Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AXCEL VIDANA
Sun Wukong
Level 13
God Stats
4W - 1L
1,762 SR
Queue Stats
22W - 17L
1,732 Elo+
Solo
Artemis
Artemis
BonzaiLoser
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,295 Elo+
Solo
Yemoja
Yemoja
GunPowderedDonut
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Scylla_Later_Bro
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,552 SR
1,506 Elo+

VS

Team Averages
Level 19
1,623 SR
1,635 Elo+
Tsukuyomi
Tsukuyomi
Darkness-Feel88
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,516 Elo+
Solo
Geb
Geb
LILYirtyy
Geb
Level 17
God Stats
3W - 9L
1,564 SR
Queue Stats
97W - 130L
1,532 Elo+
Solo
Izanami
Izanami
WHTBOI
Izanami
Level 28
God Stats
4W - 5L
2,005 SR
Queue Stats
16W - 14L
1,914 Elo+
Solo
Cupid
Cupid
aotfan1
Cupid
Level 29
God Stats
17W - 14L
1,708 SR
Queue Stats
355W - 346L
1,579 Elo+
Solo
Yemoja
Yemoja
davidfigs04
Yemoja
Level 20
God Stats
2W - 6L
1,339 SR
Queue Stats
10W - 14L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 0 / 2
8,176
629
6,144
4,786
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
AXCEL VIDANA
Sun Wukong
14
8 / 0 / 3
8,697
669
7,618
9,673
4,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
BonzaiLoser
Artemis
10
1 / 1 / 2
5,957
458
5,323
5,790
1,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 2 / 2
6,909
531
7,329
9,673
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 1 / 2
7,815
601
5,267
6,335
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkness-Feel88
Tsukuyomi
10
1 / 7 / 0
6,001
462
4,373
10,113
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 0
5,257
404
2,440
9,843
5,118
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
WHTBOI
Izanami
8
0 / 3 / 0
5,613
432
650
4,116
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
aotfan1
Cupid
9
3 / 1 / 0
6,211
478
4,209
9,226
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
9
0 / 4 / 3
6,208
478
4,968
10,232
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
21
Kills
4
4
Deaths
21
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
2
5
W
Sun Wukong
AXCEL VIDANA
Sun Wukong
8
0
3
9.5
W
Artemis
BonzaiLoser
Artemis
1
1
2
2
L
Tsukuyomi
Darkness-Feel88
Tsukuyomi
1
7
0
0.14
W
2
2
2
1.5
L
0
6
0
0
W
6
1
2
7
L
Izanami
WHTBOI
Izanami
0
3
0
0
L
Cupid
aotfan1
Cupid
3
1
0
3
L
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,681
Damage
16,640
36,257
Taken
43,530
19,617
Mitigated
17,827
11,674
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,144
765
0
3,517
4,786
4,520
1,876
481
4,305
47,384
0
W
Sun Wukong
AXCEL VIDANA
Sun Wukong
7,618
807
0
4,506
9,673
4,665
228
1,662
8,011
0
53,180
W
Artemis
BonzaiLoser
Artemis
5,323
2,408
0
758
5,790
1,717
778
2,031
3,759
0
17,171
L
Tsukuyomi
Darkness-Feel88
Tsukuyomi
4,373
1,065
0
1,863
10,113
3,408
0
1,419
8,694
0
28,939
W
7,329
1,939
987
1,463
9,673
4,701
0
2,853
6,820
36,427
0
L
2,440
614
0
156
9,843
5,118
0
1,969
7,874
15,347
0
W
5,267
2,679
0
443
6,335
4,014
0
464
5,871
8,485
41,666
L
Izanami
WHTBOI
Izanami
650
430
0
500
4,116
2,204
563
1,438
2,678
3,062
25,294
L
Cupid
aotfan1
Cupid
4,209
1,649
87
3,356
9,226
2,606
351
4,108
5,118
0
23,628
L
Yemoja
4,968
1,293
667
1,048
10,232
4,491
0
5,066
5,166
23,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
29,290
371
Minions Killed
224
0
Camps Cleared
0
1,266,879
Distance Traveled
1,124,127
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,176
629
100
8
0
237,433
3
W
Sun Wukong
8,697
669
93
7
0
282,211
0
W
Artemis
5,957
458
28
2
0
246,361
0
L
Tsukuyomi
6,001
462
59
5
0
251,010
0
W
Yemoja
6,909
531
63
5
0
219,410
0
L
Geb
5,257
404
22
2
0
250,852
3
W
Nemesis
7,815
601
87
7
0
281,464
2
L
Izanami
5,613
432
58
4
0
132,941
2
L
Cupid
6,211
478
53
4
0
253,160
6
L
Yemoja
6,208
478
32
2
0
236,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role