Player Matchup

Osiris
Osiris
Dufferfish
Osiris
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,653 Elo+
Party 1
Nu Wa
Nu Wa
Holy1Geb
Nu Wa
Level 88
God Stats
6W - 2L
1,680 SR
Queue Stats
118W - 85L
1,713 Elo+
Party 1
Heimdallr
Heimdallr
Toastyyy78
Heimdallr
Level 84
God Stats
30W - 12L
1,578 SR
Queue Stats
242W - 202L
1,698 Elo+
Party 1
Bacchus
Bacchus
ZeroSilentX
Bacchus
Level 6
God Stats
9W - 4L
1,500 SR
Queue Stats
101W - 78L
1,437 Elo+
Party 1
Artemis
Artemis
barthé
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,644 Elo+
Party 1
Team Averages
Level 57
1,552 SR
1,629 Elo+

VS

Team Averages
Level 36
1,470 SR
1,627 Elo+
Nu Wa
Nu Wa
Arnium
Nu Wa
Level 69
God Stats
10W - 9L
1,252 SR
Queue Stats
270W - 211L
1,518 Elo+
Party 2
Fenrir
Fenrir
DarkMatters01
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
537W - 489L
1,631 Elo+
Party 2
Bellona
Bellona
PunyElf
Bellona
Level 27
God Stats
8W - 7L
1,486 SR
Queue Stats
19W - 14L
1,644 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheDFuzz
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,586 SR
Queue Stats
35W - 20L
1,686 Elo+
Party 2
Xing Tian
Xing Tian
TheSneakyNinjah
Xing Tian
Level 28
God Stats
5W - 5L
1,525 SR
Queue Stats
36W - 23L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dufferfish
Osiris
13
5 / 6 / 6
7,831
489
5,786
9,753
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Holy1Geb
Nu Wa
15
2 / 2 / 9
8,787
549
10,705
7,700
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Toastyyy78
Heimdallr
16
8 / 0 / 5
9,354
585
9,540
8,915
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ZeroSilentX
Bacchus
11
0 / 4 / 0
6,846
428
1,986
7,985
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
barthé
Artemis
14
6 / 1 / 7
8,264
517
10,585
6,862
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arnium
Nu Wa
15
3 / 1 / 3
8,881
555
12,538
7,768
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 3
7,523
470
3,148
13,244
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
PunyElf
Bellona
14
5 / 2 / 0
8,203
513
3,583
8,036
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
TheDFuzz
Ah Muzen Cab
11
2 / 7 / 3
7,378
461
5,725
12,012
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheSneakyNinjah
Xing Tian
11
1 / 5 / 5
7,222
451
3,511
14,926
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
13
13
Deaths
21
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Arnium
Nu Wa
3
1
3
4.5
L
2
6
3
0.58
W
Osiris
Dufferfish
Osiris
5
6
6
1.33
W
Nu Wa
Holy1Geb
Nu Wa
2
2
9
3.25
L
Bellona
PunyElf
Bellona
5
2
0
2.5
L
Ah Muzen Cab
TheDFuzz
Ah Muzen Cab
2
7
3
0.5
L
Xing Tian
TheSneakyNinjah
Xing Tian
1
5
5
0.7
W
Heimdallr
Toastyyy78
Heimdallr
8
0
5
10.5
W
Bacchus
ZeroSilentX
Bacchus
0
4
0
0
W
Artemis
barthé
Artemis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
28,505
41,215
Taken
55,986
21,083
Mitigated
27,938
7,105
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Arnium
Nu Wa
12,538
947
0
715
7,768
2,304
39
3,514
3,836
72,809
0
L
3,148
1,473
0
4,755
13,244
4,680
0
2,272
10,682
0
37,282
W
Osiris
Dufferfish
Osiris
5,786
1,549
0
30
9,753
6,267
0
3,788
5,826
3,930
26,126
W
Nu Wa
Holy1Geb
Nu Wa
10,705
2,091
0
1,495
7,700
2,016
96
4,978
2,306
61,649
0
L
Bellona
PunyElf
Bellona
3,583
890
0
1,308
8,036
5,927
882
4,092
3,582
3,335
25,995
L
Ah Muzen Cab
TheDFuzz
Ah Muzen Cab
5,725
2,223
0
3,332
12,012
3,581
354
1,449
10,399
0
43,368
L
Xing Tian
TheSneakyNinjah
Xing Tian
3,511
283
0
792
14,926
11,446
0
1,596
13,178
15,594
0
W
Heimdallr
Toastyyy78
Heimdallr
9,540
5,167
0
2,256
8,915
5,218
0
2,481
6,196
11,315
62,971
W
Bacchus
ZeroSilentX
Bacchus
1,986
225
0
924
7,985
3,687
382
1,364
6,475
24,907
0
W
Artemis
barthé
Artemis
10,585
4,444
0
2,400
6,862
3,895
0
2,663
4,034
4,095
39,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
39,207
422
Minions Killed
388
0
Camps Cleared
0
1,510,182
Distance Traveled
1,461,089
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,881
555
140
9
0
287,344
7
L
Fenrir
7,523
470
71
4
0
335,293
0
W
Osiris
7,831
489
56
4
0
302,542
1
W
Nu Wa
8,787
549
118
7
0
304,875
2
L
Bellona
8,203
513
70
4
0
274,258
2
L
Ah Muzen Cab
7,378
461
81
5
0
262,391
0
L
Xing Tian
7,222
451
26
2
0
301,803
9
W
Heimdallr
9,354
585
105
7
0
336,463
3
W
Bacchus
6,846
428
58
4
0
291,099
0
W
Artemis
8,264
517
85
5
0
275,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role