Player Matchup

Hun Batz
Hun Batz
ALE_LEVIATHAN
Hun Batz
Level 68
God Stats
6W - 7L
1,594 SR
Queue Stats
453W - 641L
1,397 Elo+
Solo
Tyr
Tyr
LeonardoTR777
Tyr
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 12L
1,485 Elo+
Party 3
Zhong Kui
Zhong Kui
MapfiosV
Zhong Kui
Level 46
God Stats
0W - 3L
1,280 SR
Queue Stats
193W - 186L
1,512 Elo+
Party 4
Baron Samedi
Baron Samedi
OTALDOALAN
Baron Samedi
Level 26
God Stats
35W - 15L
1,888 SR
Queue Stats
240W - 244L
1,645 Elo+
Party 4
Skadi
Skadi
zF4k3R
Skadi
Level 99
God Stats
10W - 17L
1,291 SR
Queue Stats
385W - 398L
1,503 Elo+
Party 3
Team Averages
Level 51
1,469 SR
1,508 Elo+

VS

Team Averages
Level 64
1,456 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
VVakeF
Ah Muzen Cab
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 15L
1,242 Elo+
Party 1
Chaac
Chaac
XxlordbilluxX
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
darknemeloku
Nu Wa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,332 Elo+
Solo
Artio
Artio
felipemollo
Artio
Level 41
God Stats
13W - 14L
1,279 SR
Queue Stats
47W - 44L
1,453 Elo+
Party 1
Arachne
Arachne
lordmatheus123
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALE_LEVIATHAN
Hun Batz
10
1 / 6 / 2
6,601
440
1,618
9,707
2,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 5 / 4
7,876
525
6,283
11,305
6,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
MapfiosV
Zhong Kui
13
4 / 4 / 3
7,724
515
7,571
11,348
7,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
OTALDOALAN
Baron Samedi
12
1 / 5 / 7
7,306
487
9,269
10,633
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
zF4k3R
Skadi
12
0 / 5 / 0
6,714
448
7,830
8,583
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
VVakeF
Ah Muzen Cab
13
8 / 4 / 6
8,255
550
10,081
9,382
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 3
9,222
615
10,142
14,557
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 2 / 7
8,548
570
9,293
6,766
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 7
8,260
551
4,043
12,455
5,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 3 / 7
7,882
525
5,100
9,877
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
11
Kills
25
25
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ALE_LEVIATHAN
Hun Batz
1
6
2
0.33
L
5
5
4
1.4
L
Zhong Kui
MapfiosV
Zhong Kui
4
4
3
1.38
L
Baron Samedi
OTALDOALAN
Baron Samedi
1
5
7
0.9
W
Ah Muzen Cab
VVakeF
Ah Muzen Cab
8
4
6
2.75
W
7
2
3
4.25
W
5
2
7
4.25
W
1
0
7
4.5
W
4
3
7
2.5
L
Skadi
zF4k3R
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
38,659
51,576
Taken
53,037
28,344
Mitigated
27,558
13,318
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ALE_LEVIATHAN
Hun Batz
1,618
636
0
905
9,707
2,956
0
1,746
7,875
0
22,174
L
6,283
829
0
2,116
11,305
6,293
418
2,710
8,570
0
24,942
L
Zhong Kui
MapfiosV
Zhong Kui
7,571
706
0
3,877
11,348
7,417
478
3,246
8,002
37,799
0
L
Baron Samedi
OTALDOALAN
Baron Samedi
9,269
932
824
4,441
10,633
7,529
304
2,004
8,329
42,093
0
W
Ah Muzen Cab
VVakeF
Ah Muzen Cab
10,081
5,185
0
1,910
9,382
3,323
621
1,839
7,505
0
41,646
W
10,142
2,066
0
7,861
14,557
12,473
636
7,254
7,206
0
50,866
W
9,293
2,400
0
1,020
6,766
2,225
901
3,084
3,422
45,451
0
W
4,043
726
609
6,183
12,455
5,793
129
2,315
10,102
30,423
0
W
5,100
3,221
0
3,089
9,877
3,744
168
2,237
7,558
0
36,970
L
Skadi
zF4k3R
Skadi
7,830
3,223
0
1,155
8,583
4,149
0
3,630
4,909
2,809
41,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,221
Gold Earned
42,167
303
Minions Killed
375
0
Camps Cleared
0
1,255,073
Distance Traveled
1,332,922
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,601
440
45
3
0
248,056
2
L
Tyr
7,876
525
39
3
0
275,987
2
L
Zhong Kui
7,724
515
75
5
0
257,043
4
L
Baron Samedi
7,306
487
70
5
0
238,613
6
W
Ah Muzen Cab
8,255
550
77
5
0
245,946
0
W
Chaac
9,222
615
84
6
0
265,459
6
W
Nu Wa
8,548
570
95
6
0
264,396
2
W
Artio
8,260
551
49
3
0
272,619
3
W
Arachne
7,882
525
70
5
0
284,502
0
L
Skadi
6,714
448
74
5
0
235,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role