Player Matchup

Chaac
Chaac
Chris0pherBr
Chaac
Level 28
God Stats
52W - 39L
1,619 SR
Queue Stats
89W - 113L
1,468 Elo+
Party 1
Horus
Horus
Diosaid
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lobo-invernal
Tsukuyomi
Level 29
God Stats
11W - 14L
1,716 SR
Queue Stats
144W - 193L
1,462 Elo+
Party 1
Discordia
Discordia
Mistiyc
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 2
Neith
Neith
OBardo
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 2
Team Averages
Level 21
1,567 SR
1,427 Elo+

VS

Team Averages
Level 20
1,536 SR
1,451 Elo+
Merlin
Merlin
GCBR BlueSpirit
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SersisEdlp
Cernunnos
Level 19
God Stats
13W - 16L
1,613 SR
Queue Stats
29W - 44L
1,358 Elo+
Solo
Thor
Thor
TwZFedee
Thor
Level 16
God Stats
0W - 4L
1,173 SR
Queue Stats
33W - 14L
1,683 Elo+
Solo
Agni
Agni
rafaelmuczinski
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,255 Elo+
Solo
Cerberus
Cerberus
zoteloPR-arg-
Cerberus
Level 25
God Stats
21W - 17L
1,896 SR
Queue Stats
109W - 133L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,294
490
11,925
14,263
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Diosaid
Horus
12
0 / 4 / 7
9,042
431
3,345
8,907
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Lobo-invernal
Tsukuyomi
17
13 / 5 / 2
11,915
567
9,881
14,741
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Mistiyc
Discordia
16
2 / 4 / 3
10,674
508
5,115
7,917
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
OBardo
Neith
18
8 / 3 / 3
12,288
585
14,383
13,426
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
9,214
439
5,061
12,451
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SersisEdlp
Cernunnos
16
4 / 6 / 5
10,266
489
11,285
14,427
4,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
5 / 2 / 2
9,664
460
9,649
15,155
8,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
5,373
256
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zoteloPR-arg-
Cerberus
15
7 / 9 / 2
9,618
458
11,749
19,380
7,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
26
Kills
18
19
Deaths
26
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Horus
Diosaid
Horus
0
4
7
0.88
L
2
9
4
0.44
W
Tsukuyomi
Lobo-invernal
Tsukuyomi
13
5
2
2.8
W
Discordia
Mistiyc
Discordia
2
4
3
0.88
W
Neith
OBardo
Neith
8
3
3
3.17
L
Cernunnos
SersisEdlp
Cernunnos
4
6
5
1.08
L
Thor
5
2
2
3
L
0
0
0
0
L
Cerberus
zoteloPR-arg-
Cerberus
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,649
Damage
37,744
59,254
Taken
61,413
32,931
Mitigated
25,522
18,170
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,925
1,192
0
6,250
14,263
14,721
1,206
5,701
8,306
0
51,061
W
Horus
Diosaid
Horus
3,345
1,710
266
1,461
8,907
4,421
0
3,047
5,824
0
12,607
L
5,061
500
0
177
12,451
4,199
0
3,254
9,147
38,592
0
W
Tsukuyomi
Lobo-invernal
Tsukuyomi
9,881
1,990
0
3,924
14,741
5,982
582
2,267
12,412
0
54,495
W
Discordia
Mistiyc
Discordia
5,115
687
0
76
7,917
2,566
2,114
2,219
5,468
51,008
0
W
Neith
OBardo
Neith
14,383
7,406
0
6,193
13,426
5,241
8,049
2,646
10,434
0
84,378
L
Cernunnos
SersisEdlp
Cernunnos
11,285
5,309
0
5,503
14,427
4,961
0
767
13,485
0
58,294
L
Thor
9,649
1,855
0
750
15,155
8,598
0
755
14,131
0
61,829
L
0
0
0
0
0
0
0
0
0
546
0
L
Cerberus
zoteloPR-arg-
Cerberus
11,749
586
0
3,575
19,380
7,764
0
339
18,630
38,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
44,135
444
Minions Killed
348
0
Camps Cleared
0
1,816,323
Distance Traveled
1,425,049
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,294
490
78
4
0
390,515
5
W
Horus
9,042
431
22
1
0
335,529
1
L
Merlin
9,214
439
75
4
0
328,904
1
W
Tsukuyomi
11,915
567
89
4
0
402,526
2
W
Discordia
10,674
508
111
5
0
352,572
1
W
Neith
12,288
585
144
7
0
335,181
1
L
Cernunnos
10,266
489
103
5
0
368,094
6
L
Thor
9,664
460
103
5
0
348,920
0
L
Agni
5,373
256
2
0
0
17,433
0
L
Cerberus
9,618
458
65
3
0
361,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role