Player Matchup

Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Busder
Artio
Level 156
God Stats
2W - 1L
1,290 SR
Queue Stats
240W - 194L
1,677 Elo+
Party 2
Ymir
Ymir
Drewskiz 90606
Ymir
Level 121
God Stats
17W - 13L
1,250 SR
Queue Stats
273W - 221L
1,699 Elo+
Party 2
Eset
Eset
Isaac Minaj
Eset
Level 148
God Stats
14W - 8L
1,928 SR
Queue Stats
394W - 346L
1,675 Elo+
Party 2
Neith
Neith
Killa Antman
Neith
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,688 Elo+
Party 2
Team Averages
Level 109
1,494 SR
1,648 Elo+

VS

Team Averages
Level 111
1,525 SR
1,303 Elo+
Odin
Odin
ElNerchi
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,120 Elo+
Party 1
Yemoja
Yemoja
SourWater32
Yemoja
Level 128
God Stats
1W - 3L
1,623 SR
Queue Stats
10W - 10L
1,299 Elo+
Solo
Raijin
Raijin
joseA38
Raijin
Level 153
God Stats
5W - 7L
1,500 SR
Queue Stats
456W - 459L
1,333 Elo+
Party 1
Apollo
Apollo
lilbean0
Apollo
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
306W - 270L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
rnisinov
Tsukuyomi
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
251W - 255L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 1 / 2
9,272
662
6,810
9,760
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Busder
Artio
14
4 / 0 / 7
8,275
591
10,309
13,677
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 2 / 6
6,834
488
5,330
11,759
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 0 / 4
8,814
630
12,246
7,437
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 1
7,513
537
6,304
7,371
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 4 / 0
6,339
453
3,868
12,452
8,861
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
10
2 / 4 / 1
6,117
437
4,589
11,586
4,572
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
joseA38
Raijin
11
1 / 4 / 0
7,237
517
6,731
8,216
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
lilbean0
Apollo
12
1 / 3 / 3
7,024
502
5,938
9,675
2,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
rnisinov
Tsukuyomi
10
0 / 6 / 1
6,066
433
8,341
11,061
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
4
4
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
2
9
W
Artio
Busder
Artio
4
0
7
7.5
W
0
2
6
1.5
L
Odin
0
4
0
0
W
8
0
4
10
W
1
1
1
1.5
L
Yemoja
2
4
1
0.63
L
Raijin
joseA38
Raijin
1
4
0
0.25
L
Apollo
lilbean0
Apollo
1
3
3
0.83
L
Tsukuyomi
rnisinov
Tsukuyomi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
29,467
50,004
Taken
52,990
27,869
Mitigated
22,030
23,361
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,810
2,125
0
1,612
9,760
3,305
780
1,410
8,325
0
55,496
W
Artio
Busder
Artio
10,309
2,322
930
7,270
13,677
12,857
92
2,228
11,266
38,141
0
W
5,330
897
0
4,544
11,759
6,716
17
4,235
7,524
16,998
0
L
Odin
3,868
1,806
0
2,965
12,452
8,861
657
7,827
4,085
0
35,925
W
12,246
817
1,417
3,278
7,437
2,773
68
2,272
5,140
55,631
0
W
6,304
2,232
0
4,310
7,371
2,218
2,744
1,175
6,196
0
45,853
L
Yemoja
4,589
1,041
1,349
2,427
11,586
4,572
0
6,694
4,691
21,579
0
L
Raijin
joseA38
Raijin
6,731
548
0
500
8,216
2,491
0
4,165
3,793
45,817
0
L
Apollo
lilbean0
Apollo
5,938
4,006
0
4,059
9,675
2,896
0
1,895
7,739
0
41,385
L
Tsukuyomi
rnisinov
Tsukuyomi
8,341
1,414
0
1,914
11,061
3,210
0
6,082
4,797
0
33,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
32,783
399
Minions Killed
338
0
Camps Cleared
0
1,324,594
Distance Traveled
1,153,595
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,272
662
97
7
0
277,752
1
W
Artio
8,275
591
69
5
0
284,134
1
W
Ymir
6,834
488
20
1
0
271,705
5
L
Odin
6,339
453
74
5
0
247,454
0
W
Eset
8,814
630
120
9
0
267,903
2
W
Neith
7,513
537
93
7
0
223,100
1
L
Yemoja
6,117
437
31
2
0
207,716
0
L
Raijin
7,237
517
79
6
0
217,274
4
L
Apollo
7,024
502
90
6
0
215,687
3
L
Tsukuyomi
6,066
433
64
5
0
265,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role