Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Entheogenesis
Scylla
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,464 Elo+
Solo
Odin
Odin
GooZiG_IXII
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,864 Elo+
Solo
Fafnir
Fafnir
Wii-Dylan
Fafnir
Level 27
God Stats
5W - 4L
1,915 SR
Queue Stats
40W - 46L
1,727 Elo+
Party 2
Izanami
Izanami
kturcpotsspray
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,681 Elo+
Solo
Team Averages
Level 15
1,583 SR
1,647 Elo+

VS

Team Averages
Level 18
1,475 SR
1,541 Elo+
Bellona
Bellona
ChristoBaldd
Bellona
Level 26
God Stats
12W - 20L
1,365 SR
Queue Stats
21W - 42L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
Existing GT
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,624 Elo+
Party 1
Cabrakan
Cabrakan
KingLeonidas1102
Cabrakan
Level 29
God Stats
25W - 20L
1,511 SR
Queue Stats
143W - 213L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Suppressed Scar
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,660 Elo+
Party 1
Anhur
Anhur
juandavid051810
Anhur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 62L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
9 / 3 / 0
6,869
763
7,596
7,459
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 1
4,208
468
867
3,143
631
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 1 / 0
3,536
393
271
1,158
524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
Wii-Dylan
Fafnir
8
0 / 2 / 1
5,181
576
2,474
5,349
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 3
5,511
612
3,619
6,203
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChristoBaldd
Bellona
8
2 / 3 / 0
4,976
553
3,232
6,226
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Existing GT
Erlang Shen
11
7 / 2 / 1
6,315
702
6,392
5,618
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 2
4,511
501
1,608
4,199
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
8
0 / 1 / 3
4,964
552
791
2,251
601
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 3
4,928
548
1,425
3,615
1,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
10
11
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
3
0
3
W
Bellona
ChristoBaldd
Bellona
2
3
0
0.67
L
0
3
1
0.17
W
Erlang Shen
Existing GT
Erlang Shen
7
2
1
3.75
L
0
1
0
0
W
0
2
2
0.5
W
Kukulkan
0
1
3
1.5
L
Fafnir
Wii-Dylan
Fafnir
0
2
1
0.25
W
1
1
3
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
13,448
23,312
Taken
21,909
12,649
Mitigated
13,831
9,998
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,596
3,090
0
6,188
7,459
4,824
27
593
6,866
4,714
26,455
W
Bellona
ChristoBaldd
Bellona
3,232
1,305
0
1,438
6,226
4,699
581
354
5,872
2,052
14,467
L
867
209
0
654
3,143
631
0
409
2,734
5,354
0
W
Erlang Shen
Existing GT
Erlang Shen
6,392
3,239
0
1,542
5,618
3,766
0
962
4,634
5,491
26,796
L
271
249
0
0
1,158
524
57
321
837
0
980
W
1,608
381
159
819
4,199
2,878
0
2,086
2,113
8,132
0
W
Kukulkan
791
67
0
250
2,251
601
229
432
1,819
14,367
0
L
Fafnir
Wii-Dylan
Fafnir
2,474
519
0
1,007
5,349
3,441
0
1,624
3,550
14,777
0
W
1,425
792
0
1,340
3,615
1,887
115
255
3,360
2,676
15,145
L
3,619
2,363
0
2,149
6,203
3,229
908
467
5,736
4,003
32,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
25,694
154
Minions Killed
173
0
Camps Cleared
0
745,774
Distance Traveled
837,460
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,869
763
54
6
0
186,343
1
W
Bellona
4,976
553
26
3
0
185,193
0
L
Scylla
4,208
468
9
1
0
171,936
2
W
Erlang Shen
6,315
702
63
7
0
199,727
1
L
Odin
3,536
393
3
0
0
55,949
0
W
Cabrakan
4,511
501
16
2
0
152,216
1
W
Kukulkan
4,964
552
34
4
0
150,200
1
L
Fafnir
5,181
576
18
2
0
165,179
0
W
Anhur
4,928
548
34
4
0
150,124
0
L
Izanami
5,511
612
70
8
0
166,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role