Player Matchup

Scylla
Scylla
Bronze III
Patete_96
Scylla
Bronze III
Level 66
God Stats
1W - 2L
1,630 SR
Queue Stats
1W - 3L
1,414 MMR
Party 1
Cerberus
Cerberus
Silver IV
Sillokali
Cerberus
Silver IV
Level 85
God Stats
4W - 7L
1,358 SR
Queue Stats
5W - 8L
1,352 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
TwTv8
Hou Yi
Bronze III
Level 117
God Stats
0W - 2L
1,469 SR
Queue Stats
7W - 10L
1,233 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,486 SR
1,333 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,440 SR
1,339 MMR
Izanami
Izanami
Gold V
DIZzIsFrosty_-
Izanami
Gold V
Level 87
God Stats
5W - 3L
1,320 SR
Queue Stats
62W - 64L
1,441 MMR
Party 2
Ymir
Ymir
Bronze IV
rivpx
Ymir
Bronze IV
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 46L
1,269 MMR
Solo
Discordia
Discordia
Silver V
xTymo
Discordia
Silver V
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,308 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Patete_96
Scylla
15
3 / 3 / 4
10,878
604
11,283
9,645
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sillokali
Cerberus
14
3 / 2 / 5
10,152
564
3,798
12,859
7,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TwTv8
Hou Yi
14
2 / 4 / 5
10,345
575
6,053
13,954
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
DanzaburouAphroditeKaliKumbhakarnaCthulhu

VS

Bans
ThothHerculesMedusaXing TianCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
13,007
723
9,553
9,401
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
rivpx
Ymir
13
1 / 5 / 5
11,381
632
6,968
14,546
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
xTymo
Discordia
14
2 / 2 / 6
11,153
620
12,615
7,225
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
9
9
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Scylla
Patete_96
Scylla
3
3
4
1.67
L
Cerberus
Sillokali
Cerberus
3
2
5
2.75
L
Hou Yi
TwTv8
Hou Yi
2
4
5
1.13
W
Ymir
rivpx
Ymir
1
5
5
0.7
W
Discordia
xTymo
Discordia
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,134
Damage
29,136
36,458
Taken
31,172
14,892
Mitigated
18,230
9,273
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,553
6,218
0
2,958
9,401
2,957
3,130
6,404
2,719
0
77,301
L
Scylla
Patete_96
Scylla
11,283
909
0
2,498
9,645
3,014
52
5,319
4,326
65,790
0
L
Cerberus
Sillokali
Cerberus
3,798
27
0
2,897
12,859
7,224
0
5,756
7,103
20,354
0
L
Hou Yi
TwTv8
Hou Yi
6,053
2,514
0
3,878
13,954
4,654
212
8,595
5,359
0
38,009
W
Ymir
rivpx
Ymir
6,968
683
0
1,813
14,546
13,054
54
4,478
9,855
35,635
0
W
Discordia
xTymo
Discordia
12,615
205
0
1,335
7,225
2,219
360
3,635
3,396
55,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
35,541
191
Minions Killed
235
0
Camps Cleared
0
912,406
Distance Traveled
935,121
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,007
723
123
7
0
318,981
1
L
Scylla
10,878
604
96
5
0
313,331
5
L
Cerberus
10,152
564
30
2
0
320,918
2
L
Hou Yi
10,345
575
65
4
0
278,157
3
W
Ymir
11,381
632
32
2
0
297,772
2
W
Discordia
11,153
620
80
4
0
318,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role