Player Matchup

Nu Wa
Nu Wa
DeiwoAndre2702
Nu Wa
Level 63
God Stats
1W - 2L
1,311 SR
Queue Stats
121W - 102L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MINIATOR
Tsukuyomi
Level 47
God Stats
6W - 9L
1,278 SR
Queue Stats
245W - 312L
1,380 Elo+
Solo
Izanami
Izanami
TheRedBane
Izanami
Level 83
God Stats
3W - 2L
1,414 SR
Queue Stats
38W - 20L
1,251 Elo+
Party 3
Ymir
Ymir
TheRedBane69
Ymir
Level 87
God Stats
4W - 4L
1,351 SR
Queue Stats
33W - 31L
1,251 Elo+
Party 3
Tyr
Tyr
zzPsycho
Tyr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,431 Elo+
Party 2
Team Averages
Level 70
1,371 SR
1,368 Elo+

VS

Team Averages
Level 72
1,542 SR
1,364 Elo+
Da Ji
Da Ji
Bubblegum32
Da Ji
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
176W - 202L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Deium
Erlang Shen
Level 68
God Stats
6W - 3L
1,708 SR
Queue Stats
10W - 15L
1,383 Elo+
Party 1
Hachiman
Hachiman
LilFairyGurl
Hachiman
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,316 Elo+
Party 1
Kuzenbo
Kuzenbo
Rivaini
Kuzenbo
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 106L
1,313 Elo+
Party 1
Zeus
Zeus
TiarinhaPeludo
Zeus
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 27L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,230
556
6,921
8,020
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
MINIATOR
Tsukuyomi
9
0 / 4 / 2
5,824
448
1,146
7,033
3,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TheRedBane
Izanami
11
5 / 3 / 1
6,663
513
8,573
9,505
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 5
6,165
474
2,356
7,809
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 0
7,112
547
4,666
10,154
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 0
8,779
675
7,980
9,868
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Deium
Erlang Shen
12
3 / 3 / 1
7,443
573
6,826
7,056
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
LilFairyGurl
Hachiman
8
0 / 3 / 1
5,447
419
3,979
6,445
1,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Rivaini
Kuzenbo
10
1 / 2 / 3
6,439
495
3,824
10,588
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 3
8,058
620
6,599
7,797
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
17
17
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
0
4.5
W
Erlang Shen
Deium
Erlang Shen
3
3
1
1.17
L
3
5
1
0.7
W
Hachiman
LilFairyGurl
Hachiman
0
3
1
0.17
L
Tsukuyomi
MINIATOR
Tsukuyomi
0
4
2
0.25
W
Kuzenbo
Rivaini
Kuzenbo
1
2
3
1.25
L
Izanami
TheRedBane
Izanami
5
3
1
1.83
L
0
3
5
0.83
W
4
1
3
5.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,662
Damage
29,208
42,521
Taken
41,754
19,803
Mitigated
17,746
13,146
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,980
2,221
0
4,558
9,868
3,303
0
1,223
8,522
0
51,816
W
Erlang Shen
Deium
Erlang Shen
6,826
3,271
0
1,389
7,056
4,755
325
451
6,242
3,240
30,945
L
6,921
937
0
580
8,020
2,294
607
4,288
3,732
33,398
0
W
Hachiman
LilFairyGurl
Hachiman
3,979
2,160
171
2,124
6,445
1,245
559
1,236
5,095
0
23,723
L
Tsukuyomi
MINIATOR
Tsukuyomi
1,146
339
0
1,185
7,033
3,678
0
1,176
5,857
0
29,303
W
Kuzenbo
Rivaini
Kuzenbo
3,824
951
196
3,042
10,588
6,169
66
1,623
8,888
22,179
0
L
Izanami
TheRedBane
Izanami
8,573
6,001
0
4,322
9,505
2,650
1,136
2,493
7,012
0
51,224
L
2,356
450
357
2,269
7,809
4,549
288
2,565
5,244
14,289
0
W
6,599
1,945
0
4,746
7,797
2,274
764
4,075
3,400
50,968
0
L
4,666
840
0
4,433
10,154
6,632
137
585
9,569
0
30,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
36,166
322
Minions Killed
340
0
Camps Cleared
0
1,131,245
Distance Traveled
1,178,164
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,779
675
91
7
0
262,450
1
W
Erlang Shen
7,443
573
77
6
0
230,989
0
L
Nu Wa
7,230
556
61
5
0
230,233
5
W
Hachiman
5,447
419
46
4
0
239,824
0
L
Tsukuyomi
5,824
448
60
5
0
208,040
3
W
Kuzenbo
6,439
495
30
2
0
235,664
2
L
Izanami
6,663
513
92
7
0
194,890
3
L
Ymir
6,165
474
33
3
0
242,109
0
W
Zeus
8,058
620
96
7
0
209,237
0
L
Tyr
7,112
547
76
6
0
255,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role