Player Matchup

Chaac
Chaac
Gold IV
ImHimItsMe
Chaac
Gold IV
Level 106
God Stats
16W - 10L
1,894 SR
Queue Stats
523W - 491L
1,520 MMR
Party 2
Ymir
Ymir
Gold V
blkweeza
Ymir
Gold V
Level 144
God Stats
8W - 8L
1,500 SR
Queue Stats
534W - 510L
1,471 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
iaJust
Kukulkan
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,631 SR
1,497 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,488 SR
1,493 MMR
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum IV
MrBadman2321
Chang'e
Platinum IV
Level 88
God Stats
3W - 2L
1,285 SR
Queue Stats
153W - 172L
1,499 MMR
Party 1
Medusa
Medusa
Gold I
PsYk0ozZ_-420
Medusa
Gold I
Level 128
God Stats
42W - 42L
1,679 SR
Queue Stats
442W - 530L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 3 / 1
6,181
618
3,993
8,557
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
2 / 5 / 1
6,615
662
2,053
8,865
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
iaJust
Kukulkan
7
0 / 4 / 0
5,569
557
2,788
5,798
1,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeDanzaburouCu ChulainnKumbhakarnaHera

VS

Bans
PersephoneCupidGaneshaSkadiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 2 / 8
7,801
780
5,438
9,673
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
MrBadman2321
Chang'e
12
6 / 1 / 5
8,206
821
5,848
6,618
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 6
7,841
784
8,720
7,024
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
8
3
L
Chaac
1
3
1
0.5
W
Chang'e
MrBadman2321
Chang'e
6
1
5
8.5
W
4
0
6
7
L
Ymir
2
5
1
0.5
L
Kukulkan
iaJust
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,834
Damage
20,006
23,220
Taken
23,315
13,960
Mitigated
11,903
3,310
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,438
214
0
1,955
9,673
7,512
4
1,948
7,560
12,706
0
L
Chaac
3,993
179
0
2,457
8,557
6,398
0
3,695
4,862
0
15,549
W
Chang'e
MrBadman2321
Chang'e
5,848
502
2,733
3,585
6,618
2,048
472
1,905
4,467
27,989
0
W
8,720
4,099
0
1,872
7,024
2,343
1,827
780
6,032
0
37,703
L
Ymir
2,053
0
184
534
8,865
5,575
0
3,358
5,507
11,794
0
L
Kukulkan
iaJust
Kukulkan
2,788
814
0
135
5,798
1,987
0
4,293
1,505
12,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,365
Gold Earned
23,848
69
Minions Killed
127
0
Camps Cleared
0
459,535
Distance Traveled
545,775
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,801
780
17
2
0
198,134
1
L
Chaac
6,181
618
31
3
0
152,245
2
W
Chang'e
8,206
821
33
3
0
168,232
3
W
Medusa
7,841
784
77
8
0
179,409
1
L
Ymir
6,615
662
17
2
0
157,592
0
L
Kukulkan
5,569
557
21
2
0
149,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role