Player Matchup

Erlang Shen
Erlang Shen
Diamond I
DoenTTi
Erlang Shen
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
2,348 MMR
Party 1
Vulcan
Vulcan
Platinum IV
MVHorid
Vulcan
Platinum IV
Level 138
God Stats
31W - 23L
1,300 SR
Queue Stats
111W - 101L
1,774 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
Shpyno
Guan Yu
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
VPBoosterOrTroll
Apollo
Diamond I
Level 82
God Stats
14W - 5L
1,780 SR
Queue Stats
151W - 61L
2,350 MMR
Party 1
Nemesis
Nemesis
Platinum IV
ViXennnnn
Nemesis
Platinum IV
Level 124
God Stats
9W - 8L
1,607 SR
Queue Stats
75W - 65L
1,782 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,538 SR
1,951 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,449 SR
1,810 MMR
Thor
Thor
Diamond V
ASD666666
Thor
Diamond V
Level 160
God Stats
6W - 11L
1,551 SR
Queue Stats
753W - 745L
2,121 MMR
Solo
Janus
Janus
Diamond IV
AntComuna
Janus
Diamond IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
PerroSkyiWin
Mercury
Diamond IV
Level 88
God Stats
17W - 17L
1,193 SR
Queue Stats
353W - 351L
2,163 MMR
Solo
Chronos
Chronos
Platinum V
Trocaotroll
Chronos
Platinum V
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 78L
1,766 MMR
Solo
King Arthur
King Arthur
Platinum IV
ÒpÇôDì
King Arthur
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DoenTTi
Erlang Shen
10
5 / 3 / 4
6,783
617
4,227
8,858
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
MVHorid
Vulcan
12
0 / 1 / 4
6,932
630
2,936
3,956
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Shpyno
Guan Yu
12
2 / 1 / 3
6,568
597
4,613
7,778
5,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 1 / 5
8,251
750
12,001
6,949
2,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ViXennnnn
Nemesis
11
5 / 1 / 1
6,629
603
3,573
5,939
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AphroditeSetTsukuyomiNu Wa

VS

Bans
DanzaburouPersephoneGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 3 / 0
5,437
494
2,604
5,916
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
AntComuna
Janus
11
2 / 3 / 2
6,167
561
4,616
5,165
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
PerroSkyiWin
Mercury
10
2 / 2 / 3
6,026
548
3,705
6,486
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Trocaotroll
Chronos
9
2 / 7 / 1
6,020
547
4,022
6,394
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ÒpÇôDì
King Arthur
8
0 / 6 / 4
5,130
466
1,800
11,085
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
7
7
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
1
3
0
0.33
L
Janus
AntComuna
Janus
2
3
2
1
W
Erlang Shen
DoenTTi
Erlang Shen
5
3
4
2.33
W
Vulcan
MVHorid
Vulcan
0
1
4
2
L
Mercury
PerroSkyiWin
Mercury
2
2
3
1.75
W
Guan Yu
Shpyno
Guan Yu
2
1
3
3.5
L
Chronos
Trocaotroll
Chronos
2
7
1
0.36
W
9
1
5
11.5
W
Nemesis
ViXennnnn
Nemesis
5
1
1
5.5
L
King Arthur
ÒpÇôDì
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
16,747
33,480
Taken
35,046
16,997
Mitigated
11,081
11,449
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,604
489
0
1,093
5,916
1,537
0
56
5,860
0
24,967
L
Janus
AntComuna
Janus
4,616
370
0
500
5,165
1,267
0
1,040
4,101
39,456
0
W
Erlang Shen
DoenTTi
Erlang Shen
4,227
2,027
0
2,901
8,858
4,304
0
2,656
6,112
0
17,600
W
Vulcan
MVHorid
Vulcan
2,936
404
0
982
3,956
1,522
0
756
3,152
49,383
0
L
Mercury
PerroSkyiWin
Mercury
3,705
2,057
0
35
6,486
1,594
0
1,198
5,186
0
34,395
W
Guan Yu
Shpyno
Guan Yu
4,613
863
144
2,662
7,778
5,037
269
656
7,056
0
26,049
L
Chronos
Trocaotroll
Chronos
4,022
945
0
444
6,394
2,628
0
0
6,394
22,703
0
W
12,001
7,929
0
3,675
6,949
2,535
1,437
2,567
4,382
0
56,687
W
Nemesis
ViXennnnn
Nemesis
3,573
1,971
0
1,085
5,939
3,599
247
1,686
4,140
5,393
31,498
L
King Arthur
ÒpÇôDì
King Arthur
1,800
540
0
1,050
11,085
4,055
0
796
10,225
0
8,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
28,780
382
Minions Killed
265
0
Camps Cleared
0
1,108,347
Distance Traveled
1,020,898
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,437
494
46
4
0
146,566
0
L
Janus
6,167
561
89
8
0
231,223
4
W
Erlang Shen
6,783
617
26
2
0
236,798
2
W
Vulcan
6,932
630
113
10
0
236,155
5
L
Mercury
6,026
548
70
6
0
238,369
2
W
Guan Yu
6,568
597
57
5
0
204,934
0
L
Chronos
6,020
547
49
4
0
187,203
2
W
Apollo
8,251
750
118
11
0
192,993
1
W
Nemesis
6,629
603
68
6
0
237,467
0
L
King Arthur
5,130
466
11
1
0
217,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role