Player Matchup

Thor
Thor
DemiseOfTheGods
Thor
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 122L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
ExoMob-
Baba Yaga
Level 149
God Stats
1W - 2L
1,715 SR
Queue Stats
159W - 168L
1,466 Elo+
Solo
Chernobog
Chernobog
ManBearPossum
Chernobog
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 162L
1,574 Elo+
Party 1
Bacchus
Bacchus
Wumboligist
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Zenzingten
Artio
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 160L
1,574 Elo+
Party 1
Team Averages
Level 141
1,543 SR
1,521 Elo+

VS

Team Averages
Level 138
1,620 SR
1,610 Elo+
Skadi
Skadi
Budazinc
Skadi
Level 145
God Stats
18W - 7L
1,915 SR
Queue Stats
387W - 428L
1,688 Elo+
Solo
Achilles
Achilles
PlsMulo
Achilles
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 218L
1,551 Elo+
Solo
Agni
Agni
Re4lzInvictuz
Agni
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
257W - 283L
1,472 Elo+
Solo
Hou Yi
Hou Yi
SharkI3ait
Hou Yi
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 44L
1,804 Elo+
Solo
Chronos
Chronos
Sykke
Chronos
Level 107
God Stats
2W - 0L
1,687 SR
Queue Stats
14W - 17L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
9,997
625
9,256
16,997
13,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
ExoMob-
Baba Yaga
20
5 / 3 / 4
11,233
702
24,043
13,598
7,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ManBearPossum
Chernobog
18
2 / 3 / 6
10,331
646
13,185
11,862
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Wumboligist
Bacchus
15
1 / 5 / 8
9,862
616
15,059
25,655
36,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
15
1 / 8 / 5
9,150
572
5,632
23,234
22,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Budazinc
Skadi
20
10 / 2 / 11
12,297
769
16,710
13,146
7,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
PlsMulo
Achilles
19
5 / 1 / 16
11,445
715
15,064
20,158
29,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 4 / 16
11,103
694
18,349
11,490
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
SharkI3ait
Hou Yi
19
6 / 3 / 16
11,739
734
17,445
14,569
7,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Sykke
Chronos
20
4 / 2 / 17
11,569
723
20,023
18,234
9,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
12
Kills
27
27
Deaths
12
27
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Skadi
Budazinc
Skadi
10
2
11
7.75
L
3
8
4
0.63
L
Baba Yaga
ExoMob-
Baba Yaga
5
3
4
2.33
L
Chernobog
ManBearPossum
Chernobog
2
3
6
1.67
W
Achilles
PlsMulo
Achilles
5
1
16
13
W
2
4
16
2.5
W
Hou Yi
SharkI3ait
Hou Yi
6
3
16
4.67
W
Chronos
Sykke
Chronos
4
2
17
6.25
L
Bacchus
Wumboligist
Bacchus
1
5
8
1
L
Artio
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,175
Damage
87,591
91,346
Taken
77,597
85,735
Mitigated
58,360
34,141
Healing
42,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Budazinc
Skadi
16,710
8,247
1,312
3,455
13,146
7,111
1,800
8,120
4,722
0
39,622
L
9,256
24
1,932
1,492
16,997
13,432
0
6,376
10,233
0
17,206
L
Baba Yaga
ExoMob-
Baba Yaga
24,043
371
1,444
4,295
13,598
7,533
44
6,364
6,804
53,921
0
L
Chernobog
ManBearPossum
Chernobog
13,185
4,924
2,097
2,368
11,862
6,089
220
6,608
4,773
0
35,298
W
Achilles
PlsMulo
Achilles
15,064
1,903
5,050
9,064
20,158
29,307
311
9,798
9,665
0
22,316
W
18,349
769
4,270
3,361
11,490
5,185
304
5,030
6,160
33,603
0
W
Hou Yi
SharkI3ait
Hou Yi
17,445
7,567
2,012
3,442
14,569
7,573
1,621
9,644
4,564
0
36,351
W
Chronos
Sykke
Chronos
20,023
5,858
3,682
6,941
18,234
9,184
1,690
10,442
7,232
34,770
0
L
Bacchus
Wumboligist
Bacchus
15,059
971
3,131
7,200
25,655
36,051
0
10,296
14,636
20,553
0
L
Artio
5,632
281
4,455
5,727
23,234
22,630
0
7,152
15,612
7,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,573
Gold Earned
58,153
152
Minions Killed
171
0
Camps Cleared
0
1,396,569
Distance Traveled
1,466,843
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,297
769
51
3
0
269,044
0
L
Thor
9,997
625
16
1
0
273,357
0
L
Baba Yaga
11,233
702
68
4
0
289,799
1
L
Chernobog
10,331
646
53
3
0
257,134
0
W
Achilles
11,445
715
11
1
0
314,884
6
W
Agni
11,103
694
26
2
0
297,032
0
W
Hou Yi
11,739
734
55
3
0
274,014
1
W
Chronos
11,569
723
28
2
0
311,869
0
L
Bacchus
9,862
616
11
1
0
273,523
7
L
Artio
9,150
572
4
0
0
302,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role