Player Matchup

Artio
Artio
Double-cheddar
Artio
Level 106
God Stats
6W - 2L
1,294 SR
Queue Stats
352W - 374L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
Dvilmar
Guan Yu
Level 92
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 274L
1,337 Elo+
Party 1
Ra
Ra
Rayprig
Ra
Level 97
God Stats
13W - 8L
1,544 SR
Queue Stats
247W - 299L
1,457 Elo+
Party 1
Nemesis
Nemesis
l_Joao_l
Nemesis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 61L
1,518 Elo+
Party 1
Agni
Agni
timbaiano1604
Agni
Level 56
God Stats
1W - 1L
1,299 SR
Queue Stats
50W - 64L
1,511 Elo+
Party 1
Team Averages
Level 84
1,428 SR
1,452 Elo+

VS

Team Averages
Level 91
1,528 SR
1,542 Elo+
Fafnir
Fafnir
DagurasuGamer
Fafnir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,620 Elo+
Solo
Hun Batz
Hun Batz
Dheyloo
Hun Batz
Level 86
God Stats
12W - 9L
1,659 SR
Queue Stats
41W - 35L
1,578 Elo+
Solo
Rama
Rama
FellipeKiller
Rama
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,467 Elo+
Solo
Agni
Agni
GabrielLMM7786
Agni
Level 75
God Stats
10W - 9L
1,561 SR
Queue Stats
111W - 133L
1,537 Elo+
Solo
Camazotz
Camazotz
TropicalRenegade
Camazotz
Level 66
God Stats
36W - 37L
1,417 SR
Queue Stats
166W - 171L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,664
566
2,201
3,810
2,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Dvilmar
Guan Yu
10
9 / 1 / 2
7,022
702
4,894
7,700
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 1 / 9
5,988
599
6,546
5,387
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
l_Joao_l
Nemesis
11
1 / 1 / 0
5,923
592
458
6,134
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 4 / 4
5,674
567
5,491
5,490
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,932
493
1,744
6,806
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Dheyloo
Hun Batz
10
2 / 2 / 2
5,925
593
2,750
8,241
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 1
4,454
445
3,632
6,316
1,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
3 / 4 / 1
5,782
578
6,700
5,738
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 0
4,618
462
416
2,558
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
7
7
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Hun Batz
Dheyloo
Hun Batz
2
2
2
1.5
W
0
0
2
1
W
Guan Yu
Dvilmar
Guan Yu
9
1
2
10
L
1
4
1
0.38
L
3
4
1
0.88
W
2
1
9
6.5
L
0
0
0
0
W
Nemesis
l_Joao_l
Nemesis
1
1
0
1
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
15,242
28,521
Taken
29,659
13,572
Mitigated
9,204
11,309
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,744
459
0
942
6,806
3,061
0
3,221
3,499
13,298
0
L
Hun Batz
Dheyloo
Hun Batz
2,750
741
0
3,311
8,241
2,511
0
3,088
4,963
0
30,609
W
2,201
234
0
2,008
3,810
2,890
315
680
3,082
25,096
0
W
Guan Yu
Dvilmar
Guan Yu
4,894
1,167
455
1,582
7,700
5,425
0
2,290
5,222
0
9,432
L
3,632
3,243
0
1,929
6,316
1,351
0
3,303
2,995
0
17,435
L
6,700
126
0
1,355
5,738
1,611
0
3,106
2,199
28,590
0
W
6,546
861
1,027
2,021
5,387
1,577
79
1,252
4,073
36,540
0
L
416
70
0
591
2,558
670
0
793
1,765
0
14,250
W
Nemesis
l_Joao_l
Nemesis
458
93
0
2,976
6,134
1,881
160
459
5,597
0
31,540
W
5,491
257
0
1,240
5,490
1,799
601
3,083
2,103
25,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
25,711
245
Minions Killed
209
0
Camps Cleared
0
971,549
Distance Traveled
855,758
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,932
493
22
2
0
187,948
4
L
Hun Batz
5,925
593
72
7
0
188,991
2
W
Artio
5,664
566
58
6
0
174,826
1
W
Guan Yu
7,022
702
8
1
0
208,971
0
L
Rama
4,454
445
24
2
0
162,072
0
L
Agni
5,782
578
59
6
0
175,407
6
W
Ra
5,988
599
62
6
0
187,303
4
L
Camazotz
4,618
462
32
3
0
141,340
1
W
Nemesis
5,923
592
73
7
0
218,271
2
W
Agni
5,674
567
44
4
0
182,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role