Player Matchup

Izanami
Izanami
Cooked-Coz
Izanami
Level 85
God Stats
0W - 3L
1,259 SR
Queue Stats
198W - 237L
1,488 Elo+
Party 1
Nemesis
Nemesis
R3dh3ead3dsWif3
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,545 Elo+
Party 1
Hel
Hel
xPiM_PiNx
Hel
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 107L
1,461 Elo+
Party 1
Team Averages
Level 68
1,420 SR
1,498 Elo+

VS

Team Averages
Level 56
1,481 SR
1,541 Elo+
Skadi
Skadi
Bigdaddy4208006
Skadi
Level 17
God Stats
17W - 19L
1,473 SR
Queue Stats
50W - 63L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Tobis Sacrifice
Cthulhu
Level 65
God Stats
21W - 8L
1,469 SR
Queue Stats
234W - 189L
1,657 Elo+
Party 2
Ra
Ra
fluffyboisx
Ra
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 189L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cooked-Coz
Izanami
13
5 / 5 / 2
9,442
787
10,839
12,460
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 9 / 8
8,316
693
8,769
14,300
4,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 7 / 2
8,968
747
6,914
13,172
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 8
9,681
807
6,456
8,688
3,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 2 / 9
10,484
874
12,323
13,612
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
10 / 3 / 7
10,616
885
15,731
10,731
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
21
21
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Izanami
Cooked-Coz
Izanami
5
5
2
1.2
L
1
9
8
0.56
W
7
2
9
5.75
W
10
3
7
4.5
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,522
Damage
34,510
39,932
Taken
33,031
14,405
Mitigated
21,515
10,422
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,456
3,088
0
0
8,688
3,011
1,314
1,529
7,159
0
18,116
L
Izanami
Cooked-Coz
Izanami
10,839
7,933
0
1,402
12,460
4,540
0
8,002
4,324
0
35,415
L
8,769
4,393
0
1,994
14,300
4,768
0
9,186
4,870
0
27,162
W
12,323
889
90
577
13,612
13,989
246
2,606
11,006
33,061
0
W
15,731
1,705
1,108
4,303
10,731
4,515
751
2,811
7,920
44,101
0
L
6,914
524
2,455
4,571
13,172
5,097
0
10,314
2,628
18,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
30,781
109
Minions Killed
125
0
Camps Cleared
0
610,366
Distance Traveled
659,619
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,681
807
22
2
0
190,235
0
L
Izanami
9,442
787
50
4
0
203,010
1
L
Nemesis
8,316
693
31
3
0
207,540
1
W
Cthulhu
10,484
874
32
3
0
249,090
1
W
Ra
10,616
885
71
6
0
220,294
1
L
Hel
8,968
747
28
2
0
199,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role