Player Matchup

Arachne
Arachne
MarquisMadHat
Arachne
Level 75
God Stats
64W - 40L
1,449 SR
Queue Stats
527W - 542L
1,427 Elo+
Solo
Thor
Thor
MordredX1
Thor
Level 105
God Stats
10W - 9L
1,500 SR
Queue Stats
327W - 351L
1,373 Elo+
Solo
Izanami
Izanami
MyGrayFate
Izanami
Level 91
God Stats
3W - 4L
1,500 SR
Queue Stats
170W - 159L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
StayedThunder89
Sun Wukong
Level 70
God Stats
6W - 4L
1,274 SR
Queue Stats
296W - 283L
1,366 Elo+
Solo
Merlin
Merlin
elvenmage3
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,570 Elo+
Solo
Team Averages
Level 77
1,445 SR
1,431 Elo+

VS

Team Averages
Level 89
1,463 SR
1,547 Elo+
Hercules
Hercules
Alex-111-JJRR
Hercules
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 35L
1,681 Elo+
Party 1
Olorun
Olorun
Joe_Musashi86
Olorun
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
517W - 544L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
ZTruth21
Erlang Shen
Level 147
God Stats
4W - 5L
1,308 SR
Queue Stats
642W - 689L
1,414 Elo+
Solo
Skadi
Skadi
seebbass_327
Skadi
Level 56
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 31L
1,681 Elo+
Party 1
Ganesha
Ganesha
xxWhoDatNation
Ganesha
Level 100
God Stats
3W - 4L
1,508 SR
Queue Stats
63W - 90L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
3 / 0 / 4
5,390
539
3,144
4,512
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
8
0 / 0 / 5
4,646
465
3,957
6,266
1,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MyGrayFate
Izanami
10
0 / 0 / 2
5,718
572
752
2,572
738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
StayedThunder89
Sun Wukong
10
6 / 0 / 1
6,322
632
3,969
5,835
2,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
elvenmage3
Merlin
8
2 / 2 / 3
5,145
515
4,985
4,821
1,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alex-111-JJRR
Hercules
7
0 / 4 / 0
4,351
435
2,483
5,095
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
0 / 0 / 0
5,321
532
390
1,845
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ZTruth21
Erlang Shen
8
0 / 2 / 0
4,810
481
1,557
6,657
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 1
4,498
450
3,550
5,363
1,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
1 / 1 / 1
5,312
531
3,446
7,611
3,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alex-111-JJRR
Hercules
0
4
0
0
L
0
0
0
0
W
Arachne
3
0
4
5
W
Thor
0
0
5
2.5
W
Izanami
MyGrayFate
Izanami
0
0
2
1
W
Sun Wukong
StayedThunder89
Sun Wukong
6
0
1
6.5
L
Erlang Shen
ZTruth21
Erlang Shen
0
2
0
0
W
Merlin
elvenmage3
Merlin
2
2
3
1.75
L
1
4
1
0.38
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
11,426
24,006
Taken
26,571
7,045
Mitigated
11,459
6,859
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alex-111-JJRR
Hercules
2,483
581
0
939
5,095
3,632
0
196
4,899
0
14,337
L
390
41
0
1,316
1,845
504
0
0
1,845
29,144
0
W
Arachne
3,144
2,352
174
1,933
4,512
1,316
415
341
4,146
0
18,582
W
Thor
3,957
654
282
1,848
6,266
1,596
54
1,676
4,540
0
13,499
W
Izanami
MyGrayFate
Izanami
752
567
0
610
2,572
738
0
339
2,233
0
28,673
W
Sun Wukong
StayedThunder89
Sun Wukong
3,969
988
0
1,044
5,835
2,284
605
0
5,635
0
28,069
L
Erlang Shen
ZTruth21
Erlang Shen
1,557
685
0
2,317
6,657
2,360
0
542
6,115
0
20,271
W
Merlin
elvenmage3
Merlin
4,985
600
135
833
4,821
1,111
358
1,480
3,341
24,424
0
L
3,550
1,677
0
0
5,363
1,256
0
1,652
3,711
0
17,385
L
3,446
549
246
3,314
7,611
3,707
0
2,595
5,016
16,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
24,292
219
Minions Killed
196
0
Camps Cleared
0
926,856
Distance Traveled
864,726
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,351
435
32
3
0
171,590
0
L
Olorun
5,321
532
53
5
0
154,509
3
W
Arachne
5,390
539
41
4
0
205,978
0
W
Thor
4,646
465
21
2
0
173,506
0
W
Izanami
5,718
572
78
8
0
182,838
0
W
Sun Wukong
6,322
632
39
4
0
191,088
0
L
Erlang Shen
4,810
481
53
5
0
173,428
1
W
Merlin
5,145
515
40
4
0
173,446
1
L
Skadi
4,498
450
51
5
0
179,431
0
L
Ganesha
5,312
531
7
1
0
185,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role