Player Matchup

Rama
Rama
GoyitoxD
Rama
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
441W - 404L
1,521 Elo+
Party 3
Merlin
Merlin
SammiBoi05
Merlin
Level 18
God Stats
3W - 6L
1,492 SR
Queue Stats
9W - 13L
1,432 Elo+
Party 4
Thor
Thor
ShatteredSphere
Thor
Level 86
God Stats
0W - 2L
1,283 SR
Queue Stats
9W - 16L
1,355 Elo+
Party 4
Ymir
Ymir
Tenientemorz
Ymir
Level 48
God Stats
4W - 6L
1,598 SR
Queue Stats
120W - 122L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
tatoe11
Sun Wukong
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 13L
1,592 Elo+
Solo
Team Averages
Level 60
1,475 SR
1,480 Elo+

VS

Team Averages
Level 66
1,660 SR
1,412 Elo+
Apollo
Apollo
Exutis
Apollo
Level 125
God Stats
14W - 3L
1,892 SR
Queue Stats
376W - 298L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
MataPut0s
Guan Yu
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 201L
1,382 Elo+
Solo
Anubis
Anubis
dualfusion5
Anubis
Level 109
God Stats
8W - 3L
1,430 SR
Queue Stats
253W - 246L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
ski11s4days
Cthulhu
Level 24
God Stats
14W - 3L
1,980 SR
Queue Stats
142W - 132L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xScoul
Tsukuyomi
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
134W - 129L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
3 / 3 / 0
5,828
530
5,537
7,520
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
SammiBoi05
Merlin
9
0 / 5 / 0
5,227
475
2,562
5,474
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
5,167
470
2,957
6,002
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 6 / 0
4,240
385
875
8,811
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
tatoe11
Sun Wukong
11
2 / 3 / 0
5,939
540
4,464
6,858
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Exutis
Apollo
10
4 / 2 / 6
6,207
564
7,436
5,346
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
MataPut0s
Guan Yu
10
1 / 2 / 1
5,562
506
2,034
6,776
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
6 / 0 / 1
7,006
637
4,663
5,098
2,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ski11s4days
Cthulhu
9
4 / 2 / 3
5,847
532
5,148
5,964
3,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
xScoul
Tsukuyomi
11
3 / 0 / 1
6,085
553
3,685
5,292
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
6
Kills
18
19
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Exutis
Apollo
4
2
6
3.5
L
Rama
3
3
0
1
W
Guan Yu
MataPut0s
Guan Yu
1
2
1
0.75
L
Merlin
SammiBoi05
Merlin
0
5
0
0
L
1
2
1
0.75
L
0
6
0
0
W
Anubis
6
0
1
6.5
W
Cthulhu
ski11s4days
Cthulhu
4
2
3
2.75
L
Sun Wukong
tatoe11
Sun Wukong
2
3
0
0.67
W
Tsukuyomi
xScoul
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
22,966
34,665
Taken
28,476
12,295
Mitigated
14,643
9,152
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Exutis
Apollo
7,436
5,325
0
2,575
5,346
1,455
0
386
4,960
0
34,728
L
Rama
5,537
4,007
0
3,409
7,520
2,264
0
2,190
5,330
0
30,154
W
Guan Yu
MataPut0s
Guan Yu
2,034
495
50
1,454
6,776
3,950
218
0
6,385
0
19,129
L
Merlin
SammiBoi05
Merlin
2,562
164
0
760
5,474
1,155
0
3,487
1,987
27,563
0
L
2,957
924
0
1,953
6,002
1,515
0
1,327
4,675
0
18,464
L
875
262
0
682
8,811
3,092
0
2,990
5,821
5,216
0
W
Anubis
4,663
146
0
3,290
5,098
2,614
0
1,644
3,454
36,956
0
W
Cthulhu
ski11s4days
Cthulhu
5,148
789
218
955
5,964
3,261
0
165
5,799
23,627
0
L
Sun Wukong
tatoe11
Sun Wukong
4,464
905
0
2,348
6,858
4,269
0
0
6,628
0
28,576
W
Tsukuyomi
xScoul
Tsukuyomi
3,685
1,133
0
1,014
5,292
3,363
0
1,242
4,028
6,432
32,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
30,707
230
Minions Killed
312
0
Camps Cleared
0
994,476
Distance Traveled
1,030,060
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,207
564
61
6
0
203,277
2
L
Rama
5,828
530
53
5
0
189,278
3
W
Guan Yu
5,562
506
53
5
0
226,253
1
L
Merlin
5,227
475
70
6
0
191,758
2
L
Thor
5,167
470
43
4
0
224,548
4
L
Ymir
4,240
385
9
1
0
213,939
6
W
Anubis
7,006
637
77
7
0
161,305
0
W
Cthulhu
5,847
532
40
4
0
213,679
0
L
Sun Wukong
5,939
540
55
5
0
174,953
1
W
Tsukuyomi
6,085
553
81
7
0
225,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role