Player Matchup

Jing Wei
Jing Wei
Bubblegum32
Jing Wei
Level 102
God Stats
83W - 97L
1,673 SR
Queue Stats
176W - 202L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Downstreamer
Jormungandr
Level 69
God Stats
11W - 13L
1,517 SR
Queue Stats
737W - 696L
1,505 Elo+
Party 4
Arachne
Arachne
Highcaliberone
Arachne
Level 105
God Stats
3W - 1L
1,710 SR
Queue Stats
384W - 382L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Hoopes123
Cthulhu
Level 67
God Stats
40W - 41L
1,715 SR
Queue Stats
372W - 342L
1,469 Elo+
Party 4
Thoth
Thoth
SP2YBN85
Thoth
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,261 Elo+
Party 1
Team Averages
Level 81
1,623 SR
1,446 Elo+

VS

Team Averages
Level 92
1,529 SR
1,575 Elo+
Bakasura
Bakasura
ChiefEsparza198
Bakasura
Level 87
God Stats
6W - 6L
1,285 SR
Queue Stats
135W - 124L
1,553 Elo+
Party 2
Bellona
Bellona
ElDannyGoyoPC
Bellona
Level 51
God Stats
5W - 5L
1,500 SR
Queue Stats
422W - 404L
1,599 Elo+
Solo
Hades
Hades
INKEDUP1994
Hades
Level 66
God Stats
10W - 9L
1,500 SR
Queue Stats
91W - 90L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Madsklz01
Sylvanus
Level 129
God Stats
18W - 15L
1,861 SR
Queue Stats
49W - 47L
1,719 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Syngulaerity
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bubblegum32
Jing Wei
4
0 / 1 / 0
3,585
398
824
2,588
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Jormungandr
Downstreamer
Jormungandr
10
2 / 0 / 0
5,630
626
4,469
4,985
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
4 / 0 / 1
5,779
642
3,611
5,291
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Hoopes123
Cthulhu
8
0 / 2 / 3
4,652
517
5,201
5,421
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
SP2YBN85
Thoth
8
1 / 3 / 0
5,134
570
1,799
3,517
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 1 / 1
5,640
627
1,569
4,433
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
9
0 / 2 / 0
4,821
536
3,029
7,041
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,504
612
1,557
3,350
1,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Madsklz01
Sylvanus
8
0 / 1 / 3
4,989
554
2,940
7,051
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
Syngulaerity
Ah Muzen Cab
8
2 / 2 / 1
4,566
507
4,190
6,469
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bubblegum32
Jing Wei
0
1
0
0
W
Bakasura
3
1
1
3.5
L
Jormungandr
Downstreamer
Jormungandr
2
0
0
2
W
Bellona
0
2
0
0
L
4
0
1
4.5
L
Cthulhu
Hoopes123
Cthulhu
0
2
3
0.75
W
1
1
1
1.5
W
Sylvanus
Madsklz01
Sylvanus
0
1
3
1.5
L
Thoth
SP2YBN85
Thoth
1
3
0
0.33
W
Ah Muzen Cab
Syngulaerity
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
13,285
21,802
Taken
28,344
9,588
Mitigated
16,839
7,146
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bubblegum32
Jing Wei
824
616
0
1,439
2,588
439
0
505
2,033
0
7,229
W
Bakasura
1,569
981
0
1,201
4,433
2,809
0
538
3,895
4,913
21,894
L
Jormungandr
Downstreamer
Jormungandr
4,469
1,882
0
2,195
4,985
3,155
104
0
4,732
27,870
0
W
Bellona
3,029
1,095
0
2,866
7,041
5,718
0
4,147
2,572
0
23,548
L
3,611
2,240
0
2,559
5,291
3,170
0
1,007
4,232
5,835
18,418
L
Cthulhu
Hoopes123
Cthulhu
5,201
315
215
348
5,421
1,993
0
1,620
3,801
15,022
0
W
1,557
228
0
1,976
3,350
1,088
0
1,684
1,666
26,669
0
W
Sylvanus
Madsklz01
Sylvanus
2,940
893
909
3,913
7,051
5,052
351
2,193
4,858
12,740
0
L
Thoth
SP2YBN85
Thoth
1,799
109
0
390
3,517
831
0
1,417
2,100
24,722
0
W
Ah Muzen Cab
Syngulaerity
Ah Muzen Cab
4,190
1,831
0
3,110
6,469
2,172
253
2,957
3,512
0
22,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,780
Gold Earned
25,520
202
Minions Killed
254
0
Camps Cleared
0
740,199
Distance Traveled
773,380
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,585
398
16
2
0
62,222
0
W
Bakasura
5,640
627
64
7
0
189,425
1
L
Jormungandr
5,630
626
53
6
0
139,371
1
W
Bellona
4,821
536
53
6
0
164,735
3
L
Arachne
5,779
642
59
7
0
215,771
2
L
Cthulhu
4,652
517
23
3
0
174,180
0
W
Hades
5,504
612
65
7
0
157,662
4
W
Sylvanus
4,989
554
25
3
0
112,793
0
L
Thoth
5,134
570
51
6
0
148,655
1
W
Ah Muzen Cab
4,566
507
47
5
0
148,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role