Player Matchup

Ymir
Ymir
SIMA_511
Ymir
Level 27
God Stats
61W - 43L
1,352 SR
Queue Stats
375W - 366L
1,292 Elo+
Solo
Bellona
Bellona
Sherlock_Drones_
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,299 Elo+
Party 2
Zhong Kui
Zhong Kui
melo_ferro
Zhong Kui
Level 30
God Stats
2W - 2L
1,475 SR
Queue Stats
4W - 8L
1,375 Elo+
Party 2
Thanatos
Thanatos
ratiar
Thanatos
Level 11
God Stats
3W - 7L
1,743 SR
Queue Stats
5W - 14L
1,298 Elo+
Party 2
Neith
Neith
tema611
Neith
Level 25
God Stats
184W - 193L
1,904 SR
Queue Stats
243W - 269L
1,900 Elo+
Solo
Team Averages
Level 20
1,595 SR
1,433 Elo+

VS

Team Averages
Level 18
1,510 SR
1,461 Elo+
Terra
Terra
JohnQ17220
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
MisterAlarcon
Olorun
Level 29
God Stats
28W - 30L
1,536 SR
Queue Stats
48W - 55L
1,479 Elo+
Solo
Ares
Ares
Temp9604
Ares
Level 11
God Stats
37W - 29L
1,547 SR
Queue Stats
409W - 380L
1,378 Elo+
Party 1
Geb
Geb
danya_717
Geb
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
157W - 254L
1,516 Elo+
Solo
Chernobog
Chernobog
samysun852
Chernobog
Level 13
God Stats
39W - 39L
1,468 SR
Queue Stats
406W - 407L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
16 / 3 / 6
14,369
575
24,920
23,875
24,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 8
11,705
468
12,303
17,351
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
melo_ferro
Zhong Kui
19
9 / 2 / 6
13,411
536
17,966
17,453
12,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ratiar
Thanatos
16
7 / 7 / 7
11,887
475
15,373
20,376
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
tema611
Neith
19
0 / 0 / 4
13,206
528
3,421
11,257
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 7 / 10
9,801
392
4,474
20,314
14,543
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 9 / 7
12,101
484
14,626
26,297
10,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
16
3 / 7 / 10
10,289
412
14,035
20,935
19,740
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 7 / 1
8,578
343
2,872
14,260
6,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
samysun852
Chernobog
17
3 / 6 / 3
10,948
438
7,442
13,413
6,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
36
Kills
16
17
Deaths
36
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
1
7
10
0.86
L
7
9
7
1.17
W
Ymir
16
3
6
6.33
W
4
5
8
1.6
L
Ares
3
7
10
1.14
L
2
7
1
0.36
W
Zhong Kui
melo_ferro
Zhong Kui
9
2
6
6
W
Thanatos
ratiar
Thanatos
7
7
7
1.5
L
Chernobog
samysun852
Chernobog
3
6
3
0.75
W
Neith
tema611
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,983
Damage
43,449
90,312
Taken
95,219
65,247
Mitigated
57,252
39,527
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
4,474
1,475
2,318
2,306
20,314
14,543
0
8,702
11,513
21,063
0
L
14,626
10,396
1,149
11,400
26,297
10,752
858
11,245
14,877
49,990
0
W
Ymir
24,920
4,407
0
3,904
23,875
24,834
524
13,317
10,558
64,634
0
W
12,303
5,129
0
1,274
17,351
15,240
1,557
7,992
9,359
0
41,558
L
Ares
14,035
679
0
500
20,935
19,740
0
13,590
7,295
34,785
0
L
2,872
537
0
972
14,260
6,078
0
4,582
9,203
13,959
0
W
Zhong Kui
melo_ferro
Zhong Kui
17,966
2,035
657
11,543
17,453
12,562
3,085
5,115
12,338
94,213
0
W
Thanatos
ratiar
Thanatos
15,373
4,854
0
13,266
20,376
7,607
672
7,054
13,322
0
61,278
L
Chernobog
samysun852
Chernobog
7,442
4,266
0
928
13,413
6,139
292
4,767
8,621
0
75,791
W
Neith
tema611
Neith
3,421
1,231
99
8,784
11,257
5,004
7,446
2,529
8,728
0
93,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,578
Gold Earned
51,717
477
Minions Killed
276
0
Camps Cleared
0
2,257,890
Distance Traveled
1,735,955
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,801
392
23
1
0
291,995
0
L
Olorun
12,101
484
76
3
0
373,062
0
W
Ymir
14,369
575
79
3
0
440,964
1
W
Bellona
11,705
468
54
2
0
489,916
0
L
Ares
10,289
412
39
2
0
404,032
0
L
Geb
8,578
343
22
1
0
261,433
0
W
Zhong Kui
13,411
536
112
4
0
443,865
2
W
Thanatos
11,887
475
76
3
0
496,670
0
L
Chernobog
10,948
438
116
5
0
405,433
1
W
Neith
13,206
528
156
6
0
386,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role