
90
9
0
176,676
4
L
Tyr
5,790
579
56
6
0
221,990
2
L
Bacchus
6,031
603
27
3
0
195,201
2
L
Danzaburou
6,038
604
79
8
0
200,629
4
W
Ymir
4,643
464
11
1
0
207,136
3
W
Osiris
5,633
563
62
6
0
195,324
1
W
Fenrir
6,308
631
74
7
0
212,791
2
L
Da Ji
3,424
342
0
0
0
39,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role