Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
BigWetBawBag
Osiris
Level 116
God Stats
1W - 1L
1,715 SR
Queue Stats
141W - 127L
1,492 Elo+
Party 2
Scylla
Scylla
Ole Papa Swole
Scylla
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 30L
1,466 Elo+
Solo
Fenrir
Fenrir
Papa_Francis28
Fenrir
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
87W - 66L
1,390 Elo+
Party 2
Yemoja
Yemoja
weenickyb99
Yemoja
Level 109
God Stats
0W - 3L
1,340 SR
Queue Stats
141W - 110L
1,500 Elo+
Party 2
Team Averages
Level 92
1,511 SR
1,470 Elo+

VS

Team Averages
Level 99
1,629 SR
1,537 Elo+
Sol
Sol
GpS_SM0K3R
Sol
Level 34
God Stats
3W - 1L
1,870 SR
Queue Stats
27W - 11L
1,698 Elo+
Party 1
Sylvanus
Sylvanus
GpS_TyLLeR
Sylvanus
Level 124
God Stats
33W - 20L
1,756 SR
Queue Stats
511W - 497L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
SavGaribay
Aphrodite
Level 123
God Stats
60W - 43L
1,644 SR
Queue Stats
505W - 539L
1,510 Elo+
Solo
Thanatos
Thanatos
l_ArGMoN_l
Thanatos
Level 94
God Stats
13W - 10L
1,374 SR
Queue Stats
455W - 439L
1,412 Elo+
Party 1
Poseidon
Poseidon
l_NinCyka_l
Poseidon
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
386W - 352L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 7 / 4
7,289
405
6,403
12,815
3,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
17
5 / 4 / 0
9,944
552
11,855
14,022
13,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 5
8,687
483
5,691
11,959
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 7 / 3
9,169
509
9,177
17,266
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
12
1 / 5 / 5
7,908
439
8,357
14,833
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 10
10,901
606
13,813
15,180
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
GpS_TyLLeR
Sylvanus
15
1 / 4 / 4
9,702
539
7,764
14,617
18,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
SavGaribay
Aphrodite
14
2 / 3 / 10
9,750
542
5,059
14,656
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
l_ArGMoN_l
Thanatos
17
13 / 3 / 4
11,168
620
12,005
16,998
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
l_NinCyka_l
Poseidon
17
6 / 3 / 8
11,292
627
14,039
9,286
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
14
Kills
28
28
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
7
4
0.29
L
Osiris
5
4
0
1.25
W
6
1
10
11
W
Sylvanus
GpS_TyLLeR
Sylvanus
1
4
4
0.75
L
2
5
5
0.9
L
6
7
3
1.07
W
Aphrodite
SavGaribay
Aphrodite
2
3
10
2.33
W
Thanatos
l_ArGMoN_l
Thanatos
13
3
4
5
W
Poseidon
l_NinCyka_l
Poseidon
6
3
8
3.33
L
Yemoja
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,483
Damage
52,680
70,895
Taken
70,737
38,725
Mitigated
45,435
16,209
Healing
41,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,403
2,118
0
3,235
12,815
3,723
0
8,185
4,526
0
36,162
L
Osiris
11,855
4,470
0
2,690
14,022
13,599
0
9,194
4,794
7,285
56,321
W
13,813
6,117
0
6,515
15,180
7,524
4,185
4,770
10,278
71,899
0
W
Sylvanus
GpS_TyLLeR
Sylvanus
7,764
2,902
1,960
4,842
14,617
18,729
841
2,986
11,540
49,365
0
L
5,691
494
0
2,467
11,959
3,521
0
4,760
6,895
49,725
0
L
9,177
2,032
0
3,898
17,266
6,263
0
9,150
7,874
0
50,786
W
Aphrodite
SavGaribay
Aphrodite
5,059
348
5,157
8,669
14,656
8,635
58
4,191
10,375
33,936
0
W
Thanatos
l_ArGMoN_l
Thanatos
12,005
2,870
0
13,208
16,998
7,403
15
2,026
14,906
0
57,109
W
Poseidon
l_NinCyka_l
Poseidon
14,039
1,743
0
1,535
9,286
3,144
376
834
8,392
73,567
0
L
Yemoja
8,357
944
1,331
2,588
14,833
11,619
0
8,579
6,131
23,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
52,813
418
Minions Killed
477
0
Camps Cleared
0
1,562,825
Distance Traveled
1,625,172
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,289
405
65
4
0
304,022
3
L
Osiris
9,944
552
125
7
0
321,454
1
W
Sol
10,901
606
122
7
0
322,797
3
W
Sylvanus
9,702
539
94
5
0
227,216
1
L
Scylla
8,687
483
120
7
0
312,014
9
L
Fenrir
9,169
509
66
4
0
313,774
0
W
Aphrodite
9,750
542
48
3
0
317,513
3
W
Thanatos
11,168
620
91
5
0
395,884
7
W
Poseidon
11,292
627
122
7
0
361,762
4
L
Yemoja
7,908
439
42
2
0
311,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role