Player Matchup

Tsukuyomi
Tsukuyomi
JAYGOTDrEaDED_
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,582 Elo+
Solo
Janus
Janus
Smashbuzzard
Janus
Level 68
God Stats
8W - 7L
1,450 SR
Queue Stats
125W - 120L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
belko98
Cthulhu
Level 60
God Stats
40W - 25L
1,695 SR
Queue Stats
76W - 61L
1,387 Elo+
Party 1
Team Averages
Level 81
1,548 SR
1,473 Elo+

VS

Team Averages
Level 85
1,473 SR
1,412 Elo+
Arachne
Arachne
BL4CKR4V3N11
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 320L
1,465 Elo+
Party 2
Terra
Terra
Helreezy
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo
Discordia
Discordia
NoRtH41
Discordia
Level 104
God Stats
125W - 111L
1,420 SR
Queue Stats
354W - 365L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JAYGOTDrEaDED_
Tsukuyomi
12
1 / 1 / 14
9,289
715
5,349
5,966
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
15 / 1 / 5
11,639
895
15,462
6,623
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
belko98
Cthulhu
13
4 / 3 / 12
9,436
726
6,026
14,252
12,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BL4CKR4V3N11
Arachne
12
2 / 6 / 2
8,298
638
6,237
14,341
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
Helreezy
Terra
7
0 / 7 / 1
7,061
543
125
8,376
2,755
Discordia
NoRtH41
Discordia
12
3 / 7 / 2
8,750
673
8,848
10,961
3,345
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
5
5
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
BL4CKR4V3N11
Arachne
2
6
2
0.5
L
Terra
Helreezy
Terra
0
7
1
0.07
W
Tsukuyomi
JAYGOTDrEaDED_
Tsukuyomi
1
1
14
8
L
Discordia
NoRtH41
Discordia
3
7
2
0.57
W
15
1
5
17.5
W
Cthulhu
belko98
Cthulhu
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
15,210
26,841
Taken
33,678
16,177
Mitigated
12,633
9,231
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BL4CKR4V3N11
Arachne
6,237
4,047
0
2,090
14,341
6,533
0
8,713
5,352
2,458
20,482
L
Terra
Helreezy
Terra
125
125
233
550
8,376
2,755
0
5,029
3,201
4,878
0
W
Tsukuyomi
JAYGOTDrEaDED_
Tsukuyomi
5,349
1,349
0
1,808
5,966
1,972
1,014
2,139
3,827
0
35,284
L
Discordia
NoRtH41
Discordia
8,848
406
594
997
10,961
3,345
0
7,115
3,621
32,625
0
W
15,462
416
150
1,617
6,623
1,991
552
2,310
4,313
46,986
0
W
Cthulhu
belko98
Cthulhu
6,026
182
854
4,802
14,252
12,214
240
5,776
8,476
37,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
24,109
182
Minions Killed
84
0
Camps Cleared
0
773,238
Distance Traveled
579,752
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,298
638
32
2
0
233,892
2
L
Terra
7,061
543
11
1
0
150,248
3
W
Tsukuyomi
9,289
715
58
4
0
257,365
2
L
Discordia
8,750
673
41
3
0
195,612
1
W
Janus
11,639
895
82
6
0
257,834
0
W
Cthulhu
9,436
726
42
3
0
258,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role