Player Matchup

Chiron
Chiron
Chimpasaur
Chiron
Level 17
God Stats
2W - 0L
1,779 SR
Queue Stats
63W - 28L
1,911 Elo+
Party 2
Set
Set
Gunmoji
Set
Level 126
God Stats
15W - 5L
1,711 SR
Queue Stats
215W - 147L
1,697 Elo+
Party 2
Chang'e
Chang'e
SavageMode2021
Chang'e
Level 24
God Stats
28W - 25L
1,672 SR
Queue Stats
52W - 47L
1,632 Elo+
Party 2
Team Averages
Level 56
1,721 SR
1,747 Elo+

VS

Team Averages
Level 73
1,579 SR
1,722 Elo+
Sobek
Sobek
BalinHawke91300
Sobek
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,755 Elo+
Party 1
Thoth
Thoth
Cosmic Junko
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,917 Elo+
Party 1
Cupid
Cupid
SnailWolfie
Cupid
Level 21
God Stats
1W - 1L
1,737 SR
Queue Stats
27W - 30L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chimpasaur
Chiron
14
8 / 0 / 5
10,053
773
11,695
7,384
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
13
8 / 1 / 7
9,880
760
10,222
7,837
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 8
8,466
651
4,310
7,467
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,621
586
6,154
13,502
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 7 / 0
8,352
642
5,861
9,668
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 2
7,326
564
2,155
8,169
2,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
2
2
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Chiron
Chimpasaur
Chiron
8
0
5
10.5
L
2
7
0
0.29
W
Set
8
1
7
11.5
W
2
1
8
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
14,170
22,688
Taken
31,339
9,896
Mitigated
19,728
10,457
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,154
193
0
3,060
13,502
14,126
0
3,615
9,887
20,468
0
W
Chiron
Chimpasaur
Chiron
11,695
5,445
892
2,731
7,384
2,495
1,189
4,131
2,979
0
51,303
L
5,861
204
0
1,055
9,668
2,932
0
780
8,888
31,504
0
W
Set
10,222
3,362
0
1,908
7,837
5,020
1,146
3,081
4,611
1,504
29,114
W
4,310
67
1,820
3,106
7,467
2,381
285
4,348
2,939
22,641
0
L
2,155
449
1,584
1,161
8,169
2,670
0
236
7,933
0
16,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
23,299
147
Minions Killed
106
0
Camps Cleared
0
653,544
Distance Traveled
627,830
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,621
586
18
1
0
227,416
2
W
Chiron
10,053
773
75
6
0
215,319
2
L
Thoth
8,352
642
60
5
0
211,543
2
W
Set
9,880
760
36
3
0
222,027
4
W
Chang'e
8,466
651
36
3
0
216,198
3
L
Cupid
7,326
564
28
2
0
188,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role