Player Matchup

Cernunnos
Cernunnos
BanderAkaDad
Cernunnos
Level 121
God Stats
9W - 6L
1,702 SR
Queue Stats
356W - 317L
1,619 Elo+
Party 2
Neith
Neith
Korunai
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
SilverWolf317
Bakasura
Level 125
God Stats
7W - 8L
1,500 SR
Queue Stats
260W - 256L
1,266 Elo+
Party 1
Pele
Pele
zambir
Pele
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
348W - 349L
1,355 Elo+
Party 1
Hera
Hera
zanarkenn
Hera
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 46L
1,500 Elo+
Party 2
Team Averages
Level 116
1,540 SR
1,448 Elo+

VS

Team Averages
Level 113
1,524 SR
1,536 Elo+
Anhur
Anhur
Effinguseless
Anhur
Level 109
God Stats
10W - 8L
1,580 SR
Queue Stats
392W - 375L
1,549 Elo+
Party 3
Mercury
Mercury
Killertail
Mercury
Level 99
God Stats
63W - 53L
1,550 SR
Queue Stats
331W - 355L
1,532 Elo+
Party 3
Athena
Athena
PeenAbdulJabbar
Athena
Level 103
God Stats
24W - 20L
1,488 SR
Queue Stats
474W - 474L
1,591 Elo+
Party 3
Discordia
Discordia
Tohm2
Discordia
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
157W - 172L
1,517 Elo+
Party 3
Erlang Shen
Erlang Shen
jonny94
Erlang Shen
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 329L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BanderAkaDad
Cernunnos
9
1 / 2 / 0
5,231
523
4,679
5,310
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Korunai
Neith
8
0 / 1 / 2
4,880
488
1,659
1,776
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SilverWolf317
Bakasura
8
1 / 2 / 1
5,056
506
1,240
5,402
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
zambir
Pele
8
1 / 3 / 1
4,806
481
2,593
6,024
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
8
0 / 4 / 0
5,089
509
3,217
4,274
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,419
542
1,494
3,748
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Killertail
Mercury
11
6 / 0 / 3
6,587
659
4,076
5,578
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 6
5,066
507
1,597
5,136
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Tohm2
Discordia
10
4 / 0 / 5
6,314
631
4,613
3,393
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
jonny94
Erlang Shen
11
0 / 1 / 1
5,769
577
2,261
5,039
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BanderAkaDad
Cernunnos
1
2
0
0.5
W
2
1
2
3
W
Mercury
Killertail
Mercury
6
0
3
7.5
L
Neith
Korunai
Neith
0
1
2
1
W
0
1
6
3
L
Bakasura
SilverWolf317
Bakasura
1
2
1
0.75
W
Discordia
Tohm2
Discordia
4
0
5
6.5
W
Erlang Shen
jonny94
Erlang Shen
0
1
1
0.5
L
Pele
zambir
Pele
1
3
1
0.5
L
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,388
Damage
14,041
22,786
Taken
22,894
7,601
Mitigated
10,596
4,432
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BanderAkaDad
Cernunnos
4,679
2,533
0
1,457
5,310
2,999
0
610
4,667
3,976
20,477
W
1,494
600
0
1,529
3,748
938
246
146
3,527
0
22,921
W
Mercury
Killertail
Mercury
4,076
2,365
0
335
5,578
1,767
0
881
4,631
0
36,689
L
Neith
Korunai
Neith
1,659
321
0
530
1,776
486
352
306
1,470
0
15,977
W
1,597
737
0
1,618
5,136
2,534
138
275
4,859
13,851
0
L
Bakasura
SilverWolf317
Bakasura
1,240
1,017
0
860
5,402
1,453
0
1,138
4,148
0
18,889
W
Discordia
Tohm2
Discordia
4,613
237
0
1,650
3,393
891
608
1,933
1,246
29,673
0
W
Erlang Shen
jonny94
Erlang Shen
2,261
667
0
1,313
5,039
4,466
184
389
4,650
2,304
26,306
L
Pele
zambir
Pele
2,593
1,077
0
1,262
6,024
1,328
0
1,493
4,341
0
22,447
L
Hera
3,217
782
0
323
4,274
1,335
0
2,249
1,879
25,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
29,155
247
Minions Killed
260
0
Camps Cleared
0
879,313
Distance Traveled
940,843
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,231
523
54
5
0
167,353
0
W
Anhur
5,419
542
52
5
0
177,914
3
W
Mercury
6,587
659
63
6
0
212,285
2
L
Neith
4,880
488
39
4
0
146,816
0
W
Athena
5,066
507
16
2
0
220,442
4
L
Bakasura
5,056
506
45
5
0
200,494
0
W
Discordia
6,314
631
59
6
0
187,423
4
W
Erlang Shen
5,769
577
70
7
0
142,779
2
L
Pele
4,806
481
43
4
0
200,117
1
L
Hera
5,089
509
66
7
0
164,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role