Player Matchup

Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
BigStumpy333
Bellona
Silver V
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,285 MMR
Party 1
Apollo
Apollo
Gold V
KeepAnEyxOut
Apollo
Gold V
Level 154
God Stats
60W - 60L
1,429 SR
Queue Stats
1,217W - 1,206L
1,288 MMR
Solo
Cabrakan
Cabrakan
Bronze IV
OuTKasT-X
Cabrakan
Bronze IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
489W - 570L
1,274 MMR
Solo
Set
Set
Silver V
jonnyghockey
Set
Silver V
Level 55
God Stats
7W - 5L
1,347 SR
Queue Stats
21W - 25L
1,285 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,455 SR
1,326 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,437 SR
1,325 MMR
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver IV
DougEFresh7698
Hel
Silver IV
Level 57
God Stats
3W - 3L
1,209 SR
Queue Stats
41W - 46L
1,286 MMR
Solo
Athena
Athena
Silver V
MayaIsDead
Athena
Silver V
Level 118
God Stats
2W - 3L
1,277 SR
Queue Stats
7W - 12L
1,237 MMR
Party 2
Chernobog
Chernobog
Silver V
UnfitParrot
Chernobog
Silver V
Level 141
God Stats
2W - 0L
1,698 SR
Queue Stats
6W - 9L
1,273 MMR
Solo
Cthulhu
Cthulhu
Silver IV
WINsethWYNN
Cthulhu
Silver IV
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 5 / 1
7,742
455
2,501
7,891
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BigStumpy333
Bellona
12
0 / 5 / 1
7,283
428
9,196
16,198
9,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
0 / 4 / 0
6,609
389
3,871
8,090
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
OuTKasT-X
Cabrakan
11
0 / 3 / 0
6,949
409
1,907
7,869
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 0
8,054
474
6,090
10,953
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouCu ChulainnKing ArthurFenrirNu Wa

VS

Bans
CupidGaneshaIzanamiPersephoneSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
11 / 0 / 2
11,250
662
7,263
12,994
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 6
10,138
596
3,577
5,470
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
MayaIsDead
Athena
13
2 / 0 / 6
8,631
508
3,201
8,759
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
UnfitParrot
Chernobog
16
3 / 0 / 7
10,021
589
8,599
12,255
4,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
WINsethWYNN
Cthulhu
13
2 / 1 / 1
8,492
500
9,316
11,545
12,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
19
19
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Hun Batz
 
Hun Batz
11
0
2
12
L
Bellona
BigStumpy333
Bellona
0
5
1
0.1
W
1
1
6
4
L
Apollo
0
4
0
0
W
Athena
MayaIsDead
Athena
2
0
6
5
L
Cabrakan
OuTKasT-X
Cabrakan
0
3
0
0
W
Chernobog
UnfitParrot
Chernobog
3
0
7
6.5
W
Cthulhu
WINsethWYNN
Cthulhu
2
1
1
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
31,956
51,001
Taken
51,023
23,684
Mitigated
31,890
16,107
Healing
24,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,501
548
0
250
7,891
2,477
0
2,483
5,408
41,680
0
W
Hun Batz
 
Hun Batz
7,263
1,608
0
5,100
12,994
5,355
0
1,260
11,734
0
88,430
L
Bellona
BigStumpy333
Bellona
9,196
2,192
0
6,233
16,198
9,405
0
9,928
6,270
0
34,114
W
3,577
174
510
3,234
5,470
2,017
0
630
4,840
65,547
0
L
Apollo
3,871
2,716
0
2,907
8,090
2,519
796
1,136
6,954
0
41,280
W
Athena
MayaIsDead
Athena
3,201
1,039
0
3,058
8,759
6,630
871
850
7,909
15,651
0
L
Cabrakan
OuTKasT-X
Cabrakan
1,907
352
198
1,237
7,869
5,016
82
750
7,119
16,958
0
W
Chernobog
UnfitParrot
Chernobog
8,599
5,357
0
7,391
12,255
4,991
1,646
1,391
10,864
0
80,107
W
Cthulhu
WINsethWYNN
Cthulhu
9,316
2,024
280
4,562
11,545
12,897
1,141
277
11,268
44,963
0
L
6,090
2,598
0
5,282
10,953
4,267
0
1,797
9,156
0
52,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
48,532
319
Minions Killed
497
0
Camps Cleared
0
1,520,094
Distance Traveled
1,761,593
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,742
455
84
5
0
289,613
0
W
Hun Batz
11,250
662
132
8
0
393,233
1
L
Bellona
7,283
428
56
3
0
332,327
5
W
Hel
10,138
596
135
8
0
347,231
3
L
Apollo
6,609
389
63
4
0
234,548
2
W
Athena
8,631
508
32
2
0
394,329
12
L
Cabrakan
6,949
409
26
2
0
286,760
3
W
Chernobog
10,021
589
122
7
0
300,047
5
W
Cthulhu
8,492
500
76
4
0
326,753
5
L
Set
8,054
474
90
5
0
376,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role