Player Matchup

Ymir
Ymir
DreadfulGecko37
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,248 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Dxrren13
Tsukuyomi
Level 23
God Stats
13W - 11L
1,608 SR
Queue Stats
253W - 265L
1,428 Elo+
Party 4
Cthulhu
Cthulhu
IIMGD
Cthulhu
Level 6
God Stats
1W - 1L
1,819 SR
Queue Stats
3W - 3L
1,162 Elo+
Party 1
Izanami
Izanami
SwiftVenoms
Izanami
Level 126
God Stats
7W - 1L
1,500 SR
Queue Stats
28W - 13L
1,162 Elo+
Party 1
Anhur
Anhur
tutankhamun_199
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,290 Elo+
Solo
Team Averages
Level 33
1,586 SR
1,258 Elo+

VS

Team Averages
Level 15
1,442 SR
1,480 Elo+
Ares
Ares
Hongra-Bongah
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,579 Elo+
Solo
Janus
Janus
daniquintana97
Janus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,532 Elo+
Party 2
Nemesis
Nemesis
diegomadrid18
Nemesis
Level 4
God Stats
3W - 2L
1,682 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 2
Neith
Neith
mfbvb09
Neith
Level 15
God Stats
2W - 4L
1,309 SR
Queue Stats
11W - 19L
1,306 Elo+
Party 3
Hades
Hades
x Soemer x 69
Hades
Level 18
God Stats
1W - 3L
1,218 SR
Queue Stats
11W - 18L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,754
355
3,245
12,190
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Dxrren13
Tsukuyomi
11
2 / 6 / 3
7,656
403
8,594
11,699
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
IIMGD
Cthulhu
12
3 / 5 / 3
8,828
465
6,338
17,536
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
SwiftVenoms
Izanami
15
9 / 4 / 2
9,772
514
14,189
16,703
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 13 / 1
6,620
348
1,010
12,205
3,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 6
8,353
440
12,692
16,413
13,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 6 / 4
9,260
487
9,045
10,520
3,516
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
18
10 / 1 / 3
11,145
587
12,415
11,904
8,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
mfbvb09
Neith
13
4 / 1 / 7
8,681
457
7,594
6,183
2,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 3
8,486
447
5,226
7,941
5,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
14
Kills
31
33
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Tsukuyomi
Dxrren13
Tsukuyomi
2
6
3
0.58
W
7
4
6
2.5
L
Cthulhu
IIMGD
Cthulhu
3
5
3
0.9
L
Izanami
SwiftVenoms
Izanami
9
4
2
2.5
W
7
6
4
1.5
W
Nemesis
10
1
3
11.5
W
Neith
mfbvb09
Neith
4
1
7
7.5
L
0
13
1
0.04
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,376
Damage
46,972
70,333
Taken
52,961
30,676
Mitigated
33,406
9,076
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,245
1,297
0
374
12,190
5,609
212
5,278
6,912
18,434
0
L
Tsukuyomi
Dxrren13
Tsukuyomi
8,594
2,937
0
1,440
11,699
4,121
318
4,216
7,483
0
28,669
W
12,692
971
294
1,250
16,413
13,059
27
3,228
13,185
33,072
0
L
Cthulhu
IIMGD
Cthulhu
6,338
652
237
483
17,536
11,790
186
8,330
9,206
25,278
0
L
Izanami
SwiftVenoms
Izanami
14,189
10,090
0
6,312
16,703
6,009
884
5,231
11,472
0
64,121
W
9,045
346
98
1,570
10,520
3,516
1,479
2,457
8,063
46,623
0
W
Nemesis
12,415
5,762
0
1,480
11,904
8,969
1,220
922
10,982
7,915
76,766
W
Neith
mfbvb09
Neith
7,594
3,003
0
3,233
6,183
2,003
455
707
5,476
0
33,537
L
1,010
430
0
230
12,205
3,147
338
4,577
7,628
0
18,368
W
5,226
264
78
1,576
7,941
5,859
824
2,269
5,672
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
45,925
243
Minions Killed
354
0
Camps Cleared
0
1,602,822
Distance Traveled
1,643,426
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,754
355
29
2
0
280,759
0
L
Tsukuyomi
7,656
403
40
2
0
353,332
3
W
Ares
8,353
440
34
2
0
314,058
5
L
Cthulhu
8,828
465
45
2
0
374,531
1
L
Izanami
9,772
514
98
5
0
320,036
1
W
Janus
9,260
487
77
4
0
320,583
2
W
Nemesis
11,145
587
134
7
0
419,004
1
W
Neith
8,681
457
53
3
0
296,418
0
L
Anhur
6,620
348
31
2
0
274,164
0
W
Hades
8,486
447
56
3
0
293,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role