Player Matchup

Vulcan
Vulcan
Arsasaurs
Vulcan
Level 15
God Stats
1W - 3L
1,347 SR
Queue Stats
36W - 38L
1,504 Elo+
Party 3
Achilles
Achilles
BroMonkeyLord
Achilles
Level 34
God Stats
1W - 4L
1,508 SR
Queue Stats
172W - 227L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
DwarfInACar
Erlang Shen
Level 15
God Stats
1W - 6L
1,189 SR
Queue Stats
44W - 37L
1,491 Elo+
Party 3
Fenrir
Fenrir
armad1d0
Fenrir
Level 16
God Stats
25W - 22L
1,534 SR
Queue Stats
113W - 84L
1,454 Elo+
Party 3
Hades
Hades
xlinusp
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 159L
1,416 Elo+
Party 1
Team Averages
Level 22
1,416 SR
1,465 Elo+

VS

Team Averages
Level 19
1,545 SR
1,474 Elo+
Achilles
Achilles
BISKUPO
Achilles
Level 22
God Stats
4W - 4L
1,427 SR
Queue Stats
13W - 12L
1,567 Elo+
Party 2
Hachiman
Hachiman
Gibcys
Hachiman
Level 25
God Stats
3W - 4L
1,589 SR
Queue Stats
18W - 16L
1,534 Elo+
Party 2
Thanatos
Thanatos
Skjölld
Thanatos
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
39W - 47L
1,269 Elo+
Solo
Nemesis
Nemesis
Yvavilee
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Solo
Scylla
Scylla
u2qq
Scylla
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
127W - 149L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arsasaurs
Vulcan
16
3 / 13 / 5
10,943
377
11,247
18,135
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
BroMonkeyLord
Achilles
18
5 / 6 / 6
12,370
427
14,717
33,841
52,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
DwarfInACar
Erlang Shen
18
4 / 9 / 9
13,022
449
14,327
27,435
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
armad1d0
Fenrir
20
8 / 10 / 6
13,582
468
17,318
27,986
15,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
xlinusp
Hades
19
4 / 10 / 7
12,485
431
14,272
31,351
19,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BISKUPO
Achilles
19
8 / 6 / 19
14,462
499
18,002
24,351
26,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Gibcys
Hachiman
20
16 / 9 / 11
15,259
526
41,066
30,980
13,889
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Skjölld
Thanatos
20
14 / 1 / 10
17,418
601
23,940
21,594
26,274
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Yvavilee
Nemesis
17
0 / 7 / 9
11,995
414
4,119
17,297
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
u2qq
Scylla
20
8 / 3 / 15
15,063
519
25,918
16,507
6,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
110
24
Kills
46
48
Deaths
26
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arsasaurs
Vulcan
3
13
5
0.42
W
Achilles
BISKUPO
Achilles
8
6
19
2.92
L
Achilles
BroMonkeyLord
Achilles
5
6
6
1.33
L
Erlang Shen
DwarfInACar
Erlang Shen
4
9
9
0.94
W
Hachiman
Gibcys
Hachiman
16
9
11
2.39
W
Thanatos
Skjölld
Thanatos
14
1
10
19
W
Nemesis
Yvavilee
Nemesis
0
7
9
0.64
L
Fenrir
armad1d0
Fenrir
8
10
6
1.1
W
Scylla
u2qq
Scylla
8
3
15
5.17
L
Hades
xlinusp
Hades
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,881
Damage
113,045
138,748
Taken
110,729
116,046
Mitigated
80,806
30,203
Healing
51,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arsasaurs
Vulcan
11,247
4,759
99
1,114
18,135
6,715
159
6,004
11,999
42,275
0
W
Achilles
BISKUPO
Achilles
18,002
6,294
0
1,217
24,351
26,757
560
8,128
15,651
254
50,524
L
Achilles
BroMonkeyLord
Achilles
14,717
3,204
0
5,029
33,841
52,064
78
5,221
28,380
0
47,192
L
Erlang Shen
DwarfInACar
Erlang Shen
14,327
6,656
1,131
6,360
27,435
22,661
0
5,152
22,123
0
47,751
W
Hachiman
Gibcys
Hachiman
41,066
29,721
0
14,448
30,980
13,889
645
8,826
21,789
0
106,341
W
Thanatos
Skjölld
Thanatos
23,940
8,833
0
26,731
21,594
26,274
693
1,730
19,369
10,263
153,058
W
Nemesis
Yvavilee
Nemesis
4,119
2,781
0
2,480
17,297
7,136
2,600
4,182
13,003
0
54,455
L
Fenrir
armad1d0
Fenrir
17,318
5,024
1,824
8,455
27,986
15,127
0
5,644
22,198
0
95,897
W
Scylla
u2qq
Scylla
25,918
1,397
590
5,839
16,507
6,750
1,791
1,995
14,387
107,795
0
L
Hades
xlinusp
Hades
14,272
2,426
96
6,095
31,351
19,479
341
4,733
26,309
61,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,402
Gold Earned
74,197
377
Minions Killed
650
0
Camps Cleared
0
2,416,730
Distance Traveled
2,615,215
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,943
377
63
2
0
446,681
3
W
Achilles
14,462
499
59
2
0
466,767
7
L
Achilles
12,370
427
43
1
0
539,534
4
L
Erlang Shen
13,022
449
56
2
0
470,948
6
W
Hachiman
15,259
526
124
4
0
498,099
2
W
Thanatos
17,418
601
208
7
0
646,820
7
W
Nemesis
11,995
414
97
3
0
519,292
2
L
Fenrir
13,582
468
124
4
0
512,450
0
W
Scylla
15,063
519
162
6
0
484,237
7
L
Hades
12,485
431
91
3
0
447,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role