Player Matchup

Thanatos
Thanatos
CyberGamer9000
Thanatos
Level 88
God Stats
16W - 26L
1,274 SR
Queue Stats
188W - 226L
1,101 Elo+
Party 1
Amaterasu
Amaterasu
GldnBoy RnKz320
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,060 Elo+
Party 1
Yemoja
Yemoja
KauanDreamy
Yemoja
Level 66
God Stats
7W - 7L
1,500 SR
Queue Stats
319W - 353L
1,315 Elo+
Party 1
Cernunnos
Cernunnos
LadenNickel8183
Cernunnos
Level 17
God Stats
10W - 20L
1,288 SR
Queue Stats
34W - 60L
1,229 Elo+
Party 1
Merlin
Merlin
MitoMiranda
Merlin
Level 87
God Stats
24W - 25L
1,334 SR
Queue Stats
426W - 505L
1,325 Elo+
Party 1
Team Averages
Level 56
1,379 SR
1,206 Elo+

VS

Team Averages
Level 57
1,702 SR
1,437 Elo+
Nu Wa
Nu Wa
Ghostt_Riider
Nu Wa
Level 50
God Stats
5W - 7L
1,951 SR
Queue Stats
603W - 655L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NiCOLASoxxzy
Cu Chulainn
Level 109
God Stats
17W - 11L
1,834 SR
Queue Stats
168W - 180L
1,517 Elo+
Solo
Apollo
Apollo
Ovatsug_Kun
Apollo
Level 49
God Stats
12W - 6L
1,727 SR
Queue Stats
160W - 188L
1,383 Elo+
Party 2
Fenrir
Fenrir
Sky_NoobX
Fenrir
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
183W - 233L
1,416 Elo+
Party 2
Artio
Artio
iTz_K0N4N-_-
Artio
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 8 / 9
19,758
507
16,950
35,319
18,644
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
GldnBoy RnKz320
Amaterasu
19
0 / 9 / 2
13,460
345
8,682
35,552
37,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
20
2 / 3 / 12
16,996
436
16,675
27,530
44,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
LadenNickel8183
Cernunnos
20
7 / 9 / 3
18,613
477
24,718
43,047
23,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
5 / 5 / 7
19,087
489
25,925
25,018
15,717
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 7
22,865
586
34,895
21,000
12,324
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
NiCOLASoxxzy
Cu Chulainn
20
11 / 3 / 11
20,996
538
48,677
45,036
54,003
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
20
4 / 5 / 9
20,879
535
27,195
27,904
18,006
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
Sky_NoobX
Fenrir
20
4 / 6 / 7
16,048
411
12,364
28,179
10,875
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 3 / 0
11,475
294
661
5,731
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
22
Kills
33
34
Deaths
23
33
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
8
8
9
1.56
W
14
6
7
2.92
L
Amaterasu
GldnBoy RnKz320
Amaterasu
0
9
2
0.11
L
Yemoja
2
3
12
2.67
L
Cernunnos
LadenNickel8183
Cernunnos
7
9
3
0.94
L
Merlin
5
5
7
1.7
W
Cu Chulainn
NiCOLASoxxzy
Cu Chulainn
11
3
11
5.5
W
Apollo
4
5
9
1.7
W
Fenrir
Sky_NoobX
Fenrir
4
6
7
1.25
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,950
Damage
123,792
166,466
Taken
127,850
140,429
Mitigated
99,195
72,425
Healing
47,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
16,950
4,145
0
27,919
35,319
18,644
80
5,757
28,778
0
133,103
W
34,895
7,326
0
1,433
21,000
12,324
3,005
7,790
12,896
170,499
0
L
Amaterasu
GldnBoy RnKz320
Amaterasu
8,682
2,908
0
6,924
35,552
37,584
0
5,608
29,019
0
64,156
L
Yemoja
16,675
2,153
6,929
6,820
27,530
44,835
0
8,262
17,610
71,414
0
L
Cernunnos
LadenNickel8183
Cernunnos
24,718
19,651
0
20,230
43,047
23,649
3,175
11,879
30,915
0
160,343
L
Merlin
25,925
1,070
0
3,603
25,018
15,717
496
5,987
18,643
200,767
0
W
Cu Chulainn
NiCOLASoxxzy
Cu Chulainn
48,677
7,399
0
22,184
45,036
54,003
1,453
18,507
26,097
0
166,234
W
Apollo
27,195
14,793
0
12,062
27,904
18,006
3,658
7,783
20,016
9,106
201,999
W
Fenrir
Sky_NoobX
Fenrir
12,364
3,275
0
11,249
28,179
10,875
0
5,698
22,145
0
100,089
W
661
55
80
725
5,731
3,987
0
1,916
3,775
5,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,914
Gold Earned
92,263
836
Minions Killed
837
0
Camps Cleared
0
3,420,168
Distance Traveled
2,973,575
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
19,758
507
196
5
0
741,331
0
W
Nu Wa
22,865
586
249
6
0
645,522
3
L
Amaterasu
13,460
345
76
2
0
647,255
0
L
Yemoja
16,996
436
74
2
0
730,863
3
L
Cernunnos
18,613
477
191
5
0
594,850
0
L
Merlin
19,087
489
299
8
0
705,869
12
W
Cu Chulainn
20,996
538
190
5
0
694,986
2
W
Apollo
20,879
535
268
7
0
670,060
2
W
Fenrir
16,048
411
125
3
0
754,200
5
W
Artio
11,475
294
5
0
0
208,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role