Player Matchup

Cu Chulainn
Cu Chulainn
AmuseCo
Cu Chulainn
Level 24
God Stats
2W - 2L
1,723 SR
Queue Stats
123W - 94L
1,695 Elo+
Solo
Agni
Agni
ChiefYobz
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Chief_Crazy_Ndn
Cthulhu
Level 106
God Stats
5W - 1L
1,636 SR
Queue Stats
33W - 23L
1,651 Elo+
Party 2
Mercury
Mercury
Chiefdyami
Mercury
Level 13
God Stats
0W - 2L
1,290 SR
Queue Stats
16W - 12L
1,701 Elo+
Party 2
Heimdallr
Heimdallr
Chiyna
Heimdallr
Level 4
God Stats
4W - 1L
1,730 SR
Queue Stats
13W - 11L
1,858 Elo+
Solo
Team Averages
Level 31
1,576 SR
1,673 Elo+

VS

Team Averages
Level 51
1,630 SR
1,657 Elo+
Anhur
Anhur
BruntPaper
Anhur
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 29L
1,726 Elo+
Party 3
Mercury
Mercury
Kelestus
Mercury
Level 22
God Stats
1W - 1L
1,403 SR
Queue Stats
10W - 13L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
SaintGrendell
Zhong Kui
Level 158
God Stats
1W - 0L
1,615 SR
Queue Stats
64W - 33L
1,727 Elo+
Party 3
Bacchus
Bacchus
Vaska
Bacchus
Level 44
God Stats
2W - 0L
1,846 SR
Queue Stats
2W - 5L
1,698 Elo+
Party 1
Baba Yaga
Baba Yaga
VonGrimm
Baba Yaga
Level 23
God Stats
1W - 0L
1,786 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AmuseCo
Cu Chulainn
13
5 / 2 / 2
7,963
664
8,988
7,893
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
7
2 / 4 / 1
5,286
441
3,389
4,611
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 1
6,037
503
2,312
7,679
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Chiefdyami
Mercury
11
3 / 4 / 4
6,567
547
4,997
8,296
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Chiyna
Heimdallr
9
1 / 6 / 0
5,317
443
2,694
7,902
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
12 / 2 / 5
8,360
697
9,972
8,028
3,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Kelestus
Mercury
10
2 / 5 / 0
6,366
531
2,151
9,691
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SaintGrendell
Zhong Kui
12
5 / 0 / 10
7,998
667
5,294
7,439
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Vaska
Bacchus
9
0 / 3 / 1
5,664
472
3,042
6,531
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
VonGrimm
Baba Yaga
11
2 / 1 / 6
7,084
590
3,257
5,035
1,815
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
21
21
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AmuseCo
Cu Chulainn
5
2
2
3
W
Anhur
12
2
5
7.25
L
Agni
2
4
1
0.63
L
0
5
1
0.1
L
Mercury
Chiefdyami
Mercury
3
4
4
1.25
L
Heimdallr
Chiyna
Heimdallr
1
6
0
0.17
W
Mercury
Kelestus
Mercury
2
5
0
0.4
W
Zhong Kui
SaintGrendell
Zhong Kui
5
0
10
10
W
Bacchus
Vaska
Bacchus
0
3
1
0.17
W
Baba Yaga
VonGrimm
Baba Yaga
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
23,716
36,381
Taken
36,724
13,154
Mitigated
16,676
4,983
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AmuseCo
Cu Chulainn
8,988
2,499
0
899
7,893
5,043
0
4,699
3,194
3,191
37,339
W
Anhur
9,972
6,622
0
2,524
8,028
3,585
784
1,937
6,091
0
48,967
L
Agni
3,389
159
0
500
4,611
1,276
0
1,569
3,042
18,236
0
L
2,312
197
0
489
7,679
2,711
0
607
7,072
27,713
0
L
Mercury
Chiefdyami
Mercury
4,997
2,513
0
1,496
8,296
2,435
0
2,946
5,350
0
23,121
L
Heimdallr
Chiyna
Heimdallr
2,694
1,136
0
1,599
7,902
1,689
0
1,772
6,130
0
19,439
W
Mercury
Kelestus
Mercury
2,151
1,053
0
3,154
9,691
2,883
553
839
8,852
0
28,526
W
Zhong Kui
SaintGrendell
Zhong Kui
5,294
1,169
618
2,450
7,439
4,756
0
1,062
6,377
27,806
0
W
Bacchus
Vaska
Bacchus
3,042
912
0
72
6,531
3,637
722
262
6,269
13,886
0
W
Baba Yaga
VonGrimm
Baba Yaga
3,257
564
0
1,619
5,035
1,815
572
1,983
3,052
29,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
35,472
238
Minions Killed
282
0
Camps Cleared
0
1,063,112
Distance Traveled
1,164,183
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,963
664
76
6
0
232,657
3
W
Anhur
8,360
697
82
7
0
207,798
1
L
Agni
5,286
441
22
2
0
169,619
0
L
Cthulhu
6,037
503
57
5
0
204,325
4
L
Mercury
6,567
547
45
4
0
252,068
3
L
Heimdallr
5,317
443
38
3
0
204,443
2
W
Mercury
6,366
531
65
5
0
242,443
2
W
Zhong Kui
7,998
667
50
4
0
245,548
4
W
Bacchus
5,664
472
32
3
0
231,680
1
W
Baba Yaga
7,084
590
53
4
0
236,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role