Player Matchup

Kukulkan
Kukulkan
Mick Churchill
Kukulkan
Level 12
God Stats
13W - 25L
1,500 SR
Queue Stats
135W - 152L
1,260 Elo+
Solo
Bellona
Bellona
Scrodzilla6123
Bellona
Level 18
God Stats
13W - 26L
1,344 SR
Queue Stats
28W - 55L
1,403 Elo+
Party 1
Ymir
Ymir
The_OriginalOne
Ymir
Level 18
God Stats
9W - 4L
1,500 SR
Queue Stats
51W - 60L
1,348 Elo+
Solo
Thanatos
Thanatos
WhiteSnake2027
Thanatos
Level 12
God Stats
6W - 18L
1,273 SR
Queue Stats
7W - 22L
1,288 Elo+
Party 1
Fenrir
Fenrir
kejugador21
Fenrir
Level 16
God Stats
9W - 8L
1,340 SR
Queue Stats
14W - 20L
1,170 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,294 Elo+

VS

Team Averages
Level 17
1,501 SR
1,356 Elo+
Nemesis
Nemesis
Badazz754
Nemesis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
368W - 398L
1,009 Elo+
Solo
Athena
Athena
DeepExpert2846
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,412 Elo+
Party 2
Ares
Ares
MrEx1stence
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,437 Elo+
Solo
Set
Set
gamerfarmer05
Set
Level 13
God Stats
8W - 16L
1,504 SR
Queue Stats
50W - 65L
1,422 Elo+
Party 2
Pele
Pele
nutrikatya_lazca
Pele
Level 26
God Stats
9W - 8L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 1 / 20
13,234
1,018
12,324
6,563
3,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 11
11,990
922
13,377
13,651
15,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 1 / 21
13,444
1,034
13,030
14,654
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
20
15 / 0 / 12
14,757
1,135
14,852
6,678
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
19
11 / 1 / 11
13,617
1,047
19,083
10,686
12,331
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Badazz754
Nemesis
14
0 / 2 / 0
9,706
747
983
1,938
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
0 / 2 / 5
11,924
917
6,351
17,061
18,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 1
11,040
849
3,080
8,221
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 14 / 2
12,434
956
21,835
25,553
14,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 13 / 2
12,922
994
8,788
26,637
11,422

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
34
Kills
6
6
Deaths
34
75
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Badazz754
Nemesis
0
2
0
0
L
0
2
5
1.25
W
Kukulkan
4
1
20
14
L
1
3
1
0.5
W
3
3
11
2.83
W
1
1
21
11.5
W
Thanatos
15
0
12
21
L
4
14
2
0.36
W
Fenrir
11
1
11
16.5
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,666
Damage
41,037
52,232
Taken
79,410
52,040
Mitigated
49,443
12,125
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Badazz754
Nemesis
983
682
0
211
1,938
465
0
327
1,561
0
983
L
6,351
3,003
0
324
17,061
18,643
0
4,040
12,746
10,251
0
W
Kukulkan
12,324
2,462
0
0
6,563
3,412
0
509
6,054
43,323
0
L
3,080
377
0
357
8,221
4,591
0
2,492
5,554
7,671
0
W
13,377
6,939
0
961
13,651
15,230
0
4,549
9,102
177
26,810
W
13,030
4,532
0
1,028
14,654
17,928
0
1,415
13,239
46,048
0
W
Thanatos
14,852
3,851
0
9,194
6,678
3,139
0
1,093
5,585
0
24,400
L
21,835
12,164
0
1,811
25,553
14,322
0
10,177
15,326
0
41,068
W
Fenrir
19,083
5,280
0
942
10,686
12,331
0
2,486
8,200
0
25,104
L
8,788
716
0
2,117
26,637
11,422
0
8,495
17,967
721
65,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,042
Gold Earned
58,026
241
Minions Killed
210
3
Camps Cleared
2
1,215,031
Distance Traveled
791,483
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,706
747
0
0
0
28,939
1
L
Athena
11,924
917
10
1
0
203,925
0
W
Kukulkan
13,234
1,018
89
7
0
230,989
1
L
Ares
11,040
849
4
0
1
102,195
1
W
Bellona
11,990
922
27
2
0
272,864
1
W
Ymir
13,444
1,034
83
6
1
245,274
0
W
Thanatos
14,757
1,135
30
2
2
281,680
0
L
Set
12,434
956
60
5
1
221,723
1
W
Fenrir
13,617
1,047
12
1
0
184,224
0
L
Pele
12,922
994
136
10
0
234,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role