Player Matchup

Geb
Geb
RacerX462
Geb
Level 123
God Stats
2W - 0L
1,814 SR
Queue Stats
62W - 66L
1,908 Elo+
Solo
Nox
Nox
xCa0s
Nox
Level 77
God Stats
3W - 8L
1,746 SR
Queue Stats
159W - 188L
1,579 Elo+
Party 1
Anhur
Anhur
xxReadafxx
Anhur
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 360L
1,539 Elo+
Party 1
Team Averages
Level 109
1,687 SR
1,675 Elo+

VS

Team Averages
Level 87
1,470 SR
1,456 Elo+
Hercules
Hercules
Galaxeas
Hercules
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,494 Elo+
Party 2
Scylla
Scylla
PENNSSATUCKY
Scylla
Level 110
God Stats
9W - 7L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
PESUADO
Ao Kuang
Level 60
God Stats
0W - 4L
1,409 SR
Queue Stats
30W - 36L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 15
13,198
600
9,932
22,488
18,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Nox
xCa0s
Nox
20
10 / 2 / 11
15,617
710
18,242
11,875
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
19
11 / 3 / 7
15,718
714
16,885
20,642
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Galaxeas
Hercules
16
2 / 4 / 4
13,072
594
5,986
17,387
14,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
19
5 / 6 / 4
15,228
692
18,435
13,748
4,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
PESUADO
Ao Kuang
14
2 / 12 / 3
12,651
575
6,916
18,928
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
9
9
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Galaxeas
Hercules
2
4
4
1
L
Scylla
5
6
4
1.17
L
Ao Kuang
PESUADO
Ao Kuang
2
12
3
0.29
W
1
4
15
2.13
W
Nox
xCa0s
Nox
10
2
11
7.75
W
Anhur
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
31,337
55,005
Taken
50,063
30,819
Mitigated
23,609
19,424
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Galaxeas
Hercules
5,986
916
0
6,530
17,387
14,283
0
9,911
7,154
0
31,751
L
Scylla
18,435
678
0
2,043
13,748
4,204
0
7,311
6,155
92,838
0
L
Ao Kuang
PESUADO
Ao Kuang
6,916
1,271
0
1,078
18,928
5,122
0
10,062
8,392
23,560
0
W
9,932
1,049
803
4,323
22,488
18,035
52
8,577
13,713
35,352
0
W
Nox
xCa0s
Nox
18,242
381
359
4,140
11,875
5,020
193
6,401
5,334
67,542
0
W
Anhur
16,885
11,158
0
9,799
20,642
7,764
2,497
10,242
10,236
0
109,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
40,951
255
Minions Killed
200
0
Camps Cleared
0
1,131,580
Distance Traveled
1,103,708
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,072
594
40
2
0
387,529
3
L
Scylla
15,228
692
125
6
0
379,192
1
L
Ao Kuang
12,651
575
35
2
0
336,987
6
W
Geb
13,198
600
21
1
0
396,045
2
W
Nox
15,617
710
96
4
0
368,584
4
W
Anhur
15,718
714
138
6
0
366,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role