Player Matchup

Tyr
Tyr
Beardus93
Tyr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 52L
1,500 Elo+
Party 1
Apollo
Apollo
JordyBearr
Apollo
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 47L
1,770 Elo+
Party 1
Hun Batz
Hun Batz
Rwoarek
Hun Batz
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
311W - 312L
1,773 Elo+
Party 1
Jormungandr
Jormungandr
lilmoup
Jormungandr
Level 76
God Stats
5W - 2L
1,736 SR
Queue Stats
164W - 149L
1,639 Elo+
Party 1
Anhur
Anhur
selficide
Anhur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,853 Elo+
Party 1
Team Averages
Level 106
1,547 SR
1,707 Elo+

VS

Team Averages
Level 76
1,500 SR
1,509 Elo+
Neith
Neith
HagerDaddy
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 12L
1,821 Elo+
Party 2
Fafnir
Fafnir
Kenma_Desu
Fafnir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,476 Elo+
Solo
Serqet
Serqet
SSeverin
Serqet
Level 158
God Stats
0W - 5L
1,500 SR
Queue Stats
105W - 81L
1,087 Elo+
Party 2
Sol
Sol
SabbyChan
Sol
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 69L
1,605 Elo+
Party 2
Anubis
Anubis
iceboys25
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
8,021
729
2,680
10,425
8,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
JordyBearr
Apollo
16
8 / 2 / 11
9,674
879
11,590
10,423
4,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Rwoarek
Hun Batz
15
3 / 5 / 12
9,244
840
9,196
10,021
4,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
lilmoup
Jormungandr
16
3 / 1 / 15
9,239
840
9,384
9,741
5,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
selficide
Anhur
16
6 / 2 / 9
9,693
881
13,387
10,480
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 2 / 7
8,231
748
8,791
10,084
4,016
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
Kenma_Desu
Fafnir
14
1 / 3 / 6
7,733
703
5,077
11,699
16,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Serqet
SSeverin
Serqet
14
4 / 5 / 2
7,952
723
5,452
12,148
5,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 7
8,044
731
12,227
7,273
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
iceboys25
Anubis
12
3 / 7 / 2
7,310
665
4,509
9,222
4,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
20
Kills
13
13
Deaths
20
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Neith
3
2
7
3.25
W
Apollo
JordyBearr
Apollo
8
2
11
6.75
L
Fafnir
Kenma_Desu
Fafnir
1
3
6
1.33
W
Hun Batz
Rwoarek
Hun Batz
3
5
12
1.8
L
Serqet
SSeverin
Serqet
4
5
2
1
L
2
3
7
1.83
L
Anubis
iceboys25
Anubis
3
7
2
0.57
W
Jormungandr
lilmoup
Jormungandr
3
1
15
10.5
W
Anhur
selficide
Anhur
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,237
Damage
36,056
51,090
Taken
50,426
27,587
Mitigated
31,933
14,136
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,680
429
0
633
10,425
8,860
229
5,169
4,992
0
3,416
L
Neith
8,791
2,512
226
3,178
10,084
4,016
0
2,258
7,651
0
19,942
W
Apollo
JordyBearr
Apollo
11,590
7,508
868
3,265
10,423
4,628
1,743
3,905
6,026
0
28,106
L
Fafnir
Kenma_Desu
Fafnir
5,077
964
738
1,921
11,699
16,219
0
2,373
9,076
13,653
0
W
Hun Batz
Rwoarek
Hun Batz
9,196
1,131
1,681
939
10,021
4,108
1,035
3,673
6,184
0
20,603
L
Serqet
SSeverin
Serqet
5,452
688
471
1,444
12,148
5,053
0
2,264
9,684
0
5,774
L
12,227
2,027
2,017
1,937
7,273
2,549
0
577
6,646
26,421
0
L
Anubis
iceboys25
Anubis
4,509
142
0
244
9,222
4,096
0
1,187
7,985
9,809
0
W
Jormungandr
lilmoup
Jormungandr
9,384
1,027
648
2,355
9,741
5,963
321
4,859
4,650
20,533
0
W
Anhur
selficide
Anhur
13,387
6,526
0
3,747
10,480
4,028
2,462
3,173
6,630
0
28,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,871
Gold Earned
39,270
115
Minions Killed
96
0
Camps Cleared
0
947,010
Distance Traveled
886,776
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,021
729
3
0
0
218,352
0
L
Neith
8,231
748
25
2
0
182,838
0
W
Apollo
9,674
879
34
3
0
171,426
1
L
Fafnir
7,733
703
17
2
0
160,353
0
W
Hun Batz
9,244
840
28
3
0
194,646
0
L
Serqet
7,952
723
4
0
0
205,706
3
L
Sol
8,044
731
31
3
0
174,318
2
L
Anubis
7,310
665
19
2
0
163,561
0
W
Jormungandr
9,239
840
19
2
0
174,411
1
W
Anhur
9,693
881
31
3
0
188,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role