Player Matchup

Da Ji
Da Ji
Gold V
Battl3Lion
Da Ji
Gold V
Level 127
God Stats
3W - 6L
1,303 SR
Queue Stats
25W - 21L
1,629 MMR
Party 3
Apollo
Apollo
Gold II
Jano²
Apollo
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold IV
UltimaYMeVoyy
Fafnir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
VeeJayy
Kukulkan
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Gold V
rodrigopcgames2
Achilles
Gold V
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
171W - 164L
1,533 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,504 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,542 SR
1,577 MMR
Danzaburou
Danzaburou
Gold I
Chakou
Danzaburou
Gold I
Level 160
God Stats
16W - 13L
1,562 SR
Queue Stats
457W - 432L
1,532 MMR
Party 2
Arachne
Arachne
Gold V
Hprado69
Arachne
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,633 MMR
Party 4
Janus
Janus
Gold III
One2One
Janus
Gold III
Level 159
God Stats
5W - 9L
1,652 SR
Queue Stats
126W - 132L
1,532 MMR
Solo
Mulan
Mulan
Gold V
TheSoldadoBrake
Mulan
Gold V
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,633 MMR
Party 4
Nu Wa
Nu Wa
Gold III
Åxelus
Nu Wa
Gold III
Level 150
God Stats
16W - 7L
1,496 SR
Queue Stats
127W - 132L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
8 / 7 / 0
11,325
515
14,310
20,068
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Jano²
Apollo
17
1 / 5 / 1
10,038
456
6,261
14,909
6,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
9,995
454
7,641
22,686
21,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
VeeJayy
Kukulkan
16
0 / 5 / 1
9,512
432
5,368
11,663
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
1 / 3 / 1
9,575
435
10,604
23,222
25,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
NemesisTsukuyomiPersephoneCthulhuScylla

VS

Bans
The MorriganAthenaGebKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chakou
Danzaburou
20
6 / 5 / 2
13,094
595
14,547
17,605
7,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Hprado69
Arachne
20
5 / 3 / 4
12,936
588
7,672
21,399
9,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
One2One
Janus
17
3 / 1 / 8
10,737
488
9,410
10,457
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 2 / 5
12,894
586
20,392
18,813
28,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Åxelus
Nu Wa
20
6 / 1 / 8
13,515
614
20,436
8,773
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
12
Kills
23
23
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
8
7
0
1.14
W
Danzaburou
Chakou
Danzaburou
6
5
2
1.4
W
Arachne
Hprado69
Arachne
5
3
4
2.33
L
Apollo
Jano²
Apollo
1
5
1
0.3
W
Janus
One2One
Janus
3
1
8
7
W
3
2
5
2.75
L
2
3
3
1.17
L
Kukulkan
VeeJayy
Kukulkan
0
5
1
0.1
L
Achilles
1
3
1
0.5
W
Nu Wa
Åxelus
Nu Wa
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,184
Damage
72,457
92,548
Taken
77,047
67,211
Mitigated
51,991
22,435
Healing
37,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
14,310
4,093
0
4,541
20,068
9,294
0
5,181
14,556
0
81,696
W
Danzaburou
Chakou
Danzaburou
14,547
6,933
0
6,613
17,605
7,375
4,620
3,294
14,271
0
109,482
W
Arachne
Hprado69
Arachne
7,672
4,834
0
13,469
21,399
9,787
823
2,625
18,594
0
90,297
L
Apollo
Jano²
Apollo
6,261
3,902
0
4,601
14,909
6,314
0
2,797
11,810
0
83,683
W
Janus
One2One
Janus
9,410
750
0
1,140
10,457
3,225
855
2,479
7,904
52,813
0
W
20,392
3,044
0
10,861
18,813
28,442
501
922
17,877
0
87,628
L
7,641
1,679
0
6,157
22,686
21,095
0
11,357
10,559
25,282
0
L
Kukulkan
VeeJayy
Kukulkan
5,368
358
0
270
11,663
4,728
0
5,345
5,913
62,755
0
L
Achilles
10,604
3,040
0
6,866
23,222
25,780
0
3,347
18,974
0
56,419
W
Nu Wa
Åxelus
Nu Wa
20,436
5,437
753
4,300
8,773
3,162
3,367
3,327
5,392
94,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,445
Gold Earned
63,176
597
Minions Killed
730
0
Camps Cleared
0
1,885,822
Distance Traveled
2,114,694
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,325
515
125
6
0
385,474
5
W
Danzaburou
13,094
595
173
8
0
403,078
5
W
Arachne
12,936
588
144
7
0
454,011
1
L
Apollo
10,038
456
156
7
0
394,604
2
W
Janus
10,737
488
73
3
0
447,085
13
W
Mulan
12,894
586
171
8
0
390,720
5
L
Fafnir
9,995
454
27
1
0
387,298
2
L
Kukulkan
9,512
432
164
7
0
368,623
9
L
Achilles
9,575
435
125
6
0
349,823
3
W
Nu Wa
13,515
614
169
8
0
419,800
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role