Player Matchup

Ares
Ares
Kyle Killing
Ares
Level 41
God Stats
51W - 47L
1,271 SR
Queue Stats
133W - 170L
1,309 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PreacherDrew
Tsukuyomi
Level 11
God Stats
29W - 38L
1,697 SR
Queue Stats
51W - 67L
1,720 Elo+
Party 1
Ah Puch
Ah Puch
Skooma Steev
Ah Puch
Level 33
God Stats
9W - 5L
1,697 SR
Queue Stats
203W - 227L
1,244 Elo+
Party 1
Fenrir
Fenrir
SlappyChan91
Fenrir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 39L
1,208 Elo+
Solo
Baron Samedi
Baron Samedi
kaytannon_loki
Baron Samedi
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 115L
1,158 Elo+
Solo
Team Averages
Level 23
1,533 SR
1,328 Elo+

VS

Team Averages
Level 20
1,543 SR
1,463 Elo+
Izanami
Izanami
Coqetcrust
Izanami
Level 29
God Stats
24W - 17L
1,563 SR
Queue Stats
111W - 164L
1,394 Elo+
Solo
Olorun
Olorun
GhostNarcz
Olorun
Level 17
God Stats
0W - 2L
1,277 SR
Queue Stats
32W - 24L
1,467 Elo+
Solo
Danzaburou
Danzaburou
LivnLegendZ
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Ramm313
Rama
Level 25
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nox
Nox
Starlight Pixi
Nox
Level 18
God Stats
28W - 23L
1,630 SR
Queue Stats
124W - 121L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 20
15,542
971
20,772
26,087
28,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
PreacherDrew
Tsukuyomi
18
4 / 5 / 8
14,070
879
10,169
11,515
5,563
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Skooma Steev
Ah Puch
20
11 / 3 / 14
15,700
981
29,624
18,296
7,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
5 / 10 / 13
14,289
893
9,102
23,874
22,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
kaytannon_loki
Baron Samedi
20
2 / 9 / 15
14,827
927
8,424
18,231
9,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coqetcrust
Izanami
20
12 / 2 / 10
16,916
1,057
35,049
23,956
9,379
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
GhostNarcz
Olorun
15
0 / 0 / 0
9,912
620
0
0
0
Danzaburou
LivnLegendZ
Danzaburou
19
0 / 14 / 8
12,823
801
3,004
19,960
7,431
Rama
Ramm313
Rama
20
11 / 8 / 10
17,263
1,079
35,113
24,502
9,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 16
15,946
997
17,168
19,514
7,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
29
Kills
27
28
Deaths
29
70
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
Coqetcrust
Izanami
12
2
10
8.5
L
Olorun
GhostNarcz
Olorun
0
0
0
0
W
7
1
20
17
L
Danzaburou
LivnLegendZ
Danzaburou
0
14
8
0.29
W
Tsukuyomi
PreacherDrew
Tsukuyomi
4
5
8
1.6
L
Rama
Ramm313
Rama
11
8
10
2
W
Ah Puch
Skooma Steev
Ah Puch
11
3
14
6
W
Fenrir
5
10
13
1.15
L
4
5
16
2.4
W
Baron Samedi
kaytannon_loki
Baron Samedi
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,091
Damage
90,334
98,003
Taken
87,932
74,284
Mitigated
33,800
9,073
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Coqetcrust
Izanami
35,049
22,795
0
7,141
23,956
9,379
0
13,091
10,715
0
72,602
L
Olorun
GhostNarcz
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
20,772
953
705
715
26,087
28,742
0
3,380
22,707
36,038
0
L
Danzaburou
LivnLegendZ
Danzaburou
3,004
856
0
100
19,960
7,431
0
14,748
5,137
0
10,628
W
Tsukuyomi
PreacherDrew
Tsukuyomi
10,169
3,059
0
52
11,515
5,563
0
1,553
9,962
0
22,489
L
Rama
Ramm313
Rama
35,113
30,855
0
6,852
24,502
9,332
0
15,431
8,878
0
48,886
W
Ah Puch
Skooma Steev
Ah Puch
29,624
2,613
2,055
3,058
18,296
7,213
0
6,782
11,514
71,695
0
W
Fenrir
9,102
3,295
0
1,672
23,874
22,975
0
3,148
20,726
0
16,015
L
17,168
1,568
109
1,238
19,514
7,658
0
15,550
3,889
39,069
0
W
Baron Samedi
kaytannon_loki
Baron Samedi
8,424
2,244
0
816
18,231
9,791
0
2,305
15,926
33,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,428
Gold Earned
72,860
230
Minions Killed
277
0
Camps Cleared
2
1,128,408
Distance Traveled
1,023,229
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,916
1,057
135
8
2
269,097
0
L
Olorun
9,912
620
0
0
0
0
0
W
Ares
15,542
971
20
1
0
317,872
0
L
Danzaburou
12,823
801
26
2
0
205,410
0
W
Tsukuyomi
14,070
879
31
2
0
171,293
0
L
Rama
17,263
1,079
51
3
0
270,708
0
W
Ah Puch
15,700
981
99
6
0
274,990
0
W
Fenrir
14,289
893
19
1
0
206,495
1
L
Nox
15,946
997
65
4
0
278,014
1
W
Baron Samedi
14,827
927
61
4
0
157,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role