Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SoulRegality
Ra
Level 129
God Stats
4W - 7L
1,500 SR
Queue Stats
326W - 319L
1,460 Elo+
Party 1
Neith
Neith
YukiTatsu
Neith
Level 14
God Stats
47W - 51L
1,384 SR
Queue Stats
198W - 210L
1,348 Elo+
Party 1
Team Averages
Level 67
1,461 SR
1,436 Elo+

VS

Team Averages
Level 42
1,500 SR
1,580 Elo+
Nox
Nox
JumpedMaddDawg
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 273L
1,740 Elo+
Solo
Medusa
Medusa
conan1123
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
rotimu
Guan Yu
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
10 / 6 / 2
10,585
814
10,972
11,631
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 9
9,812
755
10,264
8,395
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
YukiTatsu
Neith
13
0 / 1 / 9
8,748
673
6,120
6,227
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,797
600
2,917
8,651
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
conan1123
Medusa
11
1 / 5 / 4
8,055
620
7,081
11,002
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
rotimu
Guan Yu
12
6 / 4 / 0
9,350
719
8,340
14,489
12,001
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
7
9
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
6
2
1.83
L
0
4
3
0.38
W
3
2
9
3.75
W
Neith
YukiTatsu
Neith
0
1
9
4.5
L
Medusa
conan1123
Medusa
1
5
4
0.6
L
Guan Yu
rotimu
Guan Yu
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
18,338
26,253
Taken
34,142
8,087
Mitigated
19,143
7,823
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,972
2,820
0
1,728
11,631
3,589
0
830
10,675
0
18,179
L
2,917
584
0
1,340
8,651
3,307
26
3,281
5,370
25,488
0
W
10,264
1,453
1,244
4,603
8,395
2,253
1,037
1,060
7,247
60,819
0
W
Neith
YukiTatsu
Neith
6,120
3,994
0
248
6,227
2,245
1,162
749
5,378
0
30,362
L
Medusa
conan1123
Medusa
7,081
2,685
0
906
11,002
3,835
280
2,697
8,305
0
24,173
L
Guan Yu
rotimu
Guan Yu
8,340
1,552
1,316
2,646
14,489
12,001
74
4,323
10,166
0
37,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
25,202
161
Minions Killed
132
0
Camps Cleared
0
732,947
Distance Traveled
675,551
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,585
814
19
1
0
247,276
0
L
Nox
7,797
600
56
4
0
181,889
0
W
Ra
9,812
755
88
7
0
253,468
2
W
Neith
8,748
673
54
4
0
232,203
0
L
Medusa
8,055
620
35
3
0
252,776
1
L
Guan Yu
9,350
719
41
3
0
240,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role