Player Matchup

Cabrakan
Cabrakan
CanestenCombi
Cabrakan
Level 4
God Stats
3W - 2L
1,711 SR
Queue Stats
4W - 4L
1,698 Elo+
Party 2
Arachne
Arachne
Dordido
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,532 Elo+
Solo
Neith
Neith
KaksTahti
Neith
Level 17
God Stats
11W - 22L
1,307 SR
Queue Stats
11W - 22L
1,243 Elo+
Party 2
Chronos
Chronos
Ripalii
Chronos
Level 49
God Stats
13W - 11L
1,383 SR
Queue Stats
16W - 19L
1,243 Elo+
Party 2
King Arthur
King Arthur
Skjölld
King Arthur
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 47L
1,326 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,408 Elo+

VS

Team Averages
Level 31
1,584 SR
1,506 Elo+
Ymir
Ymir
BluuTooth
Ymir
Level 13
God Stats
2W - 0L
1,674 SR
Queue Stats
4W - 3L
1,407 Elo+
Solo
Ares
Ares
DipsyDios
Ares
Level 8
God Stats
4W - 1L
1,763 SR
Queue Stats
5W - 3L
1,733 Elo+
Party 1
Anubis
Anubis
Ivanosch
Anubis
Level 20
God Stats
8W - 5L
1,706 SR
Queue Stats
12W - 15L
1,533 Elo+
Solo
Fenrir
Fenrir
Rhogarrr
Fenrir
Level 27
God Stats
9W - 7L
1,277 SR
Queue Stats
340W - 310L
1,358 Elo+
Solo
Apollo
Apollo
kiquegogu99
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CanestenCombi
Cabrakan
13
1 / 11 / 2
9,336
389
7,548
18,052
17,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Dordido
Arachne
16
5 / 9 / 5
10,890
454
11,800
27,832
10,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
KaksTahti
Neith
16
1 / 9 / 2
9,803
408
5,728
15,124
5,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Ripalii
Chronos
18
1 / 7 / 4
11,106
463
7,630
19,734
5,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Skjölld
King Arthur
18
7 / 4 / 2
11,091
462
15,112
31,496
25,096
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 6 / 4
11,390
475
10,005
21,308
18,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
19
8 / 0 / 18
13,674
570
11,618
14,516
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Ivanosch
Anubis
20
10 / 2 / 4
13,367
557
23,754
11,721
7,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Rhogarrr
Fenrir
16
1 / 5 / 6
10,753
448
11,880
15,984
12,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
20
18 / 2 / 9
13,693
571
26,664
15,369
8,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
15
Kills
39
40
Deaths
15
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
6
4
0.67
L
Cabrakan
CanestenCombi
Cabrakan
1
11
2
0.18
W
Ares
8
0
18
17
L
Arachne
Dordido
Arachne
5
9
5
0.83
W
Anubis
Ivanosch
Anubis
10
2
4
6
L
Neith
KaksTahti
Neith
1
9
2
0.22
W
Fenrir
Rhogarrr
Fenrir
1
5
6
0.8
L
Chronos
Ripalii
Chronos
1
7
4
0.43
L
King Arthur
Skjölld
King Arthur
7
4
2
2
W
Apollo
18
2
9
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,818
Damage
83,921
112,238
Taken
78,898
64,668
Mitigated
66,549
25,459
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,005
2,228
0
312
21,308
18,236
427
1,159
19,829
60,541
0
L
Cabrakan
CanestenCombi
Cabrakan
7,548
1,657
0
1,140
18,052
17,495
78
7,790
10,262
18,296
0
W
Ares
11,618
588
0
3,517
14,516
19,881
1,533
4,558
9,738
26,894
0
L
Arachne
Dordido
Arachne
11,800
5,706
0
9,250
27,832
10,135
0
10,961
16,871
0
53,998
W
Anubis
Ivanosch
Anubis
23,754
1,195
0
5,964
11,721
7,366
554
4,550
6,945
92,624
0
L
Neith
KaksTahti
Neith
5,728
2,169
0
2,319
15,124
5,988
833
3,464
11,660
0
62,163
W
Fenrir
Rhogarrr
Fenrir
11,880
4,663
0
4,393
15,984
12,952
512
879
15,105
7,291
61,420
L
Chronos
Ripalii
Chronos
7,630
3,124
0
3,133
19,734
5,954
3,024
11,125
8,609
68,789
0
L
King Arthur
Skjölld
King Arthur
15,112
2,211
0
9,617
31,496
25,096
16
12,540
18,956
0
57,490
W
Apollo
26,664
19,417
0
9,549
15,369
8,114
8,107
4,032
11,045
0
124,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
62,877
416
Minions Killed
592
0
Camps Cleared
0
1,982,933
Distance Traveled
2,116,770
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,390
475
109
5
0
383,210
1
L
Cabrakan
9,336
389
23
1
0
383,565
4
W
Ares
13,674
570
33
1
0
470,648
0
L
Arachne
10,890
454
84
4
0
413,774
4
W
Anubis
13,367
557
157
7
0
410,494
4
L
Neith
9,803
408
102
4
0
390,828
1
W
Fenrir
10,753
448
102
4
0
426,892
2
L
Chronos
11,106
463
120
5
0
398,354
2
L
King Arthur
11,091
462
87
4
0
396,412
2
W
Apollo
13,693
571
191
8
0
425,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role