Player Matchup

Guan Yu
Guan Yu
Ender Chest
Guan Yu
Level 4
God Stats
2W - 0L
1,589 SR
Queue Stats
16W - 3L
1,893 Elo+
Party 2
Baron Samedi
Baron Samedi
MARZbar4109
Baron Samedi
Level 138
God Stats
29W - 14L
1,933 SR
Queue Stats
107W - 112L
1,596 Elo+
Party 2
Arachne
Arachne
Shogun Of Rage
Arachne
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 131L
1,705 Elo+
Party 2
Team Averages
Level 87
1,674 SR
1,731 Elo+

VS

Team Averages
Level 36
1,529 SR
1,562 Elo+
Chaac
Chaac
CrackersWolf7
Chaac
Level 25
God Stats
1W - 1L
1,616 SR
Queue Stats
20W - 26L
1,453 Elo+
Party 1
Anhur
Anhur
JeBrun
Anhur
Level 21
God Stats
1W - 2L
1,471 SR
Queue Stats
7W - 12L
1,542 Elo+
Party 1
Ra
Ra
Mossington
Ra
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ender Chest
Guan Yu
10
1 / 0 / 11
7,789
779
2,668
8,369
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MARZbar4109
Baron Samedi
12
6 / 0 / 6
8,156
816
10,978
5,902
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 7
7,762
776
3,953
3,148
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,938
594
2,879
7,416
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
JeBrun
Anhur
9
0 / 4 / 0
5,946
595
2,757
6,992
2,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
6,002
600
3,775
5,701
1,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Guan Yu
Ender Chest
Guan Yu
1
0
11
6.5
L
Anhur
JeBrun
Anhur
0
4
0
0
W
Baron Samedi
MARZbar4109
Baron Samedi
6
0
6
9
L
0
4
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
9,411
17,419
Taken
20,109
10,212
Mitigated
9,371
10,185
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,879
330
0
1,523
7,416
5,369
0
3,469
3,947
0
17,848
W
Guan Yu
Ender Chest
Guan Yu
2,668
0
1,573
3,058
8,369
5,796
635
1,805
6,414
0
21,360
L
Anhur
JeBrun
Anhur
2,757
694
404
954
6,992
2,206
0
4,600
2,392
0
16,157
W
Baron Samedi
MARZbar4109
Baron Samedi
10,978
802
1,075
3,404
5,902
2,220
919
1,886
3,941
43,912
0
L
3,775
140
894
745
5,701
1,796
0
3,173
2,528
26,945
0
W
3,953
2,916
0
1,075
3,148
2,196
1,420
168
2,936
2,690
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
17,886
129
Minions Killed
107
0
Camps Cleared
0
569,406
Distance Traveled
494,299
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,938
594
20
2
0
161,693
0
W
Guan Yu
7,789
779
35
4
0
207,132
0
L
Anhur
5,946
595
31
3
0
163,529
2
W
Baron Samedi
8,156
816
58
6
0
172,123
2
L
Ra
6,002
600
56
6
0
169,077
0
W
Arachne
7,762
776
36
4
0
190,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role