Player Matchup

Cthulhu
Cthulhu
Chkn Parm
Cthulhu
Level 18
God Stats
53W - 38L
1,881 SR
Queue Stats
174W - 138L
1,676 Elo+
Solo
Cerberus
Cerberus
Kimber boys
Cerberus
Level 9
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
spaceghost007
Ganesha
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 51L
1,504 Elo+
Solo
Neith
Neith
twiztidlette4eva
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,107 Elo+
Solo
Loki
Loki
xXSir_FreshXx
Loki
Level 23
God Stats
4W - 11L
1,317 SR
Queue Stats
4W - 11L
1,273 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,412 Elo+

VS

Team Averages
Level 13
1,370 SR
1,179 Elo+
Danzaburou
Danzaburou
Arcadia15
Danzaburou
Level 15
God Stats
11W - 17L
1,232 SR
Queue Stats
24W - 34L
1,349 Elo+
Solo
Thor
Thor
DrawnPegasus3
Thor
Level 8
God Stats
0W - 4L
1,298 SR
Queue Stats
137W - 101L
1,270 Elo+
Party 1
King Arthur
King Arthur
OG44Park
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,122 Elo+
Solo
Thanatos
Thanatos
Overlord MN
Thanatos
Level 3
God Stats
14W - 6L
1,317 SR
Queue Stats
116W - 98L
1,190 Elo+
Party 1
Hel
Hel
socunyant
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chkn Parm
Cthulhu
19
8 / 1 / 23
13,694
1,141
21,492
11,774
14,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cerberus
Kimber boys
Cerberus
18
2 / 2 / 18
11,805
984
10,175
11,805
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
19
1 / 4 / 20
11,931
994
13,758
10,175
12,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 1 / 18
12,629
1,052
13,293
5,182
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
22 / 1 / 8
15,159
1,263
25,641
5,881
2,857
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arcadia15
Danzaburou
17
2 / 12 / 5
11,396
950
12,038
21,242
8,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 7 / 4
11,296
941
9,914
25,495
9,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
OG44Park
King Arthur
16
1 / 8 / 3
10,249
854
2,332
19,911
8,439
Thanatos
Overlord MN
Thanatos
17
4 / 7 / 5
11,468
956
10,360
17,928
7,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 5 / 0
9,707
809
531
7,982
3,443

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
26
39
Kills
9
9
Deaths
39
87
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arcadia15
Danzaburou
2
12
5
0.38
W
Cthulhu
Chkn Parm
Cthulhu
8
1
23
19.5
L
2
7
4
0.57
W
Cerberus
Kimber boys
Cerberus
2
2
18
5.5
L
King Arthur
OG44Park
King Arthur
1
8
3
0.31
L
Thanatos
Overlord MN
Thanatos
4
7
5
0.93
L
0
5
0
0
W
Ganesha
1
4
20
2.75
W
6
1
18
15
W
22
1
8
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,359
Damage
35,175
44,817
Taken
92,558
44,259
Mitigated
37,856
8,688
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arcadia15
Danzaburou
12,038
6,310
0
629
21,242
8,998
0
7,343
13,899
0
24,680
W
Cthulhu
Chkn Parm
Cthulhu
21,492
1,154
279
972
11,774
14,532
0
18
11,756
44,035
0
L
9,914
2,710
0
965
25,495
9,754
0
15,148
10,347
0
31,760
W
Cerberus
Kimber boys
Cerberus
10,175
1,155
0
1,994
11,805
11,471
0
0
11,805
19,648
0
L
King Arthur
OG44Park
King Arthur
2,332
1,100
0
0
19,911
8,439
0
12,250
7,661
0
6,569
L
Thanatos
Overlord MN
Thanatos
10,360
3,464
0
5,021
17,928
7,222
0
8,536
9,392
0
23,213
L
531
108
0
64
7,982
3,443
0
2,148
5,834
4,200
0
W
Ganesha
13,758
2,068
0
669
10,175
12,532
0
255
9,920
29,421
0
W
13,293
6,186
0
1,963
5,182
2,867
0
258
4,924
0
26,134
W
25,641
14,673
546
2,265
5,881
2,857
0
0
5,881
0
41,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,218
Gold Earned
54,116
194
Minions Killed
93
7
Camps Cleared
2
1,060,899
Distance Traveled
937,987
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,396
950
16
1
1
183,758
0
W
Cthulhu
13,694
1,141
70
6
1
260,145
2
L
Thor
11,296
941
40
3
1
215,344
0
W
Cerberus
11,805
984
30
3
2
208,930
0
L
King Arthur
10,249
854
4
0
0
198,169
0
L
Thanatos
11,468
956
30
3
0
196,058
1
L
Hel
9,707
809
3
0
0
144,658
0
W
Ganesha
11,931
994
6
1
0
173,127
0
W
Neith
12,629
1,052
37
3
0
196,158
1
W
Loki
15,159
1,263
51
4
4
222,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role