Player Matchup

Ullr
Ullr
Silver I
CapriSunPrinceV1
Ullr
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,437 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
GehKloSteinEssen
Sun Wukong
Silver II
Level 105
God Stats
3W - 3L
1,842 SR
Queue Stats
91W - 94L
1,172 MMR
Party 1
Ares
Ares
Silver V
NotoriousVaLe
Ares
Silver V
Level 38
God Stats
1W - 1L
1,424 SR
Queue Stats
6W - 23L
1,176 MMR
Solo
Nu Wa
Nu Wa
Bronze III
TheQueenVampirex
Nu Wa
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,286 MMR
Solo
Susano
Susano
Silver I
xXimaFATpersonXx
Susano
Silver I
Level 106
God Stats
23W - 30L
1,519 SR
Queue Stats
52W - 61L
1,323 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,557 SR
1,279 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,579 SR
1,223 MMR
Janus
Janus
Silver I
Nacholito008
Janus
Silver I
Level 125
God Stats
30W - 31L
1,540 SR
Queue Stats
258W - 256L
1,367 MMR
Party 2
Ymir
Ymir
Gold V
RAGAZZO__EDUCATO
Ymir
Gold V
Level 102
God Stats
11W - 12L
1,461 SR
Queue Stats
342W - 362L
1,263 MMR
Party 3
Tyr
Tyr
Silver IV
TCM_MakYy
Tyr
Silver IV
Level 108
God Stats
72W - 53L
1,891 SR
Queue Stats
250W - 251L
1,330 MMR
Party 2
Heimdallr
Heimdallr
Gold V
TheToni13
Heimdallr
Gold V
Level 109
God Stats
26W - 26L
1,534 SR
Queue Stats
657W - 653L
1,334 MMR
Solo
Arachne
Arachne
Silver III
foxerbolt
Arachne
Silver III
Level 84
God Stats
20W - 19L
1,471 SR
Queue Stats
486W - 479L
820 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 4
11,769
436
10,910
26,352
10,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GehKloSteinEssen
Sun Wukong
20
4 / 5 / 7
12,517
464
20,420
28,759
32,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 5
10,302
382
8,718
23,422
31,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 6 / 6
11,610
430
24,587
16,119
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 5 / 2
11,875
440
16,042
21,976
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Cu ChulainnBakasuraCthulhuKing ArthurIzanami

VS

Bans
DanzaburouCabrakanKumbhakarnaScyllaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
15,764
584
17,472
20,977
8,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 16
14,327
531
14,826
26,313
35,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
2 / 4 / 12
13,935
516
12,771
24,172
25,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
TheToni13
Heimdallr
20
13 / 4 / 9
16,670
617
30,018
24,295
11,440
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
foxerbolt
Arachne
20
6 / 4 / 6
14,104
522
14,816
30,079
14,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
20
Kills
31
31
Deaths
20
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
Sun Wukong
GehKloSteinEssen
Sun Wukong
4
5
7
1.5
W
6
6
7
1.58
L
1
7
5
0.5
W
4
2
16
6
W
2
4
12
2
L
4
6
6
1.17
W
Heimdallr
TheToni13
Heimdallr
13
4
9
4.38
W
Arachne
foxerbolt
Arachne
6
4
6
2.25
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,677
Damage
89,903
116,628
Taken
125,836
89,845
Mitigated
94,914
25,848
Healing
50,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,910
6,192
0
7,156
26,352
10,166
171
8,964
17,266
0
82,147
L
Sun Wukong
GehKloSteinEssen
Sun Wukong
20,420
2,422
0
9,787
28,759
32,417
0
7,131
21,457
514
78,683
W
17,472
536
176
5,314
20,977
8,181
2,027
7,398
13,479
128,111
0
L
8,718
689
0
975
23,422
31,337
0
5,517
17,867
35,052
0
W
14,826
3,415
0
9,253
26,313
35,801
1,170
7,519
18,648
52,802
0
W
12,771
1,412
0
9,227
24,172
25,000
1,168
4,298
19,249
0
71,981
L
24,587
4,931
510
1,647
16,119
6,152
1,082
6,008
9,805
69,950
0
W
Heimdallr
TheToni13
Heimdallr
30,018
19,909
0
11,837
24,295
11,440
9,623
9,505
14,690
0
137,689
W
Arachne
foxerbolt
Arachne
14,816
9,864
0
15,187
30,079
14,492
1,383
6,201
23,728
0
106,341
L
16,042
2,436
0
5,773
21,976
9,773
0
4,096
17,808
0
84,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
74,800
514
Minions Killed
660
0
Camps Cleared
0
2,386,728
Distance Traveled
2,584,632
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,769
436
114
4
0
455,933
3
L
Sun Wukong
12,517
464
124
5
0
497,206
5
W
Janus
15,764
584
205
8
0
506,385
7
L
Ares
10,302
382
48
2
0
442,105
2
W
Ymir
14,327
531
52
2
0
511,319
0
W
Tyr
13,935
516
115
4
0
527,398
1
L
Nu Wa
11,610
430
107
4
0
442,339
4
W
Heimdallr
16,670
617
163
6
0
453,454
3
W
Arachne
14,104
522
125
5
0
586,076
2
L
Susano
11,875
440
121
4
0
549,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role