Player Matchup

Fenrir
Fenrir
Silver III
CappyKevKev
Fenrir
Silver III
Level 102
God Stats
9W - 7L
1,450 SR
Queue Stats
142W - 140L
1,319 MMR
Solo
Khepri
Khepri
Bronze III
D3LT_181
Khepri
Bronze III
Level 107
God Stats
2W - 2L
1,277 SR
Queue Stats
132W - 139L
1,318 MMR
Solo
Hades
Hades
Silver I
MilitantRock18
Hades
Silver I
Level 134
God Stats
26W - 23L
1,749 SR
Queue Stats
144W - 146L
1,321 MMR
Solo
Ullr
Ullr
Silver V
Raider NVK
Ullr
Silver V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,329 MMR
Solo
Chaac
Chaac
Silver II
Sanrolca356
Chaac
Silver II
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 120L
1,284 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,495 SR
1,314 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,493 SR
1,314 MMR
Bakasura
Bakasura
Bronze III
GnarlyBaracooda
Bakasura
Bronze III
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,326 MMR
Solo
Apollo
Apollo
Bronze IV
Lean Boko Pro
Apollo
Bronze IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,321 MMR
Solo
Discordia
Discordia
Silver II
PULL OUT PATT
Discordia
Silver II
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
418W - 420L
1,334 MMR
Solo
Ymir
Ymir
Gold V
Zack1100
Ymir
Gold V
Level 118
God Stats
10W - 11L
1,548 SR
Queue Stats
646W - 653L
1,323 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Zenophaze-
Ratatoskr
Silver III
Level 47
God Stats
3W - 6L
1,417 SR
Queue Stats
144W - 143L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 0 / 3
7,169
597
5,443
6,583
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
D3LT_181
Khepri
9
0 / 2 / 6
6,030
503
3,017
6,772
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 1 / 3
6,802
567
6,715
8,752
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 2
7,516
626
8,167
7,594
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
6,772
564
3,753
6,951
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetDanzaburouCthulhuHera

VS

Bans
PersephoneTsukuyomiCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 2 / 0
6,289
524
5,075
9,921
3,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 1
5,841
487
2,345
8,093
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
PULL OUT PATT
Discordia
9
1 / 6 / 0
5,610
468
5,539
6,439
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 1 / 4
6,100
508
3,184
7,823
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Zenophaze-
Ratatoskr
10
2 / 0 / 0
6,124
510
4,576
6,624
4,054
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
0
3
5.5
W
Khepri
D3LT_181
Khepri
0
2
6
1.5
L
Bakasura
1
2
0
0.5
L
1
4
1
0.38
W
3
1
3
4.5
L
Discordia
PULL OUT PATT
Discordia
1
6
0
0.17
W
5
1
2
6
W
1
1
0
1
L
Ymir
0
1
4
2
L
Ratatoskr
Zenophaze-
Ratatoskr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
20,719
36,652
Taken
38,900
18,758
Mitigated
17,905
16,052
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,443
682
0
2,610
6,583
2,521
0
1,079
5,176
0
36,529
W
Khepri
D3LT_181
Khepri
3,017
166
0
1,721
6,772
3,484
0
2,565
3,861
14,879
0
L
Bakasura
5,075
3,819
820
4,526
9,921
3,381
0
2,742
6,978
0
32,218
L
2,345
1,464
0
2,971
8,093
3,852
0
665
7,428
3,102
18,606
W
6,715
190
441
4,603
8,752
3,835
0
3,242
5,120
40,305
0
L
Discordia
PULL OUT PATT
Discordia
5,539
484
0
487
6,439
1,733
43
2,497
3,716
31,305
0
W
8,167
3,001
0
3,465
7,594
2,804
1,118
1,607
5,898
0
47,967
W
3,753
633
0
3,212
6,951
6,114
456
0
6,724
0
36,854
L
Ymir
3,184
688
0
2,767
7,823
4,885
0
2,110
5,600
18,961
0
L
Ratatoskr
Zenophaze-
Ratatoskr
4,576
1,287
0
1,986
6,624
4,054
260
1,160
5,166
0
28,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
29,964
320
Minions Killed
276
0
Camps Cleared
0
1,205,180
Distance Traveled
1,175,531
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,169
597
78
7
0
287,631
1
W
Khepri
6,030
503
17
1
0
230,589
2
L
Bakasura
6,289
524
80
7
0
275,241
3
L
Apollo
5,841
487
43
4
0
196,086
1
W
Hades
6,802
567
74
6
0
237,484
1
L
Discordia
5,610
468
56
5
0
221,122
2
W
Ullr
7,516
626
86
7
0
206,946
2
W
Chaac
6,772
564
65
5
0
242,530
0
L
Ymir
6,100
508
29
2
0
217,930
0
L
Ratatoskr
6,124
510
68
6
0
265,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role