Player Matchup

Heimdallr
Heimdallr
Platinum IV
DJ xN I C E
Heimdallr
Platinum IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 272L
1,740 MMR
Party 1
Anubis
Anubis
Gold II
McGovern x 6
Anubis
Gold II
Level 137
God Stats
1W - 2L
1,766 SR
Queue Stats
423W - 362L
1,634 MMR
Party 1
Bellona
Bellona
Platinum IV
PoliteMicrobe70
Bellona
Platinum IV
Level 136
God Stats
11W - 15L
1,502 SR
Queue Stats
713W - 726L
1,857 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,589 SR
1,744 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,698 SR
1,742 MMR
Ra
Ra
Gold V
BigMeatyChaac
Ra
Gold V
Level 129
God Stats
3W - 0L
1,691 SR
Queue Stats
40W - 22L
1,730 MMR
Party 2
Cernunnos
Cernunnos
Gold III
PlzDropem
Cernunnos
Gold III
Level 144
God Stats
5W - 2L
1,617 SR
Queue Stats
33W - 18L
1,764 MMR
Party 2
Yemoja
Yemoja
Gold V
Team27
Yemoja
Gold V
Level 102
God Stats
8W - 4L
1,785 SR
Queue Stats
34W - 21L
1,730 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DJ xN I C E
Heimdallr
17
5 / 5 / 6
13,024
685
21,170
18,616
7,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
15
5 / 10 / 6
12,733
670
21,572
19,698
10,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 7
11,931
628
19,293
24,415
27,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SetAphroditePersephoneGuan YuCthulhu

VS

Bans
DanzaburouScyllaChronosVulcanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 11
13,651
718
17,063
23,533
10,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
PlzDropem
Cernunnos
19
11 / 5 / 8
14,831
781
26,784
31,373
13,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Team27
Yemoja
18
6 / 2 / 11
15,004
790
12,048
24,149
24,603
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
12
Kills
22
22
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
L
Heimdallr
DJ xN I C E
Heimdallr
5
5
6
1.6
L
Anubis
5
10
6
0.8
W
Cernunnos
PlzDropem
Cernunnos
11
5
8
3
L
2
7
7
0.79
W
Yemoja
Team27
Yemoja
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,035
Damage
55,895
62,729
Taken
79,055
45,802
Mitigated
48,584
11,064
Healing
46,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,063
1,170
5,641
12,572
23,533
10,346
961
7,563
15,959
83,168
0
L
Heimdallr
DJ xN I C E
Heimdallr
21,170
8,340
0
4,632
18,616
7,932
1,197
8,373
10,243
0
79,641
L
Anubis
21,572
224
0
4,657
19,698
10,689
326
9,994
9,704
51,937
0
W
Cernunnos
PlzDropem
Cernunnos
26,784
15,915
0
15,666
31,373
13,635
2,802
10,771
20,602
0
116,332
L
19,293
4,399
0
1,775
24,415
27,181
0
10,773
13,642
9,563
30,302
W
Yemoja
Team27
Yemoja
12,048
1,875
5,206
7,816
24,149
24,603
105
7,632
16,517
38,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
43,486
197
Minions Killed
263
0
Camps Cleared
0
968,006
Distance Traveled
1,132,490
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,651
718
90
5
0
406,401
5
L
Heimdallr
13,024
685
96
5
0
354,404
2
L
Anubis
12,733
670
64
3
0
255,683
4
W
Cernunnos
14,831
781
135
7
0
314,822
1
L
Bellona
11,931
628
37
2
0
357,919
2
W
Yemoja
15,004
790
38
2
0
411,267
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role