Player Matchup

Eset
Eset
BraveSirRobin55
Eset
Level 83
God Stats
18W - 11L
1,825 SR
Queue Stats
91W - 91L
1,684 Elo+
Party 3
Thanatos
Thanatos
Crunch420
Thanatos
Level 8
God Stats
20W - 12L
1,782 SR
Queue Stats
153W - 121L
1,748 Elo+
Party 3
Bellona
Bellona
SkydownX
Bellona
Level 104
God Stats
1W - 0L
1,520 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 2
Apollo
Apollo
SparkyElric
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Tchovas
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 45
1,625 SR
1,586 Elo+

VS

Team Averages
Level 25
1,655 SR
1,528 Elo+
Bellona
Bellona
Bury96
Bellona
Level 26
God Stats
7W - 6L
1,627 SR
Queue Stats
140W - 121L
1,506 Elo+
Party 1
Agni
Agni
Daxxx96
Agni
Level 27
God Stats
13W - 8L
1,925 SR
Queue Stats
128W - 120L
1,504 Elo+
Party 1
Mercury
Mercury
Eddiemoney17
Mercury
Level 27
God Stats
33W - 20L
1,724 SR
Queue Stats
143W - 118L
1,528 Elo+
Party 1
Ymir
Ymir
Jeryy88
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,575 Elo+
Solo
Apollo
Apollo
Nova422
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,763
676
7,080
3,637
1,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Crunch420
Thanatos
11
2 / 2 / 3
6,142
614
2,652
6,611
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SkydownX
Bellona
11
7 / 0 / 1
6,710
671
6,034
7,530
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
10
4 / 1 / 5
6,127
613
4,644
4,534
1,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Tchovas
Yemoja
9
3 / 2 / 6
6,123
612
3,356
4,635
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bury96
Bellona
8
0 / 5 / 1
4,915
492
6,604
7,122
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
Daxxx96
Agni
10
0 / 3 / 0
5,136
514
1,802
4,557
1,302
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Eddiemoney17
Mercury
8
1 / 2 / 1
5,050
505
1,606
6,558
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Jeryy88
Ymir
7
3 / 5 / 0
5,126
513
2,084
8,433
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Nova422
Apollo
6
0 / 6 / 3
4,485
449
2,672
6,293
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
4
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Bellona
Bury96
Bellona
0
5
1
0.1
W
Thanatos
Crunch420
Thanatos
2
2
3
1.75
L
Agni
Daxxx96
Agni
0
3
0
0
L
Mercury
Eddiemoney17
Mercury
1
2
1
0.75
L
Ymir
Jeryy88
Ymir
3
5
0
0.6
L
Apollo
Nova422
Apollo
0
6
3
0.25
W
Bellona
SkydownX
Bellona
7
0
1
7.5
W
Apollo
4
1
5
6.5
W
Yemoja
Tchovas
Yemoja
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
14,768
26,947
Taken
32,963
14,911
Mitigated
16,935
13,562
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,080
871
304
2,173
3,637
1,131
319
1,509
1,948
36,611
0
L
Bellona
Bury96
Bellona
6,604
2,732
0
890
7,122
7,025
146
546
6,576
2,311
19,270
W
Thanatos
Crunch420
Thanatos
2,652
653
0
4,209
6,611
4,204
0
432
6,166
8,287
27,364
L
Agni
Daxxx96
Agni
1,802
79
0
810
4,557
1,302
0
2,131
2,426
27,698
0
L
Mercury
Eddiemoney17
Mercury
1,606
1,000
0
2,290
6,558
1,997
0
896
5,662
0
20,439
L
Ymir
Jeryy88
Ymir
2,084
712
0
456
8,433
3,962
310
3,831
4,602
8,625
0
L
Apollo
Nova422
Apollo
2,672
1,379
0
0
6,293
2,649
0
3,664
2,629
1,321
12,297
W
Bellona
SkydownX
Bellona
6,034
3,328
0
3,013
7,530
6,381
310
905
6,624
2,630
23,910
W
Apollo
4,644
2,962
0
2,765
4,534
1,347
1,606
1,129
3,405
0
32,851
W
Yemoja
Tchovas
Yemoja
3,356
1,049
382
716
4,635
1,848
705
642
3,993
10,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
24,712
262
Minions Killed
186
0
Camps Cleared
0
992,923
Distance Traveled
933,052
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,763
676
61
6
0
207,223
8
L
Bellona
4,915
492
39
4
0
187,452
0
W
Thanatos
6,142
614
79
8
0
199,806
0
L
Agni
5,136
514
51
5
0
190,577
7
L
Mercury
5,050
505
48
5
0
190,604
1
L
Ymir
5,126
513
16
2
0
185,228
0
L
Apollo
4,485
449
32
3
0
179,191
0
W
Bellona
6,710
671
56
6
0
207,701
0
W
Apollo
6,127
613
53
5
0
188,492
3
W
Yemoja
6,123
612
13
1
0
189,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role