Player Matchup

Chang'e
Chang'e
Bambinostreamo
Chang'e
Level 24
God Stats
9W - 5L
1,502 SR
Queue Stats
13W - 18L
1,438 Elo+
Party 1
Izanami
Izanami
CrazyAndIrish
Izanami
Level 20
God Stats
2W - 0L
1,695 SR
Queue Stats
5W - 3L
1,674 Elo+
Party 1
Guan Yu
Guan Yu
Ikariss
Guan Yu
Level 29
God Stats
26W - 17L
1,634 SR
Queue Stats
573W - 576L
1,692 Elo+
Solo
Danzaburou
Danzaburou
Kaziemuse
Danzaburou
Level 40
God Stats
70W - 67L
1,525 SR
Queue Stats
167W - 204L
1,409 Elo+
Party 1
Hel
Hel
Mykehl
Hel
Level 15
God Stats
3W - 0L
1,689 SR
Queue Stats
42W - 27L
1,301 Elo+
Solo
Team Averages
Level 26
1,609 SR
1,503 Elo+

VS

Team Averages
Level 16
1,487 SR
1,416 Elo+
Bellona
Bellona
BubbaJ365
Bellona
Level 29
God Stats
12W - 13L
1,542 SR
Queue Stats
149W - 167L
1,573 Elo+
Solo
Artemis
Artemis
Hoover033
Artemis
Level 10
God Stats
26W - 13L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Liacan
Guan Yu
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 101L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Zavier9
Baron Samedi
Level 8
God Stats
4W - 6L
1,394 SR
Queue Stats
59W - 70L
1,132 Elo+
Party 2
Fenrir
Fenrir
ramirez12anco
Fenrir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
14,671
1,048
27,546
16,904
9,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
19
1 / 2 / 18
12,833
917
15,765
15,756
5,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Ikariss
Guan Yu
20
11 / 2 / 13
14,524
1,037
22,929
31,427
28,477
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Kaziemuse
Danzaburou
20
11 / 2 / 11
14,998
1,071
25,304
16,460
6,072
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
Mykehl
Hel
20
0 / 1 / 22
12,904
922
9,754
10,158
3,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BubbaJ365
Bellona
19
2 / 2 / 7
12,913
922
18,467
23,279
24,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Hoover033
Artemis
18
1 / 8 / 4
11,931
852
20,951
17,588
7,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Liacan
Guan Yu
18
4 / 5 / 3
12,976
927
12,126
29,635
37,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Zavier9
Baron Samedi
18
0 / 9 / 7
12,226
873
15,735
22,010
11,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 7 / 6
12,669
905
14,999
19,911
16,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
31
Kills
9
9
Deaths
31
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
L
Bellona
BubbaJ365
Bellona
2
2
7
2.75
W
Izanami
1
2
18
5
L
Artemis
Hoover033
Artemis
1
8
4
0.38
W
Guan Yu
Ikariss
Guan Yu
11
2
13
8.75
W
Danzaburou
Kaziemuse
Danzaburou
11
2
11
8.25
L
Guan Yu
Liacan
Guan Yu
4
5
3
1.1
W
Hel
Mykehl
Hel
0
1
22
11
L
Baron Samedi
Zavier9
Baron Samedi
0
9
7
0.39
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,298
Damage
82,278
90,705
Taken
112,423
53,456
Mitigated
96,495
51,242
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,546
1,384
9,313
6,337
16,904
9,135
0
3,863
12,874
62,139
0
L
Bellona
BubbaJ365
Bellona
18,467
7,972
0
3,547
23,279
24,331
0
8,588
14,691
0
48,066
W
Izanami
15,765
8,341
0
1,069
15,756
5,774
0
3,015
12,616
0
45,337
L
Artemis
Hoover033
Artemis
20,951
10,529
0
2,020
17,588
7,325
0
5,880
11,708
0
44,503
W
Guan Yu
Ikariss
Guan Yu
22,929
7,121
4,220
7,360
31,427
28,477
0
3,889
26,637
0
40,369
W
Danzaburou
Kaziemuse
Danzaburou
25,304
11,666
483
3,416
16,460
6,072
0
3,355
12,506
0
50,584
L
Guan Yu
Liacan
Guan Yu
12,126
1,716
3,724
5,428
29,635
37,035
0
10,716
18,919
0
40,153
W
Hel
Mykehl
Hel
9,754
1,435
15,303
3,741
10,158
3,998
0
1,613
8,545
21,410
0
L
Baron Samedi
Zavier9
Baron Samedi
15,735
2,648
2,267
1,451
22,010
11,307
0
5,745
16,265
40,214
0
L
14,999
2,301
0
619
19,911
16,497
0
6,371
13,540
0
37,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,930
Gold Earned
62,715
299
Minions Killed
255
8
Camps Cleared
5
1,335,843
Distance Traveled
1,317,960
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,671
1,048
87
6
1
289,354
0
L
Bellona
12,913
922
56
4
0
292,557
1
W
Izanami
12,833
917
85
6
2
211,085
0
L
Artemis
11,931
852
45
3
0
183,700
0
W
Guan Yu
14,524
1,037
31
2
4
272,275
0
W
Danzaburou
14,998
1,071
65
5
1
283,826
1
L
Guan Yu
12,976
927
44
3
1
319,942
0
W
Hel
12,904
922
31
2
0
279,303
0
L
Baron Samedi
12,226
873
60
4
2
221,138
0
L
Fenrir
12,669
905
50
4
2
300,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role