Player Matchup

Vamana
Vamana
Arakiri131
Vamana
Level 23
God Stats
13W - 10L
1,797 SR
Queue Stats
121W - 140L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
LintyShihtzu146
Sun Wukong
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 98L
1,500 Elo+
Solo
Medusa
Medusa
Miskellani
Medusa
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,774 Elo+
Solo
Arachne
Arachne
PeLsieeeNL
Arachne
Level 28
God Stats
22W - 12L
1,605 SR
Queue Stats
79W - 74L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
Proowner7
Aphrodite
Level 26
God Stats
58W - 51L
1,514 SR
Queue Stats
61W - 53L
1,512 Elo+
Party 2
Team Averages
Level 19
1,583 SR
1,556 Elo+

VS

Team Averages
Level 33
1,628 SR
1,289 Elo+
Amaterasu
Amaterasu
Anko_jy
Amaterasu
Level 58
God Stats
3W - 2L
1,681 SR
Queue Stats
33W - 56L
1,251 Elo+
Party 1
Janus
Janus
DisieMC
Janus
Level 54
God Stats
2W - 3L
1,509 SR
Queue Stats
64W - 81L
1,167 Elo+
Party 1
Izanami
Izanami
LuxionDxD
Izanami
Level 29
God Stats
5W - 7L
1,477 SR
Queue Stats
12W - 20L
1,216 Elo+
Party 1
Yemoja
Yemoja
Tailosrx
Yemoja
Level 6
God Stats
3W - 1L
1,865 SR
Queue Stats
3W - 3L
1,608 Elo+
Party 1
Thanatos
Thanatos
josemanuel180809
Thanatos
Level 18
God Stats
15W - 8L
1,609 SR
Queue Stats
24W - 23L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arakiri131
Vamana
17
1 / 0 / 6
10,599
461
7,472
11,254
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
LintyShihtzu146
Sun Wukong
17
4 / 2 / 17
11,898
517
14,106
19,201
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Miskellani
Medusa
20
20 / 2 / 6
13,801
600
32,493
24,128
11,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
PeLsieeeNL
Arachne
20
9 / 2 / 4
13,212
574
14,182
23,147
10,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Proowner7
Aphrodite
16
3 / 7 / 12
11,196
487
11,384
18,657
14,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anko_jy
Amaterasu
18
1 / 3 / 4
11,476
499
11,363
23,973
22,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
DisieMC
Janus
16
2 / 10 / 2
10,059
437
12,044
14,328
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
LuxionDxD
Izanami
12
0 / 6 / 2
8,134
354
4,553
13,038
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Tailosrx
Yemoja
14
2 / 8 / 4
10,034
436
8,308
20,616
17,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 10 / 3
12,178
529
16,575
24,550
8,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
37
Kills
12
13
Deaths
37
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anko_jy
Amaterasu
1
3
4
1
W
Vamana
Arakiri131
Vamana
1
0
6
4
L
Janus
DisieMC
Janus
2
10
2
0.3
W
Sun Wukong
LintyShihtzu146
Sun Wukong
4
2
17
6.25
L
Izanami
LuxionDxD
Izanami
0
6
2
0.17
W
Medusa
Miskellani
Medusa
20
2
6
11.5
W
Arachne
PeLsieeeNL
Arachne
9
2
4
5.5
W
Aphrodite
Proowner7
Aphrodite
3
7
12
1.29
L
Yemoja
Tailosrx
Yemoja
2
8
4
0.5
L
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,637
Damage
52,843
96,387
Taken
96,505
64,565
Mitigated
57,235
49,140
Healing
28,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anko_jy
Amaterasu
11,363
3,566
0
7,173
23,973
22,853
0
1,800
21,701
0
69,355
W
Vamana
Arakiri131
Vamana
7,472
825
0
3,075
11,254
10,935
2,335
3,201
7,662
0
51,726
L
Janus
DisieMC
Janus
12,044
690
527
1,290
14,328
5,281
135
4,469
9,859
60,408
0
W
Sun Wukong
LintyShihtzu146
Sun Wukong
14,106
1,784
1,371
5,632
19,201
17,372
486
4,063
14,102
2,834
41,138
L
Izanami
LuxionDxD
Izanami
4,553
2,978
0
2,328
13,038
3,178
0
628
12,385
0
39,710
W
Medusa
Miskellani
Medusa
32,493
17,003
0
13,438
24,128
11,213
7,480
4,285
19,681
0
118,325
W
Arachne
PeLsieeeNL
Arachne
14,182
10,146
0
12,283
23,147
10,268
1,218
3,483
19,122
0
100,375
W
Aphrodite
Proowner7
Aphrodite
11,384
1,285
5,265
8,076
18,657
14,777
840
4,699
13,607
60,792
0
L
Yemoja
Tailosrx
Yemoja
8,308
2,030
1,054
2,734
20,616
17,163
270
1,585
18,981
35,483
0
L
16,575
4,562
0
13,094
24,550
8,760
0
3,926
20,549
0
55,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,706
Gold Earned
51,881
552
Minions Killed
459
0
Camps Cleared
0
2,138,976
Distance Traveled
2,021,012
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,476
499
140
6
0
424,340
6
W
Vamana
10,599
461
102
4
0
461,849
3
L
Janus
10,059
437
112
5
0
433,666
4
W
Sun Wukong
11,898
517
42
2
0
444,844
8
L
Izanami
8,134
354
83
4
0
352,149
2
W
Medusa
13,801
600
145
6
0
394,849
1
W
Arachne
13,212
574
160
7
0
449,883
2
W
Aphrodite
11,196
487
103
4
0
387,551
4
L
Yemoja
10,034
436
42
2
0
405,045
2
L
Thanatos
12,178
529
82
4
0
405,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role